35 projects for "pixel" with 2 filters applied:

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  • 1

    RDF P

    RDF Eclipse Plugins

    RDF P (P stands for project or plugin or PIXEL) provides Eclipse plugins for working with RDF data: editors, views, builders, wizards etc. RDF P is based on OpenRDF/Sesame and bundles OWLIM Lite. Currently follwing features are included: * Turtle editor with syntax highlighting * Outline page displaying the RDF contents as table * Graph view displaying RDF as interactive graph * Builder to assemble RDF files into a local repository * SPARQL editor which access the local repository * New Turtle file wizard You can download Tawny which is an Eclipse IDE edition demonstrating RDF P.
    Downloads: 1 This Week
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  • 2
    BayesianCortex

    BayesianCortex

    simple algorithm for a realtime interactive visual cortex for painting

    A paint program where the canvas is the visual cortex of a simple kind of artificial intelligence. You paint with the mouse into its dreams and it responds by changing what you painted gradually. There will also be an API for using it with other programs as a general high-dimensional space. Each pixel's brightness is its own dimension. Bayesian nodes have exactly 3 childs because that is all thats needed to do NAND in a fuzzy way as Bayes' Rule which is NAND at certain extremes. NAND can be...
    Downloads: 0 This Week
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  • 3
    flixel

    flixel

    flixel is a free Actionscript (Flash) library

    Flixel is a free, open-source game development library written in ActionScript 3 originally for Flash, created by Adam “Atomic” Saltsman. It provides a lightweight yet powerful base framework to build 2D games: handling rendering, input, collisions, tilemaps, particles, cameras, etc. It was designed to be easy to learn and extend, useful both for simple arcade style games and more elaborate ones. It has been used for many indie / Flash games (including commercial and contest-nominated ones),...
    Downloads: 0 This Week
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  • 4
    Optimized "pixel perfect" collision detection intended for use in 2-D games. This is intended for use with either Allegro or SDL (game-oriented IO libraries), but does not require either.
    Downloads: 0 This Week
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  • 5
    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
    Downloads: 0 This Week
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  • 6
    IMGH (IMaGe library in C++ Header files) is a simple, light-weight, and cross-platform image processing library, that supports simple editing and drawing, multiple pixel formats (pointers and float). Designed for developers and researchers.
    Downloads: 0 This Week
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  • 7
    This is the academic project of Pixel Team. This group is founded to carry out with success the Project Lab 4 subject at Budapest University of Technology and Economics, Hungary.
    Downloads: 0 This Week
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  • 8
    Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
    Downloads: 0 This Week
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  • 9
    "Pixel Color Collision" Sprite collision-detection technique for use with Allegro-bitmaps Written in DJGPP and Allegro. Invented by Johnny13,july 2001
    Downloads: 0 This Week
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  • 10
    jegl is a set of Eiffel classes wrapping the Simple DirectMedia Layer (SDL). Additionally, it has some high level features like sprite handling, bitmapped fonts and easy pixel access.
    Downloads: 0 This Week
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