Showing 9 open source projects for "x11"

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  • 1
    X11-Basic

    X11-Basic

    A BASIC interpreter and compiler with graphics.

    X11-Basic is a dialect of the BASIC programming language with graphics capability that integrates features like shell scripting, cgi-Programming and full graphical visualisation into the easy to learn basic language on modern computers.
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    Downloads: 39 This Week
    Last Update:
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  • 2
    nuBASIC

    nuBASIC

    BASIC language interpreter (multiplatform)

    nuBASIC is an implementation of an interpreter of the BASIC programming language and IDE. It has been designed mainly for educational purposes and it is suitable for simple games, educational or small business programs.
    Downloads: 1 This Week
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  • 3
    Gambas
    A Graphical Developement Environment based on a Basic Interpreter with object extensions.
    Downloads: 25 This Week
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  • 4
    BlitzMaxGtk is a module which adds Gtk+ and Scintilla compatibility to BlitzMax (currently only available for Linux)
    Downloads: 0 This Week
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  • 5
    A compiler and cross-compiler for (Currently) Cobol (with Fortran being added later). It is intended to be the first self-hosted open-source Cobol Compiler, e.g. the compiler itself will be written using Cobol.
    Downloads: 0 This Week
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  • 6
    This program is in use for design Wap sites in a rapid way. It's the new wap editor for the home user. The web programmers obtain in a simple way wap site in instants with this wap editor The environment of programming is Gambas.
    Downloads: 0 This Week
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  • 7
    Project E is a lightweight, multithreading 2D game engine with a fast and simple scripting language.
    Downloads: 0 This Week
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  • 8
    nbasic - bytecode compiler+vm for middle level programming language, like basic. nbs - small and fast C-coded object orientated basic (compiler+vm) for embeded applications. Purpose: scripting support for C/C++ project.
    Downloads: 1 This Week
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  • 9

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible. The BASIC interpreter supports only labels, not line...
    Downloads: 0 This Week
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