Showing 7 open source projects for "ide code editor"

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  • 1
    Yabadabbadoo for Haiku

    Yabadabbadoo for Haiku

    An alternative IDE for the yab programming language

    ...Debugging, on the other hand, becomes a little more tricky than in the official IDE. Yabadabbadoo suggests that you reserve workspace 4 for its own use and for best results demands a minimum resolution of 1024 x 768 on that workspace. Source code is included. In Yabadabbadoo format, of course.
    Downloads: 0 This Week
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  • 2
    nuBASIC

    nuBASIC

    BASIC language interpreter (multiplatform)

    nuBASIC is an implementation of an interpreter of the BASIC programming language and IDE. It has been designed mainly for educational purposes and it is suitable for simple games, educational or small business programs.
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    Downloads: 15 This Week
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  • 3
    Integrated development environment for the FreeBASIC compiler.
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    Downloads: 26 This Week
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  • 4

    LiveCoder

    Interactive Environment for Coffee-Script, Jade and Stylus

    LiveCoder helps you to play with Coffee-Script ( Language that compiles to JavaScript) , Jade ( Popular Node.js Template Engine), and Stylus CSS pre-processor. This is not a IDE or any Development Environment, This just helps you to effectively learn these languages.
    Downloads: 0 This Week
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  • 5
    This project is primarily for testing and demonstrating ideas for an ultimate programming system, though it might very well become a very usable programming system in time. It is being developed with PowerBasic's PBWin7 compiler.
    Downloads: 2 This Week
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  • 6
    An Integrated Development Environment for the programming language BlitzMax including a program editor, debugger interface and help system.
    Downloads: 6 This Week
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  • 7

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible. The BASIC interpreter supports only labels, not line...
    Downloads: 0 This Week
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