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    ios-cmake

    ios-cmake

    A CMake toolchain file for iOS, macOS, watchOS & tvOS C/C++/Obj-C++

    A CMake toolchain file for iOS (+ Catalyst), watchOS, tvOS and macOS development with full simulator support and toggleable options!
    Downloads: 0 This Week
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    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 4 This Week
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  • 3
    iOS Hierarchy Viewer for UI and CoreData

    iOS Hierarchy Viewer for UI and CoreData

    iOS Hierarchy viewer - View and Coredata debugging made easy

    iOS Hierarchy Viewer allows developers to debug their hierarchies for both UIView's and CoreData models. If there are problems with layout calculations, you can find them with ease by introspecting real-time preview of your views inside a browser. If your data is behaving weirdly, you can easily navigate through it via a browser. This tool predates commercial tools like Reveal and Spark Inspector, and it's available for free.
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    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
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  • 5
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 1 This Week
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