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  • 1
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer. Publish your games on Windows, macOS, Linux (including the RPi!), Android, iOS, and HTML5, all with the same code base....
    Downloads: 30 This Week
    Last Update:
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  • 2
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
    Last Update:
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  • 3
    LibBWEntrainment

    LibBWEntrainment

    Extensible Brainwave Entrainment library for Java

    ...Current features: -Javadoc and examples -Extremely lightweight, yet flexible -Easy to use -XML Presets -Multiple Entrainment Tracks -Looping -Isochronic rendering -Output to PC and Android -Output to MP3/FLAC/Wav file -Output to raw Stream Compared to my old LibBinaural, this is twice as fast and much more flexible. A project using this library is available here https://sourceforge.net/projects/isochronic/.
    Downloads: 1 This Week
    Last Update:
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