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  • 1
    NLua

    NLua

    Bridge between Lua and the .NET

    Bridge between Lua world and the .NET (compatible with .NET/UWP/Mac/Linux/Android/iOS/tvOS). NLua is a fork project of LuaInterface (from Fábio Mascarenhas/Craig Presti). You can use/instantiate any .NET class without any previous registration or annotation. NLua runs on top of KeraLua binding, it encodes the string using the ASCII encoding by default. If you want to use UTF-8 encoding, just set the Lua.State.Encoding property to Encoding.UTF8. Calling instance methods: To call instance...
    Downloads: 2 This Week
    Last Update:
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  • 2
    PromiseKit

    PromiseKit

    Promises for Swift & ObjC

    Promises simplify asynchronous programming, freeing you up to focus on the more important things. They are easy to learn, easy to master and result in clearer, more readable code. Your co-workers will thank you. PromiseKit is a thoughtful and complete implementation of promises for any platform that has a swiftc. It has excellent Objective-C bridging and delightful specializations for iOS, macOS, tvOS and watchOS. It is a top-100 pod used in many of the most popular apps in the world. We are...
    Downloads: 2 This Week
    Last Update:
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  • 3
    Sceneform Maintained SDK for Android

    Sceneform Maintained SDK for Android

    Sceneform Maintained is an ARCore Android SDK with Google Filament

    Sceneform Maintained is an ARCore Android SDK with Google Filament as 3D engine. This is the continuation of the Archived Sceneform. Android Augmented Reality library: AR Model Viewer, Augmented Images, Augmented Faces, Video, Depth, Cloud Anchors, Instant Placement, Light Estimation and much more in Kotlin and Java.
    Downloads: 0 This Week
    Last Update:
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  • 4
    The LiquidCore Project

    The LiquidCore Project

    Node.js virtual machine for Android and iOS

    LiquidCore enables Node.js virtual machines to run inside Android and iOS apps. It provides a complete runtime environment, including a virtual file system. LiquidCore also provides a convenient way for Android developers to execute raw JavaScript inside of their apps, as iOS developers can already do natively with JavaScriptCore. One of the newest features in 0.7.0+ is the ability to automatically bundle JavaScript files in the application build process. This is configured in the gradle-config and/or pod-config steps above. The bundling options are stored in the local package.json file in the liquidcore property. ...
    Downloads: 0 This Week
    Last Update:
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  • 5
    KittyORM

    KittyORM

    KittyORM is an ORM library designed for use with Android and SQLite.

    ...Main features we want to achieve with KittyORM are: * simple and clear API; * high flexibility of working with model POJO files via database mappers that grants you an ability to focus on your business processes not on working with raw SQL queries; * full support of all features to create your SQLite schema via built-in annotations; * flexible way to manage all things you may want to change or implement; KittyORM project contains ORM library itself, demo and tutorial application available at Play Market and documentation located at https://akaish.github.io/KittyORMPages/ Current version: [0.1.2]
    Downloads: 0 This Week
    Last Update:
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  • 6
    ShineButton

    ShineButton

    This is a UI lib for Android, effects like shining

    ShineButton is a UI lib for Android. Effects like shining. Icon shape is made from png mask. Please see raw files. Requires Android 4.0+. Provides SVG support, font support, and image support.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
    Last Update:
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  • 8
    LibBWEntrainment

    LibBWEntrainment

    Extensible Brainwave Entrainment library for Java

    ...Current features: -Javadoc and examples -Extremely lightweight, yet flexible -Easy to use -XML Presets -Multiple Entrainment Tracks -Looping -Isochronic rendering -Output to PC and Android -Output to MP3/FLAC/Wav file -Output to raw Stream Compared to my old LibBinaural, this is twice as fast and much more flexible. A project using this library is available here https://sourceforge.net/projects/isochronic/.
    Downloads: 0 This Week
    Last Update:
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