Showing 3 open source projects for "material selection"

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    AHBottomNavigation

    AHBottomNavigation

    Library to reproduce the behavior of the Bottom Navigation guidelines

    Library to implement the Bottom Navigation component from Material Design guidelines (minSdkVersion=14). Bottom navigation bars display three to five destinations at the bottom of a screen. Each destination is represented by an icon and an optional text label. When a bottom navigation icon is tapped, the user is taken to the top-level navigation destination associated with that icon. The bottom navigation bar is easy to reach on a handheld mobile device. When used, the bottom navigation bar...
    Downloads: 0 This Week
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  • 2
    BottomBar

    BottomBar

    Custom view component that mimics the new Material Design pattern

    A custom view component that mimics the new Material Design Bottom Navigation pattern. You can add items by writing a XML resource file. The icons must be fully opaque, solid black color, 24dp and with no padding. For example, with Android Asset Studio Generic Icon generator, select "TRIM" and make sure the padding is 0dp. Define your tabs in an XML resource file. Then, add the BottomBar to your layout and give it a resource id for your tabs xml file.
    Downloads: 0 This Week
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  • 3
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
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