Showing 4 open source projects for "masmt runtime engine"

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  • 1
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open...
    Downloads: 1 This Week
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  • 2
    Abscom

    Abscom

    A C11 library of reusable data structures and platform utilities.

    ...An AI/ML layer adds activations, softmax, MSE loss, and numerical gradients for neural-network forward passes. An ultimate layer tops the scientific stack off with computational backend selection (CPU / AVX SIMD / GPU stub), a Micrograd-style scalar autograd engine.
    Downloads: 2 This Week
    Last Update:
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  • 3
    MACE

    MACE

    Deep learning inference framework optimized for mobile platforms

    Mobile AI Compute Engine (or MACE for short) is a deep learning inference framework optimized for mobile heterogeneous computing on Android, iOS, Linux and Windows devices. Runtime is optimized with NEON, OpenCL and Hexagon, and Winograd algorithm is introduced to speed up convolution operations. The initialization is also optimized to be faster. Chip-dependent power options like big.LITTLE scheduling, Adreno GPU hints are included as advanced APIs.
    Downloads: 1 This Week
    Last Update:
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  • 4
    Magic Lantern

    Magic Lantern

    Build Cross-platform Applications

    Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
    Downloads: 3 This Week
    Last Update:
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