Showing 244 open source projects for "json-c"

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    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

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  • 1
    ReNative iOS

    ReNative iOS

    Unified Development Platform for iOS, tvOS, Android, Android TV

    ...Sometimes you need to extend CLI functionality with custom build scripts. ReNative makes this easy for you. Tired of setting up and managing countless of various projects? you can go as simple as most basic json config file to get yourself up and running. ReNative supports integrations for various services and deployment infrastructures for your apps.
    Downloads: 0 This Week
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  • 2
    ncnn

    ncnn

    High-performance neural network inference framework for mobile

    ncnn is a high-performance neural network inference computing framework designed specifically for mobile platforms. It brings artificial intelligence right at your fingertips with no third-party dependencies, and speeds faster than all other known open source frameworks for mobile phone cpu. ncnn allows developers to easily deploy deep learning algorithm models to the mobile platform and create intelligent APPs. It is cross-platform and supports most commonly used CNN networks, including...
    Downloads: 27 This Week
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  • 3
    spdlog

    spdlog

    Fast C++ logging library

    spdlog is a header only library. Just copy the files under include to your build tree and use a C++11 compiler. It provides a python like formatting API using the bundled fmt lib. spdlog takes the "include what you need" approach, your code should include the features that actually needed. For example, if you only need rotating logger, you need to include "spdlog/sinks/rotating_file_sink.h". spdlog provides various log targets, which are, rotating log files, daily log files, console logging (colors supported), syslog, Windows event log, and Windows debugger (OutputDebugString(..)). ...
    Downloads: 6 This Week
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  • 4
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android.
    Downloads: 13 This Week
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    Desktop and Mobile Device Management Software

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  • 5
    Lottie

    Lottie

    Render After Effects animations natively on Mobile, Web & React Native

    Lottie is a wonderful library for Android, iOS, Web, and Windows that works by parsing Adobe After Effects animations that have been exported as json with Bodymovin, and then rendering these natively on mobile and on the web! Now you can have beautiful animations without engineers having to recreate everything by hand. Building animations by hand is time consuming, and other animation alternatives like Gifs and Png sequences don’t offer the same flexibility and varied features that Lottie offers. ...
    Downloads: 0 This Week
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  • 6
    Termux packages

    Termux packages

    A build system and primary set of packages for Termux

    Termux is an Android terminal emulator and Linux environment app that works directly with no rooting or setup required. A minimal base system is installed automatically - additional packages are available using the APT package manager. Access remote servers using the ssh client from OpenSSH. Termux combines standard packages with accurate terminal emulation in a beautiful open source solution. Take your pick between Bash, fish or Zsh and nano, Emacs or Vim. Grep through your SMS inbox....
    Downloads: 55 This Week
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  • 7
    xLUA

    xLUA

    xLua is a lua programming solution for C#

    xLua adds Lua script programming capabilities to C# environments such as Unity, .Net, Mono, etc. With xLua, these Lua codes can be easily called with C#. xLua has many breakthroughs in function, performance, and ease of use. The most representative of these aspects are C# implementation (methods, operators, attributes, events, etc.) can be replaced with Lua implementation at runtime; excellent GC optimization, custom struct, enumeration transfer between Lua and C# without C# gc alloc; and there is no need to generate code under the editor, and the development is lighter. ...
    Downloads: 1 This Week
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  • 8
    SubsCheck-Win-GUI

    SubsCheck-Win-GUI

    A GUI program interface designed by SubsCheck for Windows users

    SubsCheck-Win-GUI is a Windows-based graphical application written in C# (for the .NET platform) designed to help Windows users check and manage subscription links (for proxy nodes) easily via a GUI rather than CLI scripts. The application provides a user interface for loading subscription links or node lists, performing checks (e.g., reachability, latency), and presenting results in a user-friendly view.
    Downloads: 5 This Week
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  • 9
    openFrameworks

    openFrameworks

    Cross platform toolkit for creative coding in C++

    openFrameworks is a C++ toolkit for creative coding. docs have some documentation around OF usage, per platform things to consider, etc. You should definitely take a look in there; for example, if you are on OSX, read the osx.md. apps and examples are where projects go -- examples contain a variety of tasks that show you how to use OF, and apps is where your own projects will go. libs contain the libraries that OF uses, including the open frameworks core itself. addons are for additional functionality that's not part of the core. export is for DLLs and dylibs that need to be put in each compiled project. ...
    Downloads: 3 This Week
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  • 10
    Apollo Kotlin

    Apollo Kotlin

    A strongly-typed, caching GraphQL client for the JVM, Android, etc.

    ...Apollo Kotlin executes queries and mutations against a GraphQL server and returns results as query-specific Kotlin types. This means you don't have to deal with parsing JSON, or passing around Maps and making clients cast values to the right type manually. You also don't have to write model types yourself, because these are generated from the GraphQL definitions your UI uses. Because generated types are query-specific, you can only access data that you actually specify as part of a query. If you don't ask for a particular field in a query, you can't access the corresponding property on the returned data structure. ...
    Downloads: 0 This Week
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  • 11
    Xamarin.Forms

    Xamarin.Forms

    Build native apps for iOS, Android, Windows and macOS

    An app platform for building Android and iOS apps with .NET and C#. .NET is a developer platform made up of tools, programming languages, and libraries for building many different types of applications. Xamarin extends the .NET developer platform with tools and libraries specifically for building apps for Android, iOS, tvOS, watchOS, macOS, and Windows. Learn about all Xamarin has to offer with our tutorials, videos courses, and documentation.
    Downloads: 7 This Week
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  • 12
    XNNPACK

    XNNPACK

    High-efficiency floating-point neural network inference operators

    ...Rather than serving as a standalone ML framework, XNNPACK provides high-performance computational primitives—such as convolutions, pooling, activation functions, and arithmetic operations—that are integrated into higher-level frameworks like TensorFlow Lite, PyTorch Mobile, ONNX Runtime, TensorFlow.js, and MediaPipe. The library is written in C/C++ and designed for maximum portability, efficiency, and performance, leveraging platform-specific instruction sets (e.g., NEON, AVX, SIMD) for optimized execution. It supports NHWC tensor layouts and allows flexible striding along the channel dimension to efficiently handle channel-split and concatenation operations without additional cost.
    Downloads: 2 This Week
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  • 13
    JavaCV

    JavaCV

    Java interface to OpenCV, FFmpeg, and more

    JavaCV uses wrappers from the JavaCPP Presets of commonly used libraries by researchers in the field of computer vision (OpenCV, FFmpeg, libdc1394, FlyCapture, Spinnaker, OpenKinect, librealsense, CL PS3 Eye Driver, videoInput, ARToolKitPlus, flandmark, Leptonica, and Tesseract) and provides utility classes to make their functionality easier to use on the Java platform, including Android. JavaCV also comes with hardware accelerated full-screen image display (CanvasFrame and GLCanvasFrame),...
    Downloads: 14 This Week
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  • 14
    torchvision

    torchvision

    Datasets, transforms and models specific to Computer Vision

    ...Also, accimage, if installed can be activated by calling torchvision.set_image_backend('accimage'), libpng, which can be installed via conda conda install libpng or any of the package managers for debian-based and RHEL-based Linux distributions, and libjpeg, which can be installed via conda conda install jpeg or any of the package managers for debian-based and RHEL-based Linux distributions. It supports libjpeg-turbo as well. libpng and libjpeg must be available at compilation time in order to be available. TorchVision also offers a C++ API that contains C++ equivalent of python models.
    Downloads: 4 This Week
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  • 15
    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    Shaderc is a collection of tools and libraries for compiling shaders—small programs that run on GPUs—into SPIR-V, the intermediate representation used by the Vulkan graphics API. It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building GLSL and HLSL shaders, making it easy to integrate into existing build systems. ...
    Downloads: 1 This Week
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  • 16
    Avalonia

    Avalonia

    A cross-platform UI framework for .NET

    Avalonia is a cross-platform UI framework for dotnet, providing a flexible styling system and supporting a wide range of Operating Systems such as Windows, Linux, macOS. Avalonia is mature and production-ready. We also have in beta release support for iOS, Android and in early stages support for browsers via WASM. Avalonia is open source, free to use, and always will be. Clone the source today to dig deeper. The free VS extension provides everything needed to start, including a XAML...
    Downloads: 8 This Week
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  • 17
    opencv-mobile

    opencv-mobile

    The minimal opencv for Android, iOS, ARM Linux, Windows, Linux, MacOS

    The minimal opencv for Android, iOS, ARM Linux, Windows, Linux, MacOS, WebAssembly. This project provides the minimal build of opencv library for the Android, iOS and ARM Linux platforms. Packages for Windows, Linux, MacOS, and WebAssembly are available now. We provide prebuild binary packages for opencv 2.4.13.7, 3.4.18, and 4.6.0. We also provide prebuild binary package for iOS with bitcode enabled, that the official package lacks. All the binaries are compiled from source on GitHub...
    Downloads: 6 This Week
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  • 18
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open...
    Downloads: 10 This Week
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  • 19
    OpenBLAS

    OpenBLAS

    Optimized BLAS library based on GotoBLAS2 1.13 BSD version

    OpenBLAS is an optimized BLAS library based on GotoBLAS2 1.13 BSD version. The BLAS (Basic Linear Algebra Subprograms) are routines that provide standard building blocks for performing basic vector and matrix operations. The Level 1 BLAS performs scalar, vector and vector-vector operations, the Level 2 BLAS performs matrix-vector operations, and the Level 3 BLAS performs matrix-matrix operations. Because the BLAS are efficient, portable, and widely available, they are commonly used in the...
    Downloads: 4 This Week
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  • 20
    GSL

    GSL

    Guidelines support library

    The Guidelines Support Library (GSL) contains functions and types that are suggested for use by the C++ Core Guidelines maintained by the Standard C++ Foundation. This repo contains Microsoft's implementation of GSL. The entire implementation is provided inline in the headers under the gsl directory. The implementation generally assumes a platform that implements C++14 support. While some types have been broken out into their own headers (e.g. gsl/span), it is simplest to just include gsl/gsl and gain access to the entire library. ...
    Downloads: 1 This Week
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  • 21
    Hoplite

    Hoplite

    Boilerplate-free Kotlin config library for loading configuration files

    Hoplite is a Kotlin library for loading configuration files into typesafe classes in a boilerplate-free way. Define your config using Kotlin data classes, and at startup Hoplite will read from one or more config files, mapping the values in those files into your config classes. Any missing values, or values that cannot be converted into the required type will cause the config to fail with detailed error messages.
    Downloads: 0 This Week
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  • 22
    Impostor

    Impostor

    An open source reimplementation of the Among Us Server

    Impostor is an open source reimplementation of the Among Us Server, written in C#. It is among the first Among Us private servers with support for Steam, Itch, Android and iOS. It is a full replacement of the game's official server, so you can expect all of the game's features to be included, and the same fun playing experience. The difference of course is that you get to play on a private and secure server.
    Downloads: 2 This Week
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  • 23
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too. To simplify both usage and...
    Downloads: 8 This Week
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  • 24
    Fast Binary Encoding (FBE)

    Fast Binary Encoding (FBE)

    Fast Binary Encoding is fast and universal serialization solution

    Fast Binary Encoding is ultra fast and universal serialization solution for C++, C#, Go, Java, JavaScript, Kotlin, Python, Ruby, and Swift. Fast Binary Encoding allows to description of any domain models, business objects, complex data structures, client/server requests & responses and generate native code for different programming languages and platforms.
    Downloads: 0 This Week
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  • 25

    Halide

    A language for fast, portable data-parallel computation

    ...It works on all major operating systems and with several CPU architectures (X86, ARM, MIPS, Hexagon, PowerPC) and GPU Compute APIs (CUDA, OpenCL, OpenGL, among others). It isn't a standalone programming language however; rather it is embedded in C++ which means that you write C++ code, building an in-memory representation of a Halide pipeline using Halide's C++ API. This representation can then be compiled to an object file, or a JIT-compile and run in the same process. Halide also comes with a Python binding, allowing the writing of Halide embedded in Python without C++.
    Downloads: 0 This Week
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