Showing 33 open source projects for "android memory game code"

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  • 1
    GT

    GT

    Debugging tool for bug hunting and performance tuning on smartphones

    GT (Great Tit) is a portable debugging tool for bug hunting and performance tuning on smartphones anytime and anywhere just as listening music with Walkman. GT can act as the Integrated Debug Environment by directly running on smartphones. With the help of GT, you can carry out the following jobs only using one smartphone: quick performance tests (CPU, memory, flow, power, fluency tests etc.), viewing developer log and crash log, capturing the network packets, debugging the APP internal...
    Downloads: 3 This Week
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  • 2
    utymap

    utymap

    Highly customizable library for procedural world generation

    utymap is a library that provides a highly customizable API for procedural world generation using real vector map data, e.g. OpenStreetMap, NaturalEarth. Core logic is written on C++11 and can be used on many platforms as it has no dependency to the specific game engine or application framework. It is designed for interactive world creation at different zoom levels, including globe and street level. The simplest way to explore the project is to check the source code of demo scenes. Import...
    Downloads: 0 This Week
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  • 3
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 15 This Week
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  • 4
    Droid Plugin

    Droid Plugin

    A plugin framework on android,Run any third-party apk

    ...The plugged app are recognized as Installed by the host and other plugged apps. Very low level of code invasion, indeed just one line code to integrate DroidPlugin into the host app. Complete code level separation between host and plugged apps, only system-level message passing method provided by Android allowed. Resources management are also completely separated between host and plugged apps. Process management for plugged apps, idle processed of the plugged app will be timely recycled to guarantee minimum memory usage.
    Downloads: 0 This Week
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  • 5
    ButterKnife

    ButterKnife

    Bind Android views and callbacks to fields and methods

    ...The generated bind/unbind lifecycle helps avoid memory leaks by clearing references when views are destroyed. Butter Knife made UI code more readable and maintainable for years, especially in large codebases with complex layouts and many event hooks. While newer Android APIs now offer official view binding alternatives, the project remains a landmark example of how code generation can simplify everyday Android development.
    Downloads: 0 This Week
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  • 6
    CrashReport

    CrashReport

    Crash report for Android apps

    CrashLog is a crash report platform for Android developer, helping developers to quickly locate problems.
    Downloads: 0 This Week
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  • 7
    neural network designer

    neural network designer

    a dbms for neural nets. Chatbots, DTrees, random forests, n-grams,...

    This project consists out of a windows based designer application and a library (that can run on multiple platforms, including android) together with several demo applications (including an MVC3 chatbot client and an android application). It is probably best compared to a database management system, but for neural networks instead of relational data. As such, the library is optimized for handling any type of data-size by using advanced streaming and caching algorithms. With the designer,...
    Downloads: 2 This Week
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  • 8

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory...
    Downloads: 0 This Week
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