Showing 38 open source projects for "android games"

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  • 1
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and...
    Downloads: 16 This Week
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  • 2
    ScummVM

    ScummVM

    A cross-platform interpreter for many point-and-click adventure games

    ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's...
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    Downloads: 198 This Week
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  • 3
    board2D.js

    board2D.js

    A JavaScript game library to quickly develop board games for the web

    Board2D.js is a JavaScript library that allows you to quickly develop 2D board games for the web. It is extremely easy to use and contains a very rich API. Download the ZIP, and extract it to a folder. Inside it, the "lib" folder contains the javascript library file. You can include it in your projects as-is. For an example of how to use the library, you can find two mini samples of tic-tac-toe and chess in the examples directory. There is no API manual currently, but if you use an...
    Downloads: 0 This Week
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  • 4
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 5 This Week
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  • 5
    Gravity Simulator

    Gravity Simulator

    Multithreaded N-Point Gravity Simulation for PC and Android

    Create a sun, spin some asteroids around it, and watch them collide and form planets. An N-Point Gravity Simulator is a realistic simulation in which all points attract each other: even the smallest asteroid has its own gravitational field that can affect even a large sun far away from it. Can be reused as a library for making games. If used as library, license is GNU LGPLv3, otherwise it's GNU GPLv3.
    Downloads: 0 This Week
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  • 6

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory...
    Downloads: 0 This Week
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  • 7
    LEGADEE

    LEGADEE

    LEGADEE (LEarning GAme DEsign Environment)

    LEGADEE (LEarning GAme DEsign Environment) is a free authoring environment that helps game designers and teachers design Learning Games that are fun and educational. This open source environment was designed and developed in 2012, during Iza Marfisi-Schottman's doctorate at the LIRIS lab in France, directed by Franck Tarpin-Bernard and Sébastien George.
    Downloads: 0 This Week
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  • 8
    Pixcon is an SDK for windows & linux designed to promote the development of graphic applications, games, & image rendering.
    Downloads: 1 This Week
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  • 9
    OpenSkyNet - Moving towards a comprehensive artificial intelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors (including pathfinding algorithms), and machine learning.
    Downloads: 0 This Week
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  • 10
    MARGE is Mobile Augmented Reality Game Engine for iPhone, Android and Symbian Platforms. Currently developed for iPhone platform only. The MARGE developed by Mobile Interactive Media and Entertainment Group of NUS. www.mimelab.com
    Downloads: 0 This Week
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  • 11
    baphomet is a cross-platform game engine written in C++ using SDL
    Downloads: 0 This Week
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  • 12

    TSW:Field Guide - Localization

    Localization files for the TSW-FieldGuide application for Android

    This project is allows users of The Secret World - Fielg Guide android application to create localized versions of the strings.xml file to support their language.
    Downloads: 0 This Week
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  • 13
    Open Voxel Engine for RTS

    Open Voxel Engine for RTS

    Java based Open source Voxel Engine for RTS games

    OVERTS© is an open source Java coded gaming engine that is designed for the creation of turn-based and real-time strategy games. The aims of this project is to create easy to use tools to create worlds, terrains, and objects, with an easy to use Voxel editor, as well as provide an API for easy coding of most any style of strategy game one can think of.
    Downloads: 0 This Week
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