Showing 6 open source projects for "pseudo code editor"

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  • 1
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage...
    Downloads: 0 This Week
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  • 2
    **Click 'Browse all files' to see the release notes** -- This tool is an Eclipse editor plugin to provide source code formatting for Adobe Flex code (i.e. Actionscript and MXML).
    Downloads: 0 This Week
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  • 3
    This is a set of container pseudo templates for Delphi and other Object Pascal compilers (Kylix, freepascal, Virtual Pascal) supplying type safe templates for: lists, sorted lists, stacks, queues, hashes (associative array)
    Downloads: 0 This Week
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  • 4
    A simple free Actionscript and flex code editor for Linux built with Mono and Gtk# The title is a working title so any name suggestion will be accepted gratefully.
    Downloads: 1 This Week
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  • 5
    µSprite is a vector graphics editor for ActionScript 3 and haXe written in AS3. It generates AS3/haXe while it is being drawn and parses saved scripts so drawing can continue anytime. It implements multiple layers, masks, tween and path based animation.
    Downloads: 0 This Week
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  • 6
    ActionScript 3 editor for online coding, [experimental] features: syntax highlighter, outliner and basic codecompletion.
    Downloads: 0 This Week
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