Showing 83 open source projects for "framework-arduinoststm32"

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  • 1
    royale-asjs

    royale-asjs

    Apache Royale ASJS

    Apache Royale is an open-source compiler and framework that converts ActionScript 3 and MXML code into JavaScript, enabling Flash/Flex developers to build modern web apps using familiar tools. It offers cross-compilation, component libraries, and skinning systems while generating lightweight and responsive HTML5 apps. Royale helps migrate legacy Flash projects or build new web UIs with a declarative approach.
    Downloads: 0 This Week
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  • 2
    feathersui-starling

    feathersui-starling

    User interface components for Starling Framework, ActionScript 3

    Feathers UI (Starling edition) is a lightweight, open-source library of user interface components designed specifically for use with the Starling Framework. It allows ActionScript developers to build GPU-accelerated interfaces for games and applications that run on desktop and mobile platforms. With a focus on performance and flexibility, Feathers UI includes buttons, sliders, lists, navigators, and layout containers optimized for Starling's rendering pipeline.
    Downloads: 0 This Week
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  • 3
    Starling-Framework

    Starling-Framework

    2D GPU-accelerated framework for ActionScript developers

    Starling is an open-source 2D framework for ActionScript developers that leverages GPU acceleration via Adobe's Stage3D API to create smooth, high-performance games and applications across desktop and mobile platforms. It mimics the traditional Flash display list while dramatically improving performance, making it a popular choice for Flash developers transitioning into more efficient, hardware-accelerated environments.
    Downloads: 1 This Week
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  • 4
    Starling Filters

    Starling Filters

    A collection of filters for use with the Starling AS3 framework

    Starling-Filters is an open-source collection of filter effects for the Starling AS3 framework. These filters allow developers using Starling (a GPU accelerated 2D rendering framework in Flash/AIR) to apply image processing / visual effects (e.g. blur, glow, etc.) in their Starling-based applications. The repo has versions for Starling 2.0 (on master) and older filters archived for Starling 1.x. A collection of filters for use with the Starling AS3 framework. The master branch contains filters...
    Downloads: 1 This Week
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  • 5
    Starling Extension Graphics

    Starling Extension Graphics

    flash.display.Graphics style extension for the Starling Flash GPU

    Starling-Extension-Graphics is an extension for the Starling framework (which itself is a GPU-accelerated 2D framework for Flash/AIR via Stage3D). This extension adds graphics primitives (fills, strokes, planes etc.) that mimic flash.display.Graphics-style drawing but implemented in a GPU-friendly manner. It automatically triangulates vector shapes, letting developers use familiar drawing APIs but get performance benefits of GPU rendering via Starling. Starling is an ActionScript 3 library...
    Downloads: 1 This Week
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  • 6
    A Flash UI Framework using the Adobe drawing APIs to create everything. All UI objects can be skin.
    Downloads: 0 This Week
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  • 7
    Application framework based on inversion of control/dependency injection
    Downloads: 0 This Week
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  • 8
    OSMF HLS Plugin

    OSMF HLS Plugin

    OSMF HLS Plugin

    The OSMF HLS Plugin is a plugin extension for OSMF (Open Source Media Framework) version 2.0 that enables playback of Apple’s HTTP Live Streaming (HLS) streams within Flash/OSMF-based video players. It supports various use cases (live, video-on-demand, DVR style) and handles HLS protocol tags, bitrate switching, discontinuities, etc., to allow AS3/Flash / AIR apps/players to use HLS as a streaming protocol. HLS playback in OSMF 2.0-based video players. Multi-bitrate streaming. VOD/Live/DVR...
    Downloads: 1 This Week
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  • 9
    Starling Extension Particle System

    Starling Extension Particle System

    A particle system for the Starling framework

    The Starling Extension Particle System is an ActionScript extension for the Starling framework that enables developers to integrate particle effects created with the "Particle Designer" tool by 71squared into Starling-based applications. The demo-directory contains a sample project. To compile it, add a reference to the Starling library and add the source directory that contains the particle system classes. The project contains 4 sample configurations. Switch between configurations in Demo.as...
    Downloads: 0 This Week
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  • 10
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim...
    Downloads: 1 This Week
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  • 11
    KitVision

    KitVision

    KitVision is a Framework for creating tangible tabletop games

    With KitVision you can create very simple tabletop games based on Tangible Interaction (manipulation of objects). KitVision uses the reacTIVision framework for dealing with visual based tabletop hardware. Computer programming skills are not required to create tabletop games with KitVision. A Graphic Assistant enables the designer to model the game, and to define images, sound and game rules. Adobe Air has to be installed in order to work with KitVision http://get.adobe.com/es/air...
    Downloads: 0 This Week
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  • 12
    Apache Flex SDK

    Apache Flex SDK

    Mirror of Apache Flex SDK

    Apache Flex SDK is the open-source software development kit maintained by the Apache Software Foundation for building applications using Adobe’s Flex framework—primarily targeting Flash runtime and AIR for rich internet applications. The Apache Flex SDK defaults to using the Adobe Flash Player 11.1. The SDK can be used with Flash Player versions 10.2 and up. The Apache Flex SDK uses third-party code that will be downloaded as part of the build. In addition, you can choose to download optional...
    Downloads: 1 This Week
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  • 13
    Robotlegs Framework

    Robotlegs Framework

    An ActionScript 3 application framework for Flash and Flex

    An ActionScript 3 application framework designed for building modular and maintainable applications in Flash and Flex, offering features like dependency injection, command/view management, and plug-and-play extensions. The fluent API makes your code more readable. An extension mechanism makes the framework highly customizable. Bundles allow you to get applications started quickly. Lightweight, built-in logging shows you what the framework is doing. Mediators can be mapped to abstract types...
    Downloads: 0 This Week
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  • 14
    Gestouch

    Gestouch

    Gestouch: multitouch gesture recognition library for Flash

    Gestouch is an ActionScript 3 library designed to enhance gesture handling in Flash/AIR projects, offering customizable recognition of single- and multi-touch gestures along with conflict management—going beyond the limited default Flash gesture support. Pretty neat architecture. Very similar to Apple’s UIGestureRecognizers (Cocoa-Touch UIKit). Works with any display list hierarchy structures: native DisplayList (pure AS3/Flex/your UI framework), Starling or ND2D (Stage3D) and 3D libs. Doesn’t...
    Downloads: 0 This Week
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  • 15
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage...
    Downloads: 1 This Week
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  • 16
    The Vara Framework for Flex simplifies development of data-driven, enterprise applications and enables consistent handling of initialization, loading, clearing, updating and deleting data.
    Downloads: 0 This Week
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  • 17
    vulcan2012

    vulcan2012

    Vulcan Project is Flex(Actionscript) micro-architecture

    Vulcan Project is micro-architecture that are implemented the basic commands (open, close, undo / redo, copy / paste ...) and the docking-system is required for UI development. Vulcan Project is based on Flex / AIR framework.
    Downloads: 0 This Week
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  • 18
    Downloads: 0 This Week
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  • 19
    Swiz Framework

    Swiz Framework

    Swiz framework for AS3 and Flex

    Swiz is a micro-architecture framework for building rich internet applications using ActionScript 3 and Adobe Flex, promoting simplicity and a structured approach to application design. Swiz does not use GitHub for issue tracking or documentation. Documentation can be found in the Swiz wiki and bugs and feature requests should be entered in the Swiz JIRA instance. The Swiz team welcomes contributions to the framework in the form of pull requests. Please note that active development happens...
    Downloads: 0 This Week
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  • 20
    SwiftSuspenders

    SwiftSuspenders

    Dependency injection framework for ActionScript

    SwiftSuspenders is a lightweight dependency injection framework for ActionScript, providing a flexible and metadata-driven way to manage object dependencies in AS3 applications. Chaining multiple injectors to create modular dependency-mapping graphs much like inheritance works in OOP. Defining local and shared scope for mappings, akin to public and private members of a class. Support object live-cycle management (note: The latter part of that management, i.e. the destruction, is not yet...
    Downloads: 0 This Week
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  • 21
    SignalCommandMap

    SignalCommandMap

    Robotlegs extension to facilitate the use of AS3-Signals with Robotleg

    signals-extensions-CommandSignal is an ActionScript 3 extension that integrates Robotlegs and AS3-Signals frameworks to provide a cleaner, strongly typed alternative to traditional Flash Events in application architecture. Robotlegs uses events as the communication mechanism between models, services, and commands, but this project replaces that system with the more robust and object-oriented AS3-Signals. By combining the two, developers can eliminate the ambiguity and string-based event...
    Downloads: 2 This Week
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  • 22
    AS3 Framework
    - fw.linq: Linq To Objects - fw.reflection: Reflection on AS3 classes - fw.queues: Program async - synchronous style - fw.events: Eventdispatching made easy (C# style) - fw.serialization: Serialize EVERY instance to xml and back ... and much more.
    Downloads: 0 This Week
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  • 23
    flixel

    flixel

    flixel is a free Actionscript (Flash) library

    Flixel is a free, open-source game development library written in ActionScript 3 originally for Flash, created by Adam “Atomic” Saltsman. It provides a lightweight yet powerful base framework to build 2D games: handling rendering, input, collisions, tilemaps, particles, cameras, etc. It was designed to be easy to learn and extend, useful both for simple arcade style games and more elaborate ones. It has been used for many indie / Flash games (including commercial and contest-nominated ones...
    Downloads: 1 This Week
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  • 24
    Openology is an opensource project to build a PHP web application development framework with its associated tools and applications. It consists of 3 parts, the core codes, a setup-code generation-deployment interface and a standard UI specification.
    Downloads: 0 This Week
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  • 25
    PHP Web development FrameWork. Main features: dynamic classes, DB abstraction, template engine, modularity, simplicity
    Downloads: 0 This Week
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