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Thunder is an application framework for Flash MX that offers a flexible model for large-scale application development. Classes are included for all key development aspects: asset management, layout management, data management and event management.
mfx2 (Metabolic Framework Foundation) is a fundamental class library to make your own framework quickly. This is especially designed to develop a large or complicated Flash web project which needs a its exclusive framework.
The Event class is an event manager for Macromedia Flash in ActionScript 2, that supports listeners. It is suitable for code-controlled animation that is time-based, eg intros, transitions.
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JavaFlashBridge provides integration of a Flash player within Java Panel container using JDic and JavaScript and Flash Integration Kit. The communication protocol is String-based, so it can be XML, serialized objects or anything else. It is event-driven.
Engine for web-based interactive map (like google map). List of features includes: search for a street and address, search for a bus route, information about objects, plugin architecture, easy customizable code and DB. Based on Macromedia FLASH technolog
MXML2UI is an ActionScript 2.0 library compatible to Flash Player 6 and above. It helps you to create flash applications using XML based UI definitions (on client side). As language for describing user interfaces this class package uses MXML.
AsWing is an ActionScript GUI framework and library that let programmer make their flash application(or RIA) UI easily, its usage is similar to Java Swing(JFC). It provides a set of GUI components with a pluggable look and feel and utility classes.
Flash/PHP adaptation of the XTEA encryption algorithm. Allows encryption/decryption of sensitive data using 128-bit key. May be used for network data (HTTP) or offline for implementations like secure CD-ROM projects.
flashconsole project, enabling your flash application with console. Console itself have customizable look, syntax and semantics, defined in external XML. Useful for command execution and internal variables tuning.
An XML socket server written in C# to be used by Flash developers who desire comprehensive logging and property inspection capabilities without the to use the Macromedia IDE.
EnFlash is an ActionScript Application Framework that brings new possibilities to the Flash Player Platform. It provides a set of visual components, utility classes and data structures that ease the development of sophisticated cross platform application
The ActionScript Flash Extension and Application Repository (FEAR). Now featuring an exclusive Flash example implementing the Yahoo! Search Web Services SDK.
OpenSource 3D Engine for Flash MX 2004: Create 3D applications using the builtin DataCube object and put your data as dynamic 3D Models into a virtual universe. Then let the viewer navigate the camera interactively through your data universe.
SharpFlash is a third-party tool allowing Flash applications to have more power on operating systems supporting the .NET Framework. It exposes an ActionScript API to allow things like file access, registry access, etc. Written in C#, with a Flash UI.
The ActionScript Foundation Classes (ASFC) project provides an application framework build upon a set of best practises and design patterns to develop Rich Internet Applications for the Flash Platform.
The Flash Standard Library strives to make ActionScript 3.0 more accessible for beginning users, and to modularize the language to improve communication between users.