Showing 5 open source projects for "xna 4.0 2d game"

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  • 1

    The Quorum Programming Language

    The world's first evidence-oriented programming language

    Quorum is a programming language designed in empirical studies with humans to be intuitive and easy to use. It is a Java Virtual Machine language with full Integrated Development and Debugger support built into the Sodbeans project. Version 4.0 includes support for graphics, 3D sound support, and Lego robotics.
    Downloads: 0 This Week
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  • 2
    Arengu

    Arengu

    Arengu is a free 2D RPG with a thrilling story and exciting gameplay.

    Arengu is a 2D Indie RPG, which is written in C# with the programming environment XNA and it's developed by three german students. It's still in development, so you can follow the designing procress by playing this game or visiting our blog ( link to our website ). On Twitter ( https://twitter.com/ArenguRPG ) or our blog you'll find the latest news and information. YouTube Presentation of the latest Version ( in german ): https://www.youtube.com/watch?v=aPIr_-dJXQw Blog: http...
    Downloads: 0 This Week
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  • 3
    2D XNA Primitive Shapes Library
    A library for drawing 2D primitive shapes in XNA. The library has methods for drawing pixels, lines, rectangles, filled rectangles, circles, and arcs. Development moved to: https://bitbucket.org/C3/2d-xna-primitives
    Downloads: 0 This Week
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  • 4
    Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.
    Downloads: 0 This Week
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  • 5

    Iso2DEngine

    Isometric engine for 2D rendering with XNA and SDL

    Isometric engine for 2D rendering. Supported frameworks: * SDL * XNA * easily extendable to other frameworks Features: * diamond maps of different width and height * user defined tile size (via rendering metrics) * supports 1 static tile + and any amount of movable elements per cell * z-order display * supports animated tiles * supports zooming (ability to define tilesets for different rendering metrics and switch between them) * supports multi-cell elements
    Downloads: 0 This Week
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