Showing 19 open source projects for "speed game"

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  • A CRM and Sales Data Management Platform for Multi-Line Sales Teams Icon
    A CRM and Sales Data Management Platform for Multi-Line Sales Teams

    The CRM, sales reporting, and commission tracking tool uniquely tailored to the needs of manufacturers, sales reps, and distributors.

    Repfabric is a customer relationship management (CRM) software designed specifically for multi-line sales teams (i.e. reps, distributors, wholesalers, dealers, and manufacturers). It streamlines and simplifies the sales process by providing deep integration with email, contacts, calendars, and deal tracking. The platform enables users to track commissions from CRM to sale, make updates directly from mobile devices, and document sales calls using voice-to-text features.
  • Make Your Observability Stack Effortless Icon
    Make Your Observability Stack Effortless

    For Software Engineers, DevOps, Data Architects, and IT Leaders

    The progression to modern application stacks and microservices architectures has resulted in orders of magnitude more logs, metrics, events, and traces. Like gravity, data attracts more data, making it increasingly difficult to move and process as it accumulates over time. More than ever, there is a need to be able to stream-process, filter, mask, transform, aggregate, analyze, and route that data to various data tier destinations optimized for specific usage.
  • 1
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    A multi-system emulator written in C#. As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals...
    Downloads: 8 This Week
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  • 2
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and universal...
    Downloads: 0 This Week
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  • 3
    Xiaomi.eu Multilang MIUI ROMs

    Xiaomi.eu Multilang MIUI ROMs

    OFFICIAL mirror of MIUI Multilang ROM by https://xiaomi.eu/

    Included languages: English (en.miui.com, xiaomi.eu) Chinese (miui.com) Polish (Acid, miuipolska.pl) Slovak (ingbrzy, https://miuios.cz) Czech (VMach, https://miuios.cz) Bulgarian (Global) Hungarian (vagyula, miui.hu) French (Global) Swedish (Global) Russian (Global) Ukrainian (Global) Belorussian (Global) Croatian (Masva, MIUI Adria) Vietnamese (Belmont-Gabriel) Italian (miui.it) Greek (Global) Norwegian (Global) Dutch (cueie, mannyribo, redmaner) Spanish (nosijf982) Turkish (suatsari)...
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    Downloads: 54,395 This Week
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  • 4
    Ceras

    Ceras

    Universal binary serializer for a wide variety of scenarios

    Ceras is a binary serializer. It converts any object into a byte[] and back. It goes above and beyond in terms of features, speed, and comfort. Supports reference loops, large/complicated inheritance chains, splitting objects into parts. Ceras generally ranks at the top end of the performance spectrum, together with NetSerializer and MessagePack-CSharp. To get an idea of how Ceras performs here are the preliminary benchmark results. The resulting binary size is about the same as MessagePack...
    Downloads: 0 This Week
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  • Intelligent network automation for businesses and organizations Icon
    Intelligent network automation for businesses and organizations

    Network automation for the hybrid multi-cloud era

    BackBox seamlessly integrates with network monitoring and NetOps platforms and automates configuration backups, restores, and change detection. BackBox also provides before and after config diffs for change management, and automated remediation of discovered network security issues.
  • 5
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 6
    Shiny is a lightning fast, fully documented & by-far-easiest-to-use C/C++/Lua profiler with no extensive surgery. Results are smoothed & shown in run-time as a call-tree or sorted-by-time. Output also renderable as graphs in Ogre3D or your custom engine
    Downloads: 2 This Week
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  • 7
    Auto Mouse Clicker - Super Fast

    Auto Mouse Clicker - Super Fast

    A Powerful and Easy to Use Automatic Mouse Click and Drag Generator

    A powerful, fast and yet easy to use automatic mouse click and drag generator. This application allows you to do enormous repetitive clicks and drags with various configuration like adjusting speed and duration of clicks. No installation required, just download and run. NEW FEATURE in 1.3.1: You can now configure/change keyboard short cut just by clicking on short cut text.
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    Downloads: 65 This Week
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  • 8
    Easy2D is an object oriented game library that makes possible writing 2D tile-based games with speed and ease. It encapsulates common tasks found in these games, such as: tile maps, animated sprites, bitmap fonts, etc., and is written in C++ using SDL.
    Downloads: 5 This Week
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  • 9
    A self-contained, fully configurable Java "game" to simulate multi-species evolution. Design species by optionally specifying every attribute; modify any or all environmental settings; let them loose to eat, fight, procreate, die, and Evolve!
    Downloads: 0 This Week
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  • AlertBot: Website Monitoring of Uptime, Performance, and Errors Icon
    AlertBot: Website Monitoring of Uptime, Performance, and Errors

    For IT Professionals and network adminstrators looking for a web application monitoring solution

    AlertBot monitors your website's full functionality around the clock so you can focus your time on more important things.
  • 10
    CpX is an XML-based lightweight C++ development environment.It’s a philosophy of simple OO software engineering, with a C++ subset & base classes.It has general-purpose useful C++ services & tasks to speed up build.Tired? A Sudoku game is given in CpX as a bonus.
    Downloads: 0 This Week
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  • 11
    ENIGMA Development Environment
    ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.
    Downloads: 2 This Week
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  • 12
    Low-latency high speed hybrid framework-library for utilizing the IBM Cell processor SPE units (PS3, QS20) to carry out computational tasks. Provides some DSP tasks such as FFT and complex MAC. Thread-safe and easily extensible with new arithmetics tasks
    Downloads: 0 This Week
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  • 13
    A replacement STL implementation more suited for game development efforts, this project aims to create a cross platform STL library with the speed and memory management features that a modern console or PC game typically require.
    Downloads: 0 This Week
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  • 14
    Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
    Downloads: 0 This Week
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  • 15
    The J2MEGL (Java 2 Micro Edition Game Library) is a high-customizable library to speed up the development process involved in games when dealing with repainting, sprites and movement. It is based on the MIDP-1.0 specification.
    Downloads: 11 This Week
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  • 16
    The purpose of this "General Game Framework" is to make easier and speed up the development of a wide range of games. The main goal is to be simple, flexible and well documented. It's like a High level (above graphics and sounds) library for games.
    Downloads: 0 This Week
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  • 17

    The Engine

    Game creation engine with built-in BASIC interpreter.

    ..., and the program is written with the built-in editor. Interpreter and graphics engine run in parallel, in separate threads, and hence interpreter speed is not an issue. The interpreter is not chiefly designed for speed, but for comfortable development. The editor and command screen use a custom 8 x 8 font on a 64x16 character text display. There are currently three switchable screens: Game screen, Output/Command screen, and Editor screen.
    Downloads: 0 This Week
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  • 18

    Magnesio

    Magnesio is an AS3 framework to help you to do common tasks faster

    Magnesio is an AS3 framework to help you to do common tasks faster. This framework include utilities designed for game and web development. This framework can be used in AS3 projects and conventional Flash Files (fla). Magnesio will help you to avoid stomachache and headache in your normal day of work. Magnesio include support for: -multilanguage applications. -simple mvc architecture -sql-lite scripting -load: images, texts, sounds in the same way and very easy. -Advanced Date calculations...
    Downloads: 0 This Week
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  • 19
    JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
    Downloads: 0 This Week
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