Showing 17 open source projects for "physics animation"

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  • 1
    ROC Engine

    ROC Engine

    Simple and light-weight 3D game engine

    ROC Engine is a simple and lightweight 3D game engine. Keyframed skeletal animation with hardware skinning. Audio playback with spatialization (Ogg, WAV, FLAC). TrueType font rendering with Unicode characters support. All information about modeling and scripting is available at wiki. Check demo scene resources out for an example of engine usage.
    Downloads: 1 This Week
    Last Update:
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  • 2
    Starling Framework

    Starling Framework

    2D GPU-accelerated framework for ActionScript developers

    Starling is an open-source 2D framework for ActionScript developers that leverages GPU acceleration via Adobe's Stage3D API to create smooth, high-performance games and applications across desktop and mobile platforms. It mimics the traditional Flash display list while dramatically improving performance, making it a popular choice for Flash developers transitioning into more efficient, hardware-accelerated environments.
    Downloads: 1 This Week
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  • 3
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    An open-source framework for rapidly building immersive 3D experiences. You can use LÖVR to easily create VR experiences without much setup or programming experience. The framework is tiny, fast, open-source, and supports lots of different platforms and devices. Runs on Windows, Mac, Linux, Android, WebXR. Supports Vive/Index, Oculus Rift/Quest, Pico, Windows MR, and has a VR simulator. Simple VR scenes can be created in just a few lines of Lua. Writen in C99 and scripted with LuaJIT,...
    Downloads: 3 This Week
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  • 4
    react-rewards

    react-rewards

    A package containing a few micro-interactions you can use

    ...Firing confetti all over the page may seem like a questionable idea, but keep in mind that rewarding users for their actions is not. If a huge cloud of smiling emoji doesn't fit your application well, try changing the physics config to make it more subtle. In order to use the rewards, you'll need to provide an element that will become the origin of the animation. This element needs to have an ID that matches the one used inside the hook - it can be anywhere in the DOM as long as the IDs match. You can place the element inside a button, center it and shoot up from the button. ...
    Downloads: 0 This Week
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  • 5
    Jahshaka Studio

    Jahshaka Studio

    virtual reality authoring toolkit created by artists, for artists

    Welcome to Jahshaka, the virtual reality authoring toolkit that was created by artists, for artists. The only way to build and publish virtual worlds.
    Downloads: 15 This Week
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  • 6
    Jahshaka

    Jahshaka

    Cross platform Virtual Reality authoring and playback

    Jahshaka is bringing you the future of immersive digital content creation. It combines a virtual desktop with a powerful asset management system and a immersive 3d content creation engine with full VR support. Jahshaka is free software, developed as an open source project and is designed to run on Windows, OsX and Linux.
    Downloads: 1 This Week
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  • 7
    Swing

    Swing

    A swipeable cards interface

    Swing is a JavaScript library designed to create realistic swipeable card interfaces similar to those popularized by dating applications. It provides physics-based animations that simulate natural movement when users drag and release cards, enhancing user interaction and engagement. The library allows developers to build interfaces where elements can be swiped left, right, or in other directions, triggering specific actions. It is highly customizable, enabling control over thresholds, directions, and animation behavior. ...
    Downloads: 0 This Week
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  • 8
    Pop

    Pop

    iOS and OS X animation library for physics-based interactions

    Pop is an extensible animation engine for iOS, tvOS, and OS X. In addition to basic static animations, it supports spring and decay dynamic animations, making it useful for building realistic, physics-based interactions. The API allows quick integration with existing Objective-C or Swift codebases and enables the animation of any property on any object. It's a mature and well-tested framework that drives all the animations and transitions in Paper.
    Downloads: 0 This Week
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  • 9
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 6 This Week
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  • 10
    EDK - Extensible Development Kit
    ...Multithread WIndows and Linux. Templated Binary Tree. Network TCP/UDP SERVER/CLIENT. SQL using SQLite. Áudio 2D and 3D using SFML. View Based Render. 2D Shape Render. Animation with interpolation Line/Curve. 2D Bones with IK and BVH loader. Physics 2D using Box2D. Tile Set and Tile Map. Cenario layer based. XML parser using pugiXML. https://github.com/Edimartin/edk-source
    Downloads: 0 This Week
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  • 11
    BRFlabbyTable

    BRFlabbyTable

    Bouncy and distorded table view cells, available on Cocoapods

    BRFlabbyTable is an Objective-C library that adds a fun, interactive "flabby" animation effect to UITableView cells. It enhances user experience by adding physics-based feedback when scrolling through table views.
    Downloads: 0 This Week
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  • 12
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 1 This Week
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  • 13
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 14
    DirectX-powered game creator. Easy to use event-based logic with no programming. Drag and drop interface. Includes shaders, physics, layers, debugger and built in behaviors.
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    Downloads: 76 This Week
    Last Update:
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  • 15
    HTML Canvas Javascript Library
    A full-featured lightweight wrapper library of the native html canvas element written in Javascript, aimed to make visualization and animation using canvas simpler. Features animation support, layers, event capture, multitouch and many examples.
    Downloads: 0 This Week
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  • 16
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
    Downloads: 0 This Week
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  • 17
    A software library to bridge Simpull, a 2D Java Physics Engine, and PulpCore, a 2D rendering and animation framework. This will expand the capabilities of PulpCore to include physics simulations. Just extend SimpullScene2D and have at it!
    Downloads: 0 This Week
    Last Update:
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