Showing 55 open source projects for "pc game emulators"

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  • 1
    Playnite

    Playnite

    Video game library manager with support for wide range of libraries

    Link games from Steam, Epic, Origin, GOG, Battle.net, Ubisoft Connect and other services, including games that are not installed! Playnite supports a wide variety of console emulators. Playnite's look can be fully customized, from simple color changes to complete layout re-designs. Playnite's functionality can be extended with plugins and script extensions. Fullscreen mode with full controller support is available. Playnite tracks your time in-game (any game including emulated ones). Playnite's user interface is fast and light on resources, even with large libraries. ...
    Downloads: 14 This Week
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  • 2
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    A multi-system emulator written in C#. As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals....
    Downloads: 42 This Week
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  • 3
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time,...
    Downloads: 63 This Week
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  • 4
    DeepSea

    DeepSea

    The new All-in-One CFW package for the Nintendo Switch

    The new All-in-One CFW package for the Nintendo Switch. Background FTP server for filetransfers. Install NSP, NSZ, XCI & XCZ files from Harddrive, Google Drive, WLAN or wired through PC, Smartphone, etc. Over & underclocking. Update OFW & CFW through homebrew. Find new homebrew through the Appstore. Savegame management. Cheating in games (please don't cheat online) Emulate Amiibo. Use all kinds of 3rd party controllers. Lan play (like Hamachi for your Switch) Tesla overlay to control all...
    Downloads: 3 This Week
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  • 5
    AppTestStudio

    AppTestStudio

    Automate your apps, games, and Android emulators

    AppTestStudio (ATS) is an automated development environment, you can build, test, and automate Windows applications and android emulators. Quickly and interactively create automated actions by building Events either with pixel color matching, or using OpenCV image matching. Then attach actions to the events such as clicking or dragging. The multi processing (multiple scripts at the same time) was removed now only a single script can be run at one time. It was too confusing for some users...
    Downloads: 0 This Week
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  • 6

    a8cas

    A portable library and tools for archiving images of Atari 8-bit tapes

    A portable library and tools for archiving images of tapes with Atari 8-bit computer software. Provides a common interface for loading and saving tape images in various formats. Designed for use by emulators and Atari<->PC communication software.
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    Downloads: 12 This Week
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  • 7
    MedGui Reborn & MetroMed

    MedGui Reborn & MetroMed

    MedGui Reborn is a frontend (GUI) for Mednafen multi emulator.

    MedGui Reborn is a frontend (GUI) for Mednafen multi emulator, written in Microsoft Visual Studio Community. MetroMed is a appendix to MedGui Reborn and offer a modern "metro" style GUI for Mednafen. The programs are the evolution of MedGui and includes more features:
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    Downloads: 145 This Week
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  • 8
    CrossBrowdy

    CrossBrowdy

    JavaScript framework to build game engines, games, emulators and apps

    CrossBrowdy is a free and open-source JavaScript framework that allows to create multimedia apps, emulators, game engines and games that will be compatible with any device. Any software developed with CrossBrowdy should be able to be used in any JavaScript compatible web client (including browser plug-in, add-on, extension, app...) which supports "document.getElementById". This framework allows any developer to manage easier many different things, such as audio (with Flash fallback, audio pool, etc.), canvas (with DHTML, VML, Flash or Silverlight fallbacks), screen, mouse, keyboard, gamepads, sockets (including PHP proxy fallback), XHR / AJAX (with PHP proxy for cross-domain requests), device sensors (compass / magnetometer, gyroscope, accelerometer, light sensor, proximity sensor...) and many more.
    Downloads: 1 This Week
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  • 9

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    ...This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
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  • 10
    GitLab CE Server For Local Intranets

    GitLab CE Server For Local Intranets

    The Free & Popular Community git Server in a Complete Virtual Machine

    This VM is created for 2 reasons: 1. Very little initial setup work required to make a GIT Server live, within minutes. 2. This system should keep running for Years, without requiring Updates / Breakages. If you are new to Virtual Machines, then please watch the Video below ( taken from my other project. just replace td with gi wherever mentioned ) After starting this VM, please login to its administration panel with: Website Address: https://gi.local/ ( Accept Any Warnings due to...
    Downloads: 0 This Week
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  • 11
    WillowTree#
    WillowTree# is a save editor for Borderlands written in C#. It can read, edit, and convert savegame files from PC, PS3, and Xbox 360 versions of the Borderlands game. It has a storage locker that can be used to transfer items between characters.
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    Downloads: 355 This Week
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  • 12
    PC-BASIC - a GW-BASIC emulator

    PC-BASIC - a GW-BASIC emulator

    A free, cross-platform emulator for GW-BASIC, PCjr & Tandy BASIC

    PC-BASIC is a free, cross-platform interpreter for GW-BASIC, BASICA, PCjr Cartridge Basic and Tandy 1000 GWBASIC. -- This page is an archive and hosts the legacy version 1.2 of PC-BASIC only. -- For documentation and the latest releases, please see the official homepage: www.pc-basic.org Four source code, discussions and to report bugs please see the GitHub project page https://github.com/robhagemans/pcbasic
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    Downloads: 194 This Week
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  • 13
    Gideros Mobile

    Gideros Mobile

    Cross platform SDK

    Develop your app in Lua language and export it to most popular platforms, from desktop PC and Mac to mobile (Android, iOS, Windows Phone) and even Web. While Gideros is mainly dedicated to game development, it is also a good fit for professional apps. Code once, run everywhere! Intro documentation: http://docs.giderosmobile.com/ Reference documentation: http://docs.giderosmobile.com/reference/ Forum: http://giderosmobile.com/forum Full source code: https://github.com/gideros/gideros
    Downloads: 1 This Week
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  • 14
    deej

    deej

    Set app volumes with real sliders! Arduino project to build hardware

    ...They're powered from the board's 5V output (see schematic). The board connects via a USB cable to the PC. The code running on the Arduino board is a C program constantly writing current slider values over its serial interface. The PC runs a lightweight Go client in the background. This client reads the serial stream and adjusts app volumes according to the given configuration file.
    Downloads: 1 This Week
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  • 15

    Wheefun Emulator Framework

    A framework for developing emulators

    The Wheefun Emulator Framework (WFEF) aims to provide low-level hardware emulation primitives for writing new emulators, as well as relatively basic implementations for common system architectures (such as the IBM compatible PC). It was originally designed to support the WDMF project, which has need for hardware emulation on modern operating systems. However, it could conceivably be used in other projects. At its core, WFEF provides primitives for emulating a generic system bus and for providing access to virtual screens, sound, and input management. ...
    Downloads: 0 This Week
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  • 16
    retroarch-ifjoy

    retroarch-ifjoy

    Script to start Retroarch w/ different config depending on joystick

    I love Retroarch, but something that always bothered me is that 6-button users are treated as second class citizens. Of course you can create core/game specific remaps, but sadly there are no device specific remaps. When you create a remap that works well with a 6-button fighting/Saturn gamepad or an arcade stick, it will suck with a 4-button gamepad, and vice-versa. It's impossible to create a single remap that's perfect for both 4-button and 6-button gamepads. I had to do...
    Downloads: 0 This Week
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  • 17
    A simple test framework, for test-driving UI interaction code for small devices (gadgets) on a PC. The UI interaction code must be written in C or C++. The framework itself is written in C/C++ using wxWidgets.
    Downloads: 0 This Week
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  • 18
    Windroy

    Windroy

    Android emulation software

    Free program similar to BlueStacks App Player which can run the Android operating system from a window on your desktop. Essentially, it's an Android emulation that runs on a Windows PC
    Downloads: 38 This Week
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  • 19

    Wheefun Computer Prototyping Kit

    A Toolkit for Designing Computers

    This package is designed for people who are a) interested in writing emulators or b) integrating this level of detain into their applications (e.g., a video game). The ability to do this is useful because a) it allows for tinkering far before physical implementation of the design is. In addition to a strong core, WFCPK will also include modules emulating various processors (e.g., the MOS 6502 and the Zilog Z80) as well as the Video-Audio Interface (a custom VGA-compatible display and audio controller). ...
    Downloads: 0 This Week
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  • 20

    Search and Kill (SnK)

    Automatically kill Windows processes using search criteria.

    Command line tool to automatically find and kill Windows processes using search criteria. Designed specifically to eliminate such cases when it is very hard to kill hung process with normal means (e.g. resource hungry fullscreen 3D game) and you have to restart your PC. By binding SnK with specific search criteria to some hotkey (with AHK for example) you can now kill such processes with ease.
    Downloads: 0 This Week
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  • 21

    BioGB

    Highly portable Gameboy Color emulator

    BioGB was designed with the following properties: 1. It most be as portable as posible. 2. The code most be easy to read.
    Downloads: 1 This Week
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  • 22
    PokeMini

    PokeMini

    Portable Pokémon Mini Emulator

    Portable emulator for Pokémon-Mini. Last version: 0.60 (16 June 2015) Check Wiki for platform dependencies and other information.
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    Downloads: 24 This Week
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  • 23
    JPC
    The fast x86 PC emulator in 100% pure Java
    Downloads: 3 This Week
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  • 24
    AlphaBase PSP

    AlphaBase PSP

    PSP Debug Bash and Multi-Environment Shell

    AlphaBase is a very powerful Bash which may help you to debug your PSP and provides you useful instruments like: Macro System, Commands Creator, LUA Parser with some advantages on complex math calculator. It has all the functionalities of a normal shell, but it was especially coded for anyone who wants to write a PSP LUA Program so could be named apparently as another LUA IDE even if it isn't really. By its being multi-environment and multi-user, it privileges security: there is a very...
    Downloads: 0 This Week
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  • 25
    A tool for generating Makefiles and VC 7.0/7.1/8.0/9.0 Solution/Project files from a common XML file. This allows easy cross platform and cross IDE development. Supports multiple PC, Game Console and mobile platforms.
    Downloads: 0 This Week
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