Access GameLift resources and integrate GameLift into your Unity game
Unity / XNA game patcher and plugin framework
RenderDoc is a stand-alone graphics debugging tool
Framework to facilitate communication in the Unity game engine
Multi-engine plugin to specify agents with reinforcement learning
Framework for creating human behaviour experiments in Unity
An MVVM & Databinding framework that can use C# and Lua
Entity Component System (ECS) framework made for C# and Unity
OpenFlight (.flt) importer for the Unity game engine.
Physics-based grabbing for SteamVR development in Unity
A framework to build Pokémon RPG games
A generic framework for the generation of game levels.