Showing 9 open source projects for "glew-2.2.0"

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  • 1
    GLEW

    GLEW

    The OpenGL Extension Wrangler Library

    GLEW is a cross-platform open-source C/C++ extension loading library that simplifies the process of using OpenGL extensions. It provides efficient run-time mechanisms to determine the availability of OpenGL extensions on the target platform, exposing core and extension functionality in a single header file. GLEW supports multiple operating systems, including Windows, Linux, macOS, FreeBSD, Irix, and Solaris, making it a versatile tool for graphics developers.
    Downloads: 34 This Week
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  • 2
    The OpenGL Extension Wrangler Library
    The OpenGL Extension Wrangler Library is a simple tool that helps C/C++ developers initialize extensions and write portable applications. GLEW currently supports a variety of operating systems, including Windows, Linux, Darwin, Irix, and Solaris.
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    Downloads: 3,184 This Week
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  • 3
    glbinding

    glbinding

    A C++ binding for the OpenGL API, generated using the gl.xml specifica

    A C++ binding for the OpenGL API, generated using the gl.xml specification. glbinding leverages C++11 features like enum classes, lambdas, and variadic templates, instead of relying on macros; all OpenGL symbols are real functions and variables. It provides type-safe parameters, per-feature API headers, lazy function resolution, multi-context and multi-thread support, global and local function callbacks, meta information about the generated OpenGL binding and the OpenGL runtime, as well as...
    Downloads: 0 This Week
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  • 4
    JTrac

    JTrac

    Easy to set up bug tracking with Java

    ...Features include a customizable workflow, field level permissions, e-mail integration, file attachments, a detailed history view and changeable colors to fit a particular CI/CD. After a long hiatus, development has resumed with version 2.2.0 in December 2021, 2.2.1 in February 2022, 2.3.0 in February 2023, 2.3.1 in May 2023, 2.3.2 in July 2023 and 2.3.3 in June 2024. See https://sourceforge.net/p/j-trac/wiki/Home/ for release notes and documentation, and download it at https://sourceforge.net/projects/j-trac/files/jtrac/. Feedback is welcome. JTrac continues to be improved, and has recently been awarded the SourceForge "Open Source Excellence" badge.
    Downloads: 16 This Week
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  • 5
    vue-grid-layout

    vue-grid-layout

    A draggable and resizable grid, for Vue.js.

    ...Bounds checking for dragging and resizing. Widgets can be added or removed without rebuilding grid. Layout can be serialized and restored. Automatic RTL support (resizing not working with RTL on 2.2.0). For legacy browsers, like IE11, use version 2.3.12-legacy. For Vue 2.1.10 and below use version 2.1.3. For Vue 1 use version 1.0.3. Ignore drag on certain elements and allow on others. Click and drag the dots on the corner of each item to reposition.
    Downloads: 0 This Week
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  • 6
    Red Panda Dev-C++

    Red Panda Dev-C++

    A powerful and lightweighted C/C++ IDE

    ... * Symbol completion works like other modern IDE (like IDEA and VS code) * UTF-8 encoding support * Greatly improved search/replace function * Refactor: rename symbols, extracting marco * new project templates like graphics.h, turtle graphics, GLFW+GLEW,GLUT,etc. And more , see News.txt Issues can be reported at https://github.com/royqh1979/Dev-CP
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    Downloads: 369 This Week
    Last Update:
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  • 7
    Open CPP Widget Library (OCWL)

    Open CPP Widget Library (OCWL)

    Simple widget classes for C++ development

    ...Each widget class provides vertex data for rendering but rendering itself is not covered (use OpenGL + FreeType or DirectX) nor is window handling (use eg. SDL, Qt, or GLFW). Currently under full-time development. An example project is provided which has four dependencies: SDL, OpenGL, GLEW and GLM. Feature set not fully implemented.
    Downloads: 0 This Week
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  • 8
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 9
    Now,glew1.5.4 Ada binding out! We rewrite the translate-tool and the whole glew . C++ Ref from: https://sourceforge.net/projects/glew/
    Downloads: 0 This Week
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