Showing 65 open source projects for "ar"

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  • 1

    ar-mercurial

    fork of Mercurial SCM

    Fork of Mercurial SCM (https://mercurial.selenic.com/) with additions: - revision duplicates collision resolves - sparse fixes: -- purge cleanup all out-of-sparse (issue5626) -- merge only changes in sparse (issue6521) -- dirstat refresh on sparse conf changes -- `share` comand suport sparse -- ignore subrepos out of sparse - command `debugrevlog` enhances - #6745 feature : VFS failure on OS-impossible names now just drop file of conflict.
    Downloads: 0 This Week
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  • 2

    ar-tortisehg

    tortoisehg fork with perks

    this fork of https://foss.heptapod.net/mercurial/tortoisehg/thg provides some my features: - graph transforms of repo-tree (feature/graphopt/merge-order) - repo-tree navigation keys (feature/repoview-nav-keys) - nav-repoview (feature/nav-repo) - ui: InteractiveUiHandler now can remember choices for prompted file on it's exact path, or recursive pathes
    Downloads: 0 This Week
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  • 3
    KOOM

    KOOM

    KOOM is an OOM killer on mobile platform by Kwai

    ...It's currently available on Android. With the increasing complexity of mobile terminal business logic and the gradual popularity of scenarios with high memory requirements such as 4K codec and AR magic watch, the OOM problem has become the number one problem in the stability management of the Kuaishou client. In the daily version iteration process, OOM surges occasionally occur, and the online environment is very complicated. There are thousands of AB experiments. Pre-prevention and post-recovery cannot be achieved. Therefore, high-performance online memory monitoring solutions are urgently needed.
    Downloads: 0 This Week
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  • 4
    ArUco

    ArUco

    Augmented reality library based on OpenCV

    ArUco is a minimal library for Augmented Reality applications based exclusively on OpenCV. Relies on b/w markers with codes that are detected by calling a single function. Trivial integration of your augmented reality applications with OpenGL and OGRE. See documentation at https://drive.google.com/file/d/1OiavRVYVJ-WH88sQg1LUsh8CuJZUQyrX/view?usp=sharing
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    Downloads: 194 This Week
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  • 5
    ATOMIC is a Cross-platform Authoring Tool software for Augmented Reality Applications Is a Front-end for the ARToolKit library , developed for non-programmers, for create small and simple, AR applications. + info: www.sologicolibre.org/en/
    Downloads: 1 This Week
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  • 6

    ELF Tool Chain

    BSD licensed ELF toolchain

    A BSD-licensed implementation of compilation tools (nm, ar, as, ld, etc.) for the ELF object format.
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    Downloads: 95 This Week
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  • 7
    RealityUI

    RealityUI

    A Swift Package for creating familiar UI Elements and animation

    RealityUI is a collection of user interface classes for RealityKit. The classes included in RealityUI aim to offer familiar User Interface guidelines, but in a 3D setting for Augmented and Virtual Reality through RealityKit. The User Interface controls in this repository so far are made to be familiar to what people are used to with 2D interfaces, however the plan is to expand the tools on offer to new and unique controls, which are more appropriate for an Augmented Reality and Virtual...
    Downloads: 2 This Week
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  • 8
    DRACO

    DRACO

    A ibrary for compressing and decompressing 3D geometric meshes

    ...With Draco, applications using 3D graphics can be significantly smaller without compromising visual fidelity. For users, this means apps can now be downloaded faster, 3D graphics in the browser can load quicker, and VR and AR scenes can now be transmitted with a fraction of the bandwidth and rendered quickly.
    Downloads: 2 This Week
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  • 9
    HARFANG 3D engine

    HARFANG 3D engine

    HARFANG 3D source code public repository

    HARFANG 3D builds real-time 3D tools for industry professionals. Its software suite is tailored to developers, designers and engineers aiming to efficiently and seamlessly develop, implement & deploy 3D solutions (HMI, VR/AR, simulation, interactive 3D), regardless of development language or platform constraints. HARFANG Studio is the ideal 3D editor for creating real-time scenes & animations that match your design vision. It can manage the entire 3D graphics production workflow in a simple and optimized manner, without compromising the integration in other development environments. ...
    Downloads: 3 This Week
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  • 10
    Sceneform Maintained SDK for Android

    Sceneform Maintained SDK for Android

    Sceneform Maintained is an ARCore Android SDK with Google Filament

    Sceneform Maintained is an ARCore Android SDK with Google Filament as 3D engine. This is the continuation of the Archived Sceneform. Android Augmented Reality library: AR Model Viewer, Augmented Images, Augmented Faces, Video, Depth, Cloud Anchors, Instant Placement, Light Estimation and much more in Kotlin and Java.
    Downloads: 0 This Week
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  • 11
    RedtDec

    RedtDec

    RetDec is a retargetable machine-code decompiler based on LLVM

    The decompiler is not limited to any particular target architecture, operating system, or executable file format. ELF, PE, Mach-O, COFF, AR (archive), Intel HEX, and raw machine code supported. 32-bit: Intel x86, ARM, MIPS, PIC32, and PowerPC 64-bit: x86-64 supported. Demangling of symbols from C++ binaries (GCC, MSVC, Borland). Reconstruction of functions, types, and high-level constructs. Output in two high-level languages: C and a Python-like language. Generation of call graphs, control-flow graphs, and various statistics. ...
    Downloads: 40 This Week
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  • 12
    Lullaby

    Lullaby

    A collection of C++ libraries designed to help teams

    Lullaby is a modular collection of high-performance C++ libraries developed by Google for creating immersive virtual and augmented reality (VR/AR) experiences. It provides a flexible framework built around an Entity-Component-System (ECS) architecture, enabling developers to design efficient, scalable, and data-driven 3D applications. The framework includes tools and APIs for rendering full 3D environments, managing spatial audio, handling animations, and constructing interactive UI elements optimized for VR interfaces. ...
    Downloads: 1 This Week
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  • 13
    Aardvark

    Aardvark

    A platform for AR in VR

    Aardvark is a framework for building augmented reality "gadgets" that run on top of virtual reality experiences. Gadgets are constructed using a bunch of custom React components (from the @aardvarkxr/aardvark-react package) and run in the Aardvark application. Gadgets use these components to show interactive models, 2D UI, or other stuff that will draw on top of any VR applications you run. You can attach these gadgets to your hands and bring them with you in your favorite VR apps. If you...
    Downloads: 1 This Week
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  • 14
    COVID19 Data Visualization HoloLens2

    COVID19 Data Visualization HoloLens2

    Experimental COVID-19 data visualization for HoloLens 2

    Experimental COVID-19 Data Visualization for HoloLens 2 with MRTK. This project explores how volumetric data can be represented in physical space with direct hand-tracking inputs in mixed reality using HoloLens 2. It is based on Microsoft's MRTK(Microsoft's Mixed Reality Toolkit). DataVisualizer.cs script contains the code for retrieving, parsing JSON data, and visualizing with graphs. Graph elements are added to GraphContainerConfirmed, GraphContainerRecovered, GraphContainerFatal, and...
    Downloads: 0 This Week
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  • 15
    AR.js

    AR.js

    Efficient Augmented Reality for the Web

    ...We continued promoting this project through blogs, Medium articles, socials. And we released new features, like the Location Based AR that was not initially present on AR.js. Now, that we are also ready to ship a new feature, Image Tracking, we feel ready to start a new path, and so we have created a new repository that is not owned by individuals, but by one organization.
    Downloads: 0 This Week
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  • 16
    ApertusVR

    ApertusVR

    Virtual Reality software library

    ...It contains basic software interfaces and modules for logging, event-handling, and for loading plugins and configurations. It is also responsible for distributed data synchronization. ApertusVR is a set of plugins that extend ApertusCore with XR (AR/VR/MR) capabilities, which help to integrate XR technologies into new/existing developments, products rapidly. It creates a new abstraction layer over the hardware vendors in order to use different display and control devices in any product or service.
    Downloads: 0 This Week
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  • 17
    Replica Dataset

    Replica Dataset

    High-fidelity indoor 3D dataset for AI simulation and robotics

    Replica Dataset is a high-quality 3D dataset of realistic indoor environments designed to advance research in computer vision, robotics, and embodied AI. Developed by Facebook Research (now Meta AI), it features accurate geometric reconstructions, high-resolution and high dynamic range textures, and comprehensive semantic annotations. Each environment contains detailed models of real-world spaces, including rooms, furniture, glass, and mirror surfaces. The dataset also provides semantic and...
    Downloads: 3 This Week
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  • 18
    Exokit

    Exokit

    Native VR/AR/XR engine for JavaScript

    This project enables developers to build XR experiences using the same code that runs on the web. Exokit engine is written on top of Node and emulates a web browser, providing native hooks for WebGL, WebXR, WebAudio, and other APIs used in immersive experiences. The future is immersive. The web is the best application platform. Javascript is the best ecosystem. It's not possible to do both 2D and 3D well. We don't do 2D. We can use an external 2D browser. Exokit empowers and connect apps,...
    Downloads: 0 This Week
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  • 19

    ARSystem plugins for Pentaho Kettle

    AR-System step and db plugins for Pentaho Data Integration Kettle V5

    Allows you to write per API to AR-System Server (BMC Remedy Action Request System). Includes two step output, one step input and one database plugin. The step plugins need the database plugin.
    Downloads: 0 This Week
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  • 20
    mid-air gesture framework

    mid-air gesture framework

    user-centered and extensible framework

    Mid air gestures are generally considered the interface of the future in a wide number of application fields and for virtual and augmented reality applications. However, designing effective interfaces with mid-air gestures, is not an easy task because it is application dependent and must fulfill many requirements at the same time. Despite the availability of general design guidelines in the literature, clear and well-established procedures for the optimal design of mid-air gesture-based...
    Downloads: 1 This Week
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  • 21
    Hover UI Kit

    Hover UI Kit

    Create beautiful user interfaces for immersive VR/AR experiences

    ...All interface interactions utilize a simple and consistent mechanism, the "hover", which users can perform with any 3D input device. These interfaces are designed specifically for VR/AR applications, addressing the complex UX challenges of these immersive environments. Virtual reality (VR) or augmented reality (AR) applications must provide ways for users to interact -- to select items, to move them, to modify them, to trigger actions, to control their virtual world. The user experience (UX) can become increasingly complex as new features are introduced, leading to a long list of application-specific interactions that can conflict with each other and can be difficult for users to learn. ...
    Downloads: 1 This Week
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  • 22
    WebXR Polyfill

    WebXR Polyfill

    Use the WebXR Device API today providing fallbacks to native WebVR 1.1

    Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard. A JavaScript implementation of the WebXR Device API, as well as the WebXR Gamepad Module. This polyfill allows developers to write against the latest specification, providing support when run on browsers that implement the WebVR 1.1 spec, or on mobile devices with no WebVR/WebXR support at all. The polyfill reflects the stable version of the API which has shipped in multiple browsers. If you are writing...
    Downloads: 0 This Week
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  • 23
    utymap

    utymap

    Highly customizable library for procedural world generation

    utymap is a library that provides a highly customizable API for procedural world generation using real vector map data, e.g. OpenStreetMap, NaturalEarth. Core logic is written on C++11 and can be used on many platforms as it has no dependency to the specific game engine or application framework. It is designed for interactive world creation at different zoom levels, including globe and street level. The simplest way to explore the project is to check the source code of demo scenes. Import...
    Downloads: 0 This Week
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  • 24
    OSAR Appliances

    OSAR Appliances

    The OSAR Linux Image for Augmented Reality and Computer Vision

    The OpenSUSE Augmented Reality (OSAR) distribution is the first GNU / Linux appliance created for the exclusive development of applications with augmented reality technology and games with computer vision.
    Downloads: 0 This Week
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  • 25
    HMD testbed - augmented reality test

    HMD testbed - augmented reality test

    test head mounted display for Augmented Reality applications

    This application is a simple text label editor and viewer on the second dispaly port. The main usage is for testing text styles on video see trought head mounted display (es. google glasses). If you use it please cite our paper: Michele Fiorentino* Saverio Debernardis Antonio E. Uva Giuseppe Monno, Augmented Reality Text Style Readability with See-Through Head-Mounted Displays In Industrial Context, Presence, Vol. 22, No. 2, Spring 2013, 000–000...
    Downloads: 0 This Week
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