Showing 6 open source projects for "4d"

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    JOML

    JOML

    A Java math library for OpenGL rendering calculations

    JOML is a high-performance, lightweight math library designed for 3D graphics applications in Java, particularly those using OpenGL, Vulkan, or LWJGL. It provides a complete suite of vector, matrix, quaternion, and geometry operations essential for real-time graphics and game development. Unlike other math libraries, JOML avoids object allocation during calculations, making it highly optimized for garbage-free performance. With precise control over mathematical operations and compatibility...
    Downloads: 7 This Week
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  • 2
    Simplex Noise.js

    Simplex Noise.js

    A fast simplex noise implementation in Javascript / Typescript

    A JavaScript library for generating Simplex noise, a smoother alternative to Perlin noise for procedural content.
    Downloads: 3 This Week
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  • 3
    Blend_My_NFTs

    Blend_My_NFTs

    Easily generate thousands of 3D models, images, and animation NFTs

    ...Windows 11 has not been tested as of yet. Any rendering engine works; Cycles, Eevee, and Octane have all been used by the community. This add-on only works in Blender, a Cinima 4D port is being investigated. Every object, model, texture, camera, light etc. must be in the same .blend file! If you have mulitiple .blend files, Blend_My_NFTs is unable to open and process them. It's recommended to keep your file's total size 5gb.
    Downloads: 0 This Week
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  • 4

    4DXliffEditor

    Xliff editor

    4DXliffEditor is a Java software managing Xliff (xlf) files used to internationalize 4D software. Java 7 (or higher) required. The program is available in french and english, but the user manual is now only in french. It is distributed under GPLv3 licence.
    Downloads: 0 This Week
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  • 5

    glob

    OpenGL 3D Mesh generating library

    GLOB allows OpenGL programmers to create a variety of 3D meshes ranging from spheres, cubes and cyliders to NURBS and extrusions. GLOB compiles under Windows, Linux-based OSs and MAC. The library is compatible with OpenGL 4.0+ and doesn't use any deprecated features. 4 attrributes: 4D color, 3D normal, 3D position and 2D texture coordinate are stored per vertex in VAO (Vertex Array Objects). GLOB doesn't do any rendering to the screen and only builds the attributes for the mesh. Thus, the user must provide his own shader programs. However, if there is no current shader program registered, a default one is used which will depict the mesh under simple lighting and texture map. ...
    Downloads: 0 This Week
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  • 6
    lib4d_sql is a C library providing the required functions (connect, prepare, execute, ...) to write a SQL client for 4D databases. It uses the public 4D SQL protocol wich is supported by 4D products since... the version 11. It is already used by the PDO_
    Downloads: 0 This Week
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