Showing 843 open source projects for "linux game"

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  • 1
    Fighting Fantasy Framework

    Fighting Fantasy Framework

    A complete web framework to create online Fighting Fantasy adventures

    With FFFramework you can create your own interactive adventure or gamebook with minimum html knowledge and publish it on the web. Just edit the html files in /game catalogue. The tutorial is included. The project provides the Fighting Fantasy mechanics including fight, dice throwing, testing skil and luck . Enjoy :) Example: http://www.dudziarz.net/fff
    Downloads: 1 This Week
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  • 2
    Dopamine

    Dopamine

    Framework for prototyping of reinforcement learning algorithms

    Dopamine is a research framework for fast prototyping of reinforcement learning algorithms. It aims to fill the need for a small, easily grokked codebase in which users can freely experiment with wild ideas (speculative research). This first version focuses on supporting the state-of-the-art, single-GPU Rainbow agent (Hessel et al., 2018) applied to Atari 2600 game-playing (Bellemare et al., 2013). Specifically, our Rainbow agent implements the three components identified as most important...
    Downloads: 2 This Week
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  • 3

    Platformer 2D Godot Game

    Test project with a 2D platform game developing in Godot 3.1

    Test project with a 2D platform game developing in Godot 3.1, reusable mechanics for: State Machine, basics AI, Android Games.
    Downloads: 2 This Week
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  • 4
    Jepe is an Pokémon Game engine. We have been working on pokémon fan games for quite a while now, but found no easy framework to program them. Therefore we are making this engine.
    Downloads: 0 This Week
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  • 5
    chinese-dos-games-web

    chinese-dos-games-web

    Source code for chinese-dos-games-web

    Chinese-dos-games-web. Source code of https://dos.zczc.cz.
    Downloads: 2 This Week
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  • 6
    Shockolate

    Shockolate

    A minimalist and cross platform System Shock source port

    SystemShock is the open-source reimplementation of System Shock, a groundbreaking 1994 cyberpunk FPS/RPG hybrid originally developed by Looking Glass Studios. This project reverse-engineers the original DOS game, porting it to modern systems while preserving gameplay, visuals, and audio as authentically as possible. It uses SDL2 and modern C++ to bring the classic experience to new platforms, with options for widescreen support and quality-of-life enhancements. SystemShock’s open codebase...
    Downloads: 13 This Week
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  • 7
    Phaser 3 Plugin Path Builder

    Phaser 3 Plugin Path Builder

    Draw and edit Lines, Bezier Curves, Splines at runtime

    Phaser 3 Plugin Path Builder is a tool that allows developers to create and edit paths for path followers and tweens within Phaser 3 games. It supports various path types and enables runtime editing and exporting of paths.
    Downloads: 0 This Week
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  • 8
    Superpowers

    Superpowers

    Extensible HTML5 app for real-time collaborative projects

    Superpowers Core is the foundational repository for Superpowers, an extensible, collaborative HTML5-based development environment designed to help developers build projects—including 2D and 3D games—together in real time. It acts as the engine and infrastructure on which editors, game logic, plugins, and collaborative tools are built, using web technologies like TypeScript, WebSockets, and browser APIs to deliver a flexible and live editing experience. Users can work solo or invite...
    Downloads: 1 This Week
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  • 9

    mssolver

    Automatic solver of a minesweeper game

    This is an automatic algorithm, which solves a minesweeper game field
    Downloads: 0 This Week
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  • 10
    tinyraycaster

    tinyraycaster

    486 lines of C++: old-school FPS in a weekend

    The tinyraycaster project is a compact implementation of a classic raycasting engine inspired by early first-person shooter games, written in a minimal amount of C++ code. It demonstrates how to create a basic 3D environment using 2D grid-based maps and raycasting techniques. The project focuses on teaching the principles behind rendering pseudo-3D scenes, including wall projection, texture mapping, and camera movement. Its simplicity allows developers to understand the entire rendering...
    Downloads: 0 This Week
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  • 11
    Phaser UI Tools

    Phaser UI Tools

    UI Kit for the Phaser game engine

    phaser-ui-tools is a utility library for creating UI elements in Phaser 3 games. It provides prebuilt components like buttons, sliders, and panels, allowing developers to build interactive interfaces more quickly and with cleaner code.
    Downloads: 2 This Week
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  • 12
    Ceras

    Ceras

    Universal binary serializer for a wide variety of scenarios

    Ceras is a binary serializer. It converts any object into a byte[] and back. It goes above and beyond in terms of features, speed, and comfort. Supports reference loops, large/complicated inheritance chains, splitting objects into parts. Ceras generally ranks at the top end of the performance spectrum, together with NetSerializer and MessagePack-CSharp. To get an idea of how Ceras performs here are the preliminary benchmark results. The resulting binary size is about the same as...
    Downloads: 0 This Week
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  • 13
    einx

    einx

    A framework in golang for game server or app server

    A framework in Golang for game servers or app servers.
    Downloads: 2 This Week
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  • 14

    Wheefun Computer Prototyping Kit

    A Toolkit for Designing Computers

    This package is designed for people who are a) interested in writing emulators or b) integrating this level of detain into their applications (e.g., a video game). The ability to do this is useful because a) it allows for tinkering far before physical implementation of the design is. In addition to a strong core, WFCPK will also include modules emulating various processors (e.g., the MOS 6502 and the Zilog Z80) as well as the Video-Audio Interface (a custom VGA-compatible display and...
    Downloads: 0 This Week
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  • 15
    Magic Lantern

    Magic Lantern

    Build Cross-platform Applications

    Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
    Downloads: 1 This Week
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  • 16

    Odin Map Generator

    Map Generation Application and API

    Odin is a map generator derived from map generation experiments for a video game called Crypts of Eldor; after requests to release the tool, a decision was made to release a map editor based on this code. Additionally, a Java API is provided so that the map generator can be integrated into new software.
    Downloads: 0 This Week
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  • 17
    Kinetic Scrolling Plugin

    Kinetic Scrolling Plugin

    Kinetic Scrolling plugin for Canvas using Phaser Framework

    Phaser Kinetic Scrolling Plugin introduces kinetic scrolling behavior to Phaser games, mimicking the natural scrolling experience found in mobile applications. It's particularly useful for creating scrollable menus, maps, or content areas within games.
    Downloads: 0 This Week
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  • 18
    Phaser 3 Webpack Loader

    Phaser 3 Webpack Loader

    Asset loader for Phaser + Webpack.

    Phaser Webpack Loader is a plugin that streamlines the process of loading game assets in Phaser projects using Webpack. It facilitates parallel asset loading and integrates with Webpack's module system for efficient game development.
    Downloads: 10 This Week
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  • 19

    Programmierkurs Python

    Programmierkurs Python mit Raspberry Pi und Minecraft

    Ein Programmierkurs für die Programmiersprache Python mit dem Raspberry Pi Computer und Minecraft. Im Kurs wird darauf hingearbeitet, Minecraft zu modifizieren.
    Downloads: 0 This Week
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  • 20
    cpcrslib

    cpcrslib

    Libraries for CPC game development under z88dk and SDCC

    Downloads: 0 This Week
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  • 21

    PacManSGF

    The Old PacMan! programed over the Salvat Game Fabric platform

    Just another PacMan But this time with a simple programming interface. With the help of Salvat Game Fabric it was simple to concentrate effort only on the game logic. Take a look and see how it is simple to build a game using SGF
    Downloads: 0 This Week
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  • 22
    pico8-gpio-listener

    pico8-gpio-listener

    Listen to changes to your PICO-8 game's GPIO pins

    pico8-gpio-listener is a JavaScript library that enables web-based PICO-8 games to listen for changes in GPIO pin states. This functionality allows developers to create interactive experiences by responding to GPIO inputs, enhancing the interactivity of PICO-8 games embedded in web pages.
    Downloads: 8 This Week
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  • 23
    MMORPG

    MMORPG

    MMORPG

    This MMORPG project is a Flash-based multiplayer online role-playing game engine designed for browser gameplay. It includes core components such as character movement, chat, map transitions, and simple combat systems, serving as a foundation for developing 2D online games. The codebase is suitable for learning how multiplayer mechanics work in ActionScript and supports socket-based networking.
    Downloads: 2 This Week
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  • 24
    State Transition Plugin for Phaser

    State Transition Plugin for Phaser

    State transition plugin for Phaser.js

    Phaser State Transition is a plugin that facilitates smooth transitions between game states in Phaser. It allows developers to define custom animations and easing functions when switching scenes, enhancing the visual flow of games.
    Downloads: 4 This Week
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  • 25
    Keypress

    Keypress

    A keyboard input capturing utility

    Keypress is a JavaScript utility (Apache‑2.0) for defining keyboard combos, sequences, and custom modifiers. Popular in game development and interactive web apps, it supports keydown/keyup, multiple modifiers, sequence combinations, and offers ~9 KB footprint with zero dependencies.
    Downloads: 0 This Week
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