Showing 1814 open source projects for "graphics software"

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  • 1
    MobileMath is a software written by using J2ME technolology. It turns mobile into calculator supporting many operations such as : evaluate expression, plotting, differentiate & integrate expression... It can run on any mobiles supporting Java.
    Downloads: 1 This Week
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  • 2
    A converter from GraphViz Dot files into aiSee (xvcg) GDL files.
    Downloads: 0 This Week
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  • 3
    BasicJ is a Java API that emulates a variant of the BASIC Language. It is intended as a tool for teaching first time students of computer programming and a stepping stone into Java. It can also be used by adv. users who need easy access to a 2D interface
    Downloads: 0 This Week
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  • 4
    Graph Package (GPack) is a solution for developing simple graphics in Delphi environment. GPack includes 2 components TGraph & TGraph3D which help users to create 2D/3D graphic applications in an easiest and quickest way.
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    Downloads: 0 This Week
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  • 5
    Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D Highly functional, multiplatform 3DS File format loader Supports: Heirarchical animation Cameras Point Lights Directional Lights Textures Smooth Groups and other features
    Downloads: 0 This Week
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  • 6
    vtkContainers is a complete set of container types for use with VTK. Though the standard vtkCollection is an excellent general purpose container, vtkContainers offers distinct advantages for many object access patterns.
    Downloads: 0 This Week
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  • 7
    Saddle is an Objective-C library or framework that is designed to link to the SDL library and provide its functions in a more object oriented way along with other useful functions for graphics intense applications.
    Downloads: 0 This Week
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  • 8
    Photoshop like digital imaging plug-in for the Eclipse Rich Client Platform. Designed to provide a flexible framework which enables 3rd party developers to extend the application through the use of plug-in technology.
    Downloads: 0 This Week
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  • 9
    iwftools is a set of tools and libraries for developers of digital imaging workflow applications. It consists of generic Python components for this purpose, as well as an reference application. It is implemented without any OS specific dependencies.
    Downloads: 0 This Week
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  • 10
    WebDesigner is the only web markup designer component that can render dynamic documents while preserving the code formatting. Use the WebDesigner component to create a Graphical editor for your Web-Client applications (Asp, Jsp, XML, html etc.).
    Downloads: 0 This Week
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  • 11
    SQUAT/CTL is a platform independant macro template library for C/C++. It provides container, template, serialization and code generation patterns for the C/C++ language family based on C preprocessor macros.
    Downloads: 0 This Week
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  • 12
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
    Downloads: 0 This Week
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  • 13
    Set of tools and libs for managing structured data in a very flexible way: Imp./Exp. ASCII, XML, SQL, PS, Tex/LaTex, RTF GUI: X-Windows, MS-Windows Interface to C++, DBs, Perl, PHP, Java, TCP/IP LISP-like interpreter written in C++ using C-LIB
    Downloads: 0 This Week
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  • 14
    OpenCASCADE Sketcher is a C++ library for creating of 2D Sketcher based on OpenCASCADE (www.opencascade.org) library. This sketcher allows to create 2D sketches by using snaps, geometric primitives. It can be used for creating CAD applications.
    Downloads: 5 This Week
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  • 15
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 4 This Week
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  • 16
    Framework for Ufo Clones (FUC) is a cross-platform library for constructing multi-player isometric team warfare games. The platform enables developers to forget tedious programming and focus on, e.g., audio and the graphics, AI, and the game dynamics.
    Downloads: 0 This Week
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  • 17
    NanoGraph is a java component for graph visualisation. It aims to visualize domain oriented object models without requiring code changes to these models. Design goals include a small footprint and Swing/SWT/SVG support.
    Downloads: 0 This Week
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  • 18
    The GIMP converted to C# and .net
    Downloads: 0 This Week
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  • 19
    The Monitoring Infrastructure (MIS) is a toolkit for software developers. It provides a generic solution for monitoring events in applications and for graphical representation of those events in a Web Browser using SVG.
    Downloads: 0 This Week
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  • 20
    HelpMaker is a Help Authoring Tool to make WinHelp, HTML-Help, HTML-Website and RTF (i.e., manuals) files. HelpMaker is fully functional GUI help authoring tool written in Delphi. Many open-source developers use this to document their open-source project
    Downloads: 7 This Week
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  • 21
    Command-line tool for manipulation with PPM images. It can create a single image from multiple images by mixing them on top of each other. It can also zoom and crop image, or perform all of these operations simultaineously.
    Downloads: 0 This Week
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  • 22
    The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine and development environment. Written in C++, supports multiple APIs, runs under Linux and Windows.
    Downloads: 0 This Week
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  • 23
    FImage Control is a replacement picturebox control for Visual Basic. It provides additional functionality and is simple to use. FImage utilises the Open Source FreeImage DLL, to provide an interface to load, save and manipulate many image formats.
    Downloads: 0 This Week
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  • 24
    A skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations and has an export plug-in for Maya.
    Downloads: 0 This Week
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  • 25
    The 'Nameless Allegro Engine' is a several layers of C++ abstraction. It is intended to abstract the entire game development process all the way from Allegro to the finished game.
    Downloads: 0 This Week
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