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ESOMA is a component orientated framework for simulation and evaluation
of arbitrary microprocessor and DSP architectures. Simulators using
ESOMA are runtime configurable. Architectural changes do not need
recompiling. Programming language is C++ (Linu
World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
Sigel teaches virtual robots to walk in a physical 3D-simulation.
It uses the method of "Genetic Programming" to evolve control
programs for any robots that come into your mind, visualizes them using OpenGL
and exports animations to Povray.
Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
ASSL (pronounced AY-sil), is a wrapper around CHP, an established async. process description language. This project provides a set of tools that aid the design, simulation, and synthesis of async. VLSI circuits. Common parser, independent tool projects
Verilator converts synthesizable Verilog HDL modules into SystemC modules. This enables users with Verilog code to have a publicly available co-simulation environment. For all information, see http://www.veripool.com/verilator.html.
The Molecular Modeling Templates, MMT is a C++ class library for molecular simulation applications. MMT serves as a code basis that can be easily extended and modified to perform Monte Carlo and molecular dynamics simulations.
Virtual machine/emulator; "holding pen" for self-replicating programs written in custom RISC assembly-like language, evolving via random point mutations and periodic fitness-based cullings. Inspired (like Avida) by Thomas Ray's alife simulator, Tierra
This project aim to provide a crowd movement simulation based on primitive human behaviours and emerging behaviours for research and educational purposes. The application (front-end) is generic and can be reused.
Python-based GUI for discrete-event system modeling and simulation
DEVSimPy is an advanced wxPython GUI for the modeling and simulation of systems based on the DEVS (Discrete EVent system Specification) formalism. Features include powerful built-in editor, advanced modeling approach, powerful discrete event simulation algorithm, import/export DEVS components library and more.
A basic simulation of aircraft emergency evacuation developed in CELL-DEVS using the CD++ Toolkit. A python script was then adapted to visualize this project in Blender. Code on SVN only at this time.
A Discrete EVents Simulation (DEVS) of a Precision Approach Radar (PAR) developed as an assignment for the SYSC5105 course at the Carleton University. It was developed as DEVS formalism and implemented using the CD++ toolkit plugin to Eclipse. Code on SV
OlsenRoutes is a software environment with a powerful difference. It provides online users with a library of statistical tools and access to Olsen's database (1985 through today) of tick-by-tick foreign exchange trading prices.
The aXBench (AUTOSAR extensible workbench) is a free eclipse plugin for modeling variant system architectures.
This project collects modeling examples for the aXBench without having ti deal with the source code of the aXBench.
It's a Cat and Dog game,we develop the Inner AI strategy for the Dog and we also code the strategy of the cat in order to simulate the user. Furthermore we use Artificial Neural Network to build the experiment
Framework for modelling of Natural General Intelligence. This project aims at creation of open source AGI (Artificial General Intelligence) through modelling of natural thinking. See http://roland.pri.ee/bakalaureusetoo/ for theoretical details.