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GLPlusPlus is a C++ version of gl.h and glext.h. It provides proper namespaces, automatic extension loading, function overloads, strongly-typed enumerations and enhanced debugging capabilities. Built using the OpenTK binding generator.
SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
Transform SWF is an easy to use library for reading and writing Flash and Flash Video files. As of 25/11/2010 the latest version (3.0) can now be found at GitHub, https://github.com/StuartMacKay/transform-swf.
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Screen capturing tool for Android handsets connected via USB to a desktop/laptop. It is great for fullscreen presentations, product demos, automatic screen recording, or just a single screenshot. Without root.
MTK is a minimalist toolkit for LPC24xx development boards with QVGA displays with touchscreen.
It uses standard linux framebuffer and has double buffered system to prevent flickering.
A .Net Library Implementation of an XML screen-scraper currently found in XBMC The intention of the library is to make integratation of XML scrapers easy, essentially converting a text file into working program logic.
Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up.
NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
DCS3D will be a semi parametric and freeform 3d modelling and automated 2d output add on tool kit for AutoCAD. These tools will aid in the design and detailing of structural elements with the main focus being on structural steel and associated struct
Optical marker tracking and overlay for augmented reality.
The Augmented Reality Tool Kit (ARToolKit) captures images from video sources, optically tracks markers in the images, and composites them with computer-generated content using OpenGL. Dual-licensed, under the GPL, plus commercially by ARToolworks, Inc.
NEW: A free demonstration of ARToolKit capabilities has been made available as part of ARToolworks "Codex Interactivus: Bringing Leonardo to Life!" Kickstarter project. Download from...
A library for cross-platform vector graphics cut and paste in java. It allows one to draw graphics which can the be pasted into word or openoffice. It handles Graphics2D, but not bitmap picture inclusion nor transparencies.
JGraph is the most powerful, lightweight, feature-rich, and thoroughly documented open-source graph component available for Java. See the project homepage at www.jgraph.com for information and downloads.
Allows screen sharing over email, or through 'conversations' with contacts, so that when a contact receives a screenshot it's automatically displayed with its default image viewer.
PhoeniX-Storms is one of the largest and most widely used model packs for Garrysmod, now with over 100,000 downloads. This model pack enables people to build amazing new contraptions with extreme precision and professionalism.
Roman's extensions to FLTK GUI toolkit which include: Cartesian - a 2D graphics widget library for visualisation of graphs and scientific data; Fl_Signal - callback and signal/slot library; Fl_Rotated_Text - draws rotated text
Atar8 Tools is a collection Atari 8-bit related of command line tools for Posix compatible environments:
- Franny is an ATR disk image editor. Supports AtariDOS II disk format (partially) and SpartaDos 2 disk format.
- Yvonne is an Atari picture viewer / converter.
- ZooEY is a cross assembler designed for 6502 processors. Binaries are generated specially for Atari 8-bit systems (AtariDOS II and SpartaDOS X formats supported). This tool is compatible with Quick Assembler, one of most...
FTGL is a free cross-platform Open Source C++ library that uses Freetype2 to simplify rendering fonts in OpenGL applications. FTGL supports bitmaps, pixmaps, texture maps, outlines, polygon mesh, and extruded polygon rendering modes.
The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation of new engine parts (such as various sound API, new GUI widgets...).
Ertha is an open source GIS whose main focus is to guarantee easy extensibility and straightforward integration of custom modules. It provides basic geographic rendering and topologic analysis and exposes the main data structures loaded from shapefiles.