Showing 61 open source projects for "unity"

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  • 1
    SpriteBuncher

    SpriteBuncher

    A free, open-source texture packing program.

    ...It features an easy-to-use graphical interface, and advanced packing algorithms such as MaxRects. Further options include cropping, rotation, extruding, and padding. Data can be exported to a range of common output formats – e.g. Cocos2d, LibGDX, and Unity – or via generic XML, JSON, and plain text files. Examples and documentation are included. Source code available at: https://github.com/bazgt/SpriteBuncher [GPLv3].
    Downloads: 0 This Week
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  • 2
    This project has moved. Its new home is https://jpakkane.github.io/meson/
    Downloads: 0 This Week
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  • 3
    SuperWikia Alpha Codebase 1.1

    SuperWikia Alpha Codebase 1.1

    SuperWikia: The Runtime/Realtime Environment for Codesmiths

    The SuperWikia Alpha 1.0 application is an IDE specifically developed for 3D and graphic content. Its built upon the Unity foundation and incorporates various libraries from Komodo IDE, wxDevC++, CodeBlocks, QT Creator and other applications. Its Realtime purpose is an IDE (codesmith developer access), its Runtime (U/I) function is as a space building simulator, operating in conjunction with the SuperWikia 'Navigator' user interface to simulate space economics and fleet operations. ...
    Downloads: 0 This Week
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  • 4

    ByChance Framework

    A generic framework for the generation of game levels.

    This project has moved to GitHub: https://github.com/npruehs/ByChance
    Downloads: 0 This Week
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  • 5
    An open source starter package for creating Minecraft type games, using Unity 3 by Unity Technologies.
    Downloads: 9 This Week
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  • 6
    A collection of C-based wrappers for managing marker-based tracking libraries, video libraries, tracking peripherals and their associated Unity Game Engine C# scripts designed to ease the development of augmented reality applications.
    Downloads: 0 This Week
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  • 7

    EasyArchitecture

    A simple lightweight framework to build API's

    Its target a fast and concise way to build API's following same DDD concepts to maintain the domain model. Uses following libs: - FluentNHibernate - http://fluentnhibernate.org/ - Unity Container - http://unity.codeplex.com/ - AutoMapper - http://automapper.org/ - log4net - http://logging.apache.org/log4net/ - NUnit - http://www.nunit.org/ Uses following concepts: - CoC - Repositories - Domain Model - Design First
    Downloads: 0 This Week
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  • 8
    A Web application framework
    Downloads: 0 This Week
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  • 9
    The Parameter Tuning Unity (PTU) aims to adapt the parameters of ever connected multi-agents system, or expert system with a plugged optimization heuristic likes the descent of gradient for instance.
    Downloads: 0 This Week
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  • 10
    The goal of UAS is to provide a bridging interface between parts of a website, allowing for single sign on to websites with several parts, and for user data to be synchronised between them. Authentication can be against any of the connected elements.
    Downloads: 0 This Week
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  • 11
    I am studying XUnit framework in order to propose a unity test framework to AspectJ language. If you have any ideas or want to collaborate with me in this study, let me know, any help will be very welcome.
    Downloads: 0 This Week
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