Secure remote access solution to your private network, in the cloud or on-prem.
Deliver secure remote access with OpenVPN.
OpenVPN is here to bring simple, flexible, and cost-effective secure remote access to companies of all sizes, regardless of where their resources are located.
Get started — no credit card required.
Auth0 Free: 25K MAUs + 5-Min Setup
Enterprise Auth, Zero Friction: Any Framework • 30+ SDKs • Universal Login
Production-ready login in 10 lines of code. SSO, MFA & social auth included. Scale seamlessly beyond free tier with Okta’s enterprise security.
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
Torque Integrated Development Environment (TIDE) is a free, cross-platform IDE for Torque Game Engine scripting. It is implemented in Java as a plug-in for the jEdit text editor and contains plugins for function browsing, code completion, script debuggin
216,000+ customers in over 135 countries grow their businesses with HubSpot
Think CRM software is just about contact management? Think again. HubSpot CRM has free tools for everyone on your team, and it’s 100% free. Here’s how our free CRM solution makes your job easier.
A tool for Savage Worlds game masters.
It combines a kind of desktop wiki (fast text editor with links) with tools to rapidly create characters. More ideas can be added in the future
The Mud Designer gives developers a quick and simple approach to generating text based game content and an easier way to manage their MUD games. It is being developed from the ground up in C# 2008 using .NET 3.5
Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
Bright Data - All in One Platform for Proxies and Web Scraping
Say goodbye to blocks, restrictions, and CAPTCHAs
Bright Data offers the highest quality proxies with automated session management, IP rotation, and advanced web unlocking technology. Enjoy reliable, fast performance with easy integration, a user-friendly dashboard, and enterprise-grade scaling. Powered by ethically-sourced residential IPs for seamless web scraping.
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
Onyx CE (Content Editor) is designed to be an extensible toolkit for creating content (scripts, maps, tilesets, and sprites) for 2D games. It intends to support the formats for the Game Creation Engines ika, Verge, and Sphere.
Grimoire is a framework for building and running Warcraft 3 game and world editor hacks. It includes several DLLs which streamline map development and add new functionality.
Open Legends is a powerful 2D game engine which features an advanced editor enabling users to make their own Quests and Games. It also has an entity scripting system allowing the user to add anything they want to their game just from a simple text file.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
Kazam is a visual editor and project manager for interactive fiction game creation with Inform, one of the major development tools for this type of games. Kazam is developed with the wxWindows cross-platform GUI package.
VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com
This is an powerfull and highly modifyable fully featured open source 2D game engine written in C. More like an easy to use game SDK. It is built on top of SDL for cross platform use. Level editor included
The UltraZig project is a next generation Game Creation System, built in the image of its arguable predecessor, MegaZeux. It aims to simplify the construction of games across platforms with a tightly-knit user interface and an intuitive source editor.
This community edition of the RPG Toolkit provides an unofficial advancement of the software; the initial goal is to rewrite the editor, followed in the future by a rewrite of the game engine. We aim to build on work done the community in developing
Lore And Lutes (L&L) is an open source Ultima style adventure game. Its prominent feature is the editor and ZZT style scripting language which will allow users to easily create their own games. L&L is built on ASFC, so it runs on Linux and Windows.
P4D is a lowpolygon 3D editor and a game environment.
With the editor you can modify bonebased 3D models, animations and textures.
The game environment (which is also used by the editor) provides simple
script-, physic-, particle- engines.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
Using Delphi to write a complete Isometric Engine and Editor and to port it to Kylix upon it's release.
Features...
1. Cross-platform Isometric game engine and editor.
2. Full OO game object inheritance model so objects can be handled...