Showing 843 open source projects for "linux game"

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  • 1
    Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
    Downloads: 0 This Week
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  • 2
    Eclipse is a 2D game engine based upon SDL and FMOD to allow the greatest freedom across multiple platfoms. Designed to be easy to use Eclipse will take care of the mundane tasks and let you get on with the most exciting part - creating your game!
    Downloads: 0 This Week
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  • 3
    ModuleFair is a generic, module-based framework upon which to quickly build anything from data analysis programs to game level editors. This project is no longer maintained.
    Downloads: 0 This Week
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  • 4
    MNXJ is providing a Java API for the BioWare game NWN, Neverwinter Nights, by taking advantage of the MNX module in APS NWNX2.
    Downloads: 3 This Week
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  • 5
    GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
    Downloads: 0 This Week
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  • 6
    Mallard is a graphical game design package, akin to many applications for Windows such as The Games Factory, RPG Maker, Game Maker, etc. It is written in Python with wxWidgets and PyGame, and therefore should support any OS which supports Python and SDL.
    Downloads: 0 This Week
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  • 7
    This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
    Downloads: 0 This Week
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  • 8
    The GAME Engine stands for Generic Architecture for A Modular Enterprise. It uses Linux, Apache, MySQL and PHP as the platform for the engine itself and to create modular and reusable applications.
    Downloads: 0 This Week
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  • 9
    J2MEStrategicGameLib is a Java based library providing a lightweight algorithmic framework for developing intelligent zero-sum strategy games using the J2ME platform.
    Downloads: 0 This Week
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  • 10
    PsychoEngine is an Open-Source WYSIWYG 3D game engine/creation utility, that hopes to eventually compete with other Open-Source game engines/creation tools as well as commercial engines and tools, both visually and in playablity.
    Downloads: 0 This Week
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  • 11
    TnC (The Next Coming) is a set of C++ classes that aims to use "The 4th Coming" (t4c) game datas with SDL library. The TnC classes can be used to extract and get the 4th coming sprites as SDL Surfaces. There's also classes to display the original map
    Downloads: 0 This Week
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  • 12
    A light multi-level role-play game written in Java, built upon its own easy-to-use OOP game library, with no dependencies.
    Downloads: 0 This Week
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  • 13
    A game developement library for the Gamepark32 handheld console. The project goal is to provide a full C++ API that will provide Sprite, Tile, and Layer graphics functionality, as well as Music, Input, File and GUI APIs in the future.
    Downloads: 0 This Week
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  • 14
    BAGG is a flexible GAME GUI library for the ALLEGRO game library
    Downloads: 0 This Week
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  • 15
    JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. It’s possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
    Downloads: 0 This Week
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  • 16
    Shadowed Horizons is a gaming software development framework. The aim of the project is to provide simple yet intuitive classes and utilities which will allow you to spend less time drudging around the foundation, and more time coding the next big game
    Downloads: 0 This Week
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  • 17
    This is an powerfull and highly modifyable fully featured open source 2D game engine written in C. More like an easy to use game SDK. It is built on top of SDL for cross platform use. Level editor included
    Downloads: 1 This Week
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  • 18
    VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com
    Downloads: 0 This Week
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  • 19
    A rapid development tool for games. “The Game” abstracts across the set of all possible graphical computer games (2D as well as 3D), breaking it down into a set of objects, sprites, meshes, sounds etc that can be easily configured. Then hit “compile”.
    Downloads: 0 This Week
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  • 20
    Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
    Downloads: 0 This Week
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  • 21
    SDL OO is an object oriented access to the SDL (Simple DirectMedia Layer), SDL_image, SDL_mixer, SDL_net, SDL_ttf, ... written in C++. It supports 2D/3D windows and is optimized for game/GUI development.
    Downloads: 0 This Week
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  • 22
    AllegroPro is a cross-platform 2D game programming library that provides access to powerful hardware accelerated features, including OpenGL acceleration, for 2D graphics, input, audio, and file access.
    Downloads: 0 This Week
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  • 23
    Basic framework for creating networkable games.
    Downloads: 1 This Week
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  • 24
    Alvyn is a free and open source re-implementation of Amos Pro Basic (Amiga) a Basic interpreter used for game developing. Alvyn is multiplatform and written in C++, with aim to preserve max compatibility with AmosPro. It use SDL library for graphics and
    Downloads: 1 This Week
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  • 25
    XBashServ is a program written in Tcl to help set up and run game server programs and some other general network server programs on UNIX systems. It also works on Microsoft Windows but is experimental.
    Downloads: 0 This Week
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