Showing 59 open source projects for "java text based game engine"

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  • 1
    GraphEditor

    GraphEditor

    Graph editing tool

    For creating graphs with can be exported to use in game making environments.
    Downloads: 0 This Week
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  • 2
    Jedi

    Jedi

    Java Enhanced Data Interface - Italian Senate Project

    JEDI is a J2EE application that provides a centralized service aiming at significantly simplify the generation of data driven documents in a enterprise environment. The documents (hereafter called "JEDI documents") can have different format types: pdf, excel, rtf, plain text data streams and xml streams. A JEDI document is an instance of the so called "managed document" (i.e. the configuration data and a particular set of rules), configured by a developer into the JEDI configuration...
    Downloads: 0 This Week
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  • 3

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory...
    Downloads: 0 This Week
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  • 4
    DiffReport

    DiffReport

    Code Difference report

    Often I have seen some Huge Maintenance Projects it is always very difficult to track the incremental files for each release and If we want to do that we need to checkout both the branches and use some UI based tool to get the diff of the files finally we end up waiting in front of the PC for a long time and do this job. In many cases we spend more than 2 hrs/day. The time increases if there are more such parallel releases and at the end of the day 1 developer does it as full time job and...
    Downloads: 0 This Week
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    Toolsverse ETL Framework

    Toolsverse ETL Framework

    Open source Extract Transform Load engine written in Java

    ETL Framework is a standalone Extract Transform Load engine written in Java. It includes executables for all major platforms and can be easily integrated into other applications. Key Features: * embeddable, open source and free * fast and scalable * uses target database features to do transformations and loads * manual and automatic data mapping * data streaming * bulk data loads * data quality features using SQL, JavaScript? and regex * data transformations Requirements *...
    Downloads: 0 This Week
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  • 6
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 1 This Week
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  • 7
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 1 This Week
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  • 8

    knowceans

    Utility classes from maps to search engine to random samplers

    Collection of several multi-purpose Java libraries. --- knowceans-tools = collection of Java utility classes. --- Highlights: --- org.knowceans.util: IndexQuickSort, TableList: apply order of one array/list to others +++ Vectors, ArrayUtils: array convenience +++ RandomSamplers, CokusRandom, ArmSampler, Densities: random sampling and distributions +++ Arguments: command line parser +++ StopWatch, Which, ExternalProcess: runtime stuff +++ ParallelFor: OpenMP workalike +++ PatternString,...
    Downloads: 0 This Week
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  • 9

    Blackspirit Graphics

    A cross-platform Java 2D graphics library using OpenGL.

    A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
    Downloads: 1 This Week
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  • 10
    One java-based Regular Expression Engine. Support the Matching Text with Nested Parentheses or any other Nested characters. (e.g. (), {}, [], <>, etc). More functions in the future.
    Downloads: 0 This Week
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  • 11
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 0 This Week
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  • 12
    Lioness (Languages Interop Framework)
    Framework for making Windows applications that are one .exe file in AutoHotKey_L,C++,C#, VB.NET,Java,Groovy,Common Lisp,Nemerle,Ruby,Python,PHP,Lua,Tcl,Perl,Jint,S#,WSH VBScript,HTML/JavaScript/CSS,COM, PowerShell without compiling . For .NET 4.
    Downloads: 0 This Week
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  • 13
    Friendly Object-Oriented Game Library , 2D Java Game Engine based on Slick2D and LWJGL. This library was designed for students and primer Java programmer.
    Downloads: 0 This Week
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  • 14
    Torque Integrated Development Environment (TIDE) is a free, cross-platform IDE for Torque Game Engine scripting. It is implemented in Java as a plug-in for the jEdit text editor and contains plugins for function browsing, code completion, script debuggin
    Downloads: 2 This Week
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  • 15
    The goal is 3D game engine. I will also want to have a 2D version of the same thing :) People will like multi-choice for 1 game =p ScarNastics 3D game build on jMonkeyEngine[jME2, 2009] ScarNastics 2D game build on a personal home build written by Sonis
    Downloads: 0 This Week
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  • 16
    JCBE is an acceleration framework for Java programs running on Cell Broadband Engine processors. It is based on native methods executed on either PPE or SPE depending on method annotation used. C code is directly embeded in the Java source.
    Downloads: 0 This Week
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  • 17
    Fast template processor for HTML/XML/text templates. No template language or new tags to learn. Templates can be valid HTML/XML. Easy to use and powerful!
    Downloads: 3 This Week
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  • 18
    A simple to use and configurable command line tool which generates effective lines of code (eLoc) summaries for any text based programming language. By default, it currently supports the following file types: java, xml, sql, cs, css, js, and more.
    Downloads: 0 This Week
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  • 19
    The TBG Engine Suite is a Text Based Game designer. It has currently been replaced with a new project called Mud Designer hosted on Source Forge.
    Downloads: 0 This Week
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  • 20
    The Areath project aims to create an easily reusable framework for putting together modernized (but still pleasingly retro) text-based games. Legends of Areath is a full game built using the framework.
    Downloads: 0 This Week
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  • 21
    Lucene is a Java full-text search engine, but the HitCollector-based search API is not meant to work remotely. This library solves this and other problems related to the Lucene collector mechanism.
    Downloads: 0 This Week
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  • 22
    Linear time, dynamic API for lexical analysis and parser generation. Allows for a text-based specification of formal languages with the well-known regular-expressions approach, and using Parsing Expression Grammars as the underlying engine.
    Downloads: 0 This Week
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  • 23
    NoteCat is a web-based application to manage and categorize Wiki notes with user registration and access control. NoteCat demonstrates integration with Hibernate (object-relational persistence) , Lucene (full text search), Radeox (wiki engine), etc.
    Downloads: 0 This Week
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  • 24
    Helium (He) is a lightweight and extremely useful templating engine based entirely on XML. He is 100% Java and 100% TDD (Test Driven Development).
    Downloads: 0 This Week
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  • 25
    GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
    Downloads: 0 This Week
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