Showing 38 open source projects for "gpu hardware"

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  • 1
    armorpaint

    armorpaint

    3D PBR Texture Painting Software

    ...Paint with fully procedural materials. Build fill layers with material nodes. Use brush nodes to create patterns and procedural brushes. ArmorPaint is designed from scratch to run completely on the GPU. This results in a smooth 4K painting experience on medium-power integrated hardware. Up to 16K texture painting is seamless using a high-end graphics card. Ray-traced baking, painting effects and viewport rendering feature running on Direct3D12 and Vulkan are in progress. ArmorPaint is powered by an in-house 3D rendering engine to achieve the best painting experience.
    Downloads: 66 This Week
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  • 2

    Intel compute-runtime

    Intel® Graphics Compute Runtime

    The Intel(R) Graphics Compute Runtime for oneAPI Level Zero and OpenCL(TM) Driver is an open source project providing compute API support (Level Zero, OpenCL) for Intel graphics hardware architectures (HD Graphics, Xe).
    Downloads: 0 This Week
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  • 3
    TinyGL

    TinyGL

    The penultimate portable graphics library

    tinygl is a lightweight, software-based OpenGL implementation originally written by Fabrice Bellard and modified here for modern learning and development purposes. It implements a subset of OpenGL 1.x features and provides a minimal yet functional rendering pipeline with no reliance on graphics hardware. tinygl is an ideal resource for educational purposes, embedded development, or rendering in software-only environments. Its simplicity and compact codebase allow developers to study how 3D...
    Downloads: 0 This Week
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  • 4
    TensorFlow MacOS

    TensorFlow MacOS

    TensorFlow for macOS 11.0+ accelerated using Apple's ML Compute

    This repository provided a pre-release of TensorFlow and TensorFlow Addons tailored for macOS 11+ with native hardware acceleration via Apple’s ML Compute, supporting both Apple Silicon (M1) and Intel Macs. It shipped ready-made Python 3.8 wheels and install scripts so developers could quickly get an accelerated stack running without building from source. As TensorFlow added a Metal PluggableDevice path, the project directed users toward using Apple’s tensorflow-metal to get GPU acceleration on Mac directly through Metal. ...
    Downloads: 0 This Week
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  • 5
    macOS Simple KVM

    macOS Simple KVM

    Tools to set up a quick macOS VM in QEMU, accelerated by KVM

    macOS-Simple-KVM is a project that provides scripts and configuration files to easily set up and run macOS in a virtual machine using QEMU and KVM. It simplifies what is typically a complex process by offering a straightforward approach to creating a macOS VM on Linux systems with hardware virtualization support. The repository includes tools for preparing installation media, configuring virtual hardware, and managing VM launch scripts. By using KVM acceleration, the virtual machine runs with near-native performance, making it useful for testing, development, or personal experimentation. The project also supports GPU passthrough and other advanced configurations for users who want a more optimized macOS VM environment. ...
    Downloads: 0 This Week
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  • 6
    Intel neon

    Intel neon

    Intel® Nervana™ reference deep learning framework

    ...The gpu backend is selected by default, so the above command is equivalent to if a compatible GPU resource is found on the system. The Intel Math Kernel Library takes advantages of the parallelization and vectorization capabilities of Intel Xeon and Xeon Phi systems. When hyperthreading is enabled on the system, we recommend the following KMP_AFFINITY setting to make sure parallel threads are 1:1 mapped to the available physical cores.
    Downloads: 0 This Week
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  • 7
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. ...
    Downloads: 0 This Week
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  • 8
    HTML GL

    HTML GL

    Get as many FPS as you need and amazing effects by rendering HTML/CSS

    ...HTML GL solves "the slow DOM problem" by creating WebGL representations of DOM elements and hiding actual DOM after. This speeds up HTML/CSS animations and transformations by using 3D hardware acceleration and allows to apply OpenGL effects as modern 3D games have. Using HTML GL you still work with HTML/CSS as you are common to, but DOM elements are just facades to their WebGL representations. These GPU accelerated textures are very effective from resources consuming perspective and are very cheap to transform or animate. ...
    Downloads: 0 This Week
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  • 9
    jQuery Transit

    jQuery Transit

    Super-smooth CSS3 transformations and transitions for jQuery

    jQuery Transit is a classic jQuery plugin that brought ergonomic, chainable CSS3 transitions and transforms to web apps before modern animation APIs were commonplace. It exposes a simple .transition() method so you can animate transforms, opacity, colors, and other CSS properties with minimal code. Under the hood, it leans on GPU-accelerated CSS transforms where available, falling back gracefully, which made complex motion feel smooth even on modest devices. The plugin abstracts away vendor...
    Downloads: 0 This Week
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  • 10

    overdrive5

    AMD GPU power/fan control via ADL OverDrive5 interface

    Command line tool that uses AMD ADL OverDrive5 interface to control power and fan speed of their GPU boards. Look at the Wiki page about usage. Works on Windows and Linux (if video driver is loaded).
    Downloads: 0 This Week
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  • 11
    Pow!
    Pow! is a lightweight, but powerful utility to help stress-test your CPU and GPU. You can also use it check the warranty status of any serialized Apple product, view a summary of your computer’s hardware information, and more.
    Downloads: 0 This Week
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  • 12
    This project uses massively parallel Graphics Processing Units(GPU) for neural network(Backpropagation) purposes.
    Downloads: 0 This Week
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  • 13
    Universal Hardware Protocol (UHP)

    Universal Hardware Protocol (UHP)

    Secure Computing Environment

    The "Universal Hardware Protocol" (UHP) is an open architect built on open source code that makes possible for all software applications to run on all UHP computing devices globally without being subjugated to any artificial operating system platform (OSX, Windows, GPU/Linux, Andorid, Ubuntu, IOS, Redhat, BSD, etcetera). If you’re a software developer, the benefit of supporting the UHP is that your application runs on every UHP computing device globally (Tablets, Desktops, Workstations, SmartPhones, etcetera). ...
    Downloads: 0 This Week
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