Showing 100 open source projects for "directx"

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  • 1
    The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
    Downloads: 0 This Week
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  • 2
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 1 This Week
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  • 3
    Win32::DirectX is a Win32 platform native interface to DirectX for Perl. It provides a simple object-oriented interface to the DirectX API, with support for 3d graphics, sound and device input.
    Downloads: 4 This Week
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  • 4
    Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
    Downloads: 6 This Week
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  • 5
    DirectX-powered game creator. Easy to use event-based logic with no programming. Drag and drop interface. Includes shaders, physics, layers, debugger and built in behaviors.
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    Downloads: 122 This Week
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  • 6
    Pixcon is an SDK for windows & linux designed to promote the development of graphic applications, games, & image rendering.
    Downloads: 0 This Week
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  • 7
    This 2D sceletal animation libary supports OpenGl and the DirectX renderer. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary.
    Downloads: 0 This Week
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  • 8
    Racing Game written using C/C++, OpenGL, DirectX for the PC. Developed by 5 students as part of a ~3 month school project. Renderer, AI, Physics, sound and related sub-systems are all built from the ground up.
    Downloads: 0 This Week
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  • 9
    A cross-platform 3D API written in C# (Mono compatible) designed to simplify the development
    Downloads: 0 This Week
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  • 10
    F2IBuilder, is a generator of bitmap fonts, opensource and multiplatform, developed in Java language, according to the GPL. F2IBuilder, é um gerador de fontes bitmap, opensource e multiplataforma, desenvolvido em linguagem java, de acordo com a lice
    Downloads: 4 This Week
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  • 11
    Work in progress....
    Downloads: 0 This Week
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  • 12
    The Blue Star Engine is a DirectX based 3D game engine for Windows supporting advanced features.
    Downloads: 0 This Week
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  • 13
    FX Batch Compiler
    This Windows application supports compilation of FX effect files and HLSL shader files using fxc command line compiler included in DirectX SDK. You can compile many files at time or one file with different settings.
    Downloads: 0 This Week
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  • 14
    DirectX mesh to jMonkeyEngine j3o converter. Can be used as command-line tool to perform batch conversion, or as library package in a jMonkeyEngine project. Written for jMonkeyEngine 3.
    Downloads: 0 This Week
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  • 15
    ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
    Downloads: 1 This Week
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  • 16
    C++ toolkit library for Direct3D 11. Provides an application framework, similar to other toolkit libraries such as GLUT, and utility classes and functions for making various Direct3D 11 tasks easier and more robust.
    Downloads: 0 This Week
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  • 17
    A small DirectInput wrapper for XNA 3.1, which allows you to use old Xbox controllers just as easily as the 360 GamePads.
    Downloads: 1 This Week
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  • 18
    PodiGoat Core 3
    PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
    Downloads: 0 This Week
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  • 19
    3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
    Downloads: 0 This Week
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  • 20
    Xilon Engine II is a graphics/game engine written in Visual Basic .NET to allow easy and fast development of ideal 2D games. With XEII, 2D games become more fun for a hobbyist programmer instead of a chore.
    Downloads: 0 This Week
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  • 21
    Data Class Generator is a tool that generates the needed classes to use with WPF (Windows Presentation Foundation) to enable easy two way bindings using the new binding concepts in XAML.
    Downloads: 0 This Week
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  • 22
    Developer Space for Creative-Engine V2 Development of a new 3D Engine for OGL and DirectX
    Downloads: 0 This Week
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  • 23
    An efficient shader compiler, a simple and practical solution for managing shader files in 3d engine projects. Editing fx files is just as easy as editing c files with its help. It provides a lot more than fxc.exe. (key words: HLSL,GLSL,DirectX,CG)
    Downloads: 0 This Week
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  • 24
    Andorra 2D is the new generation 2D Engine for Delphi and Lazarus. Andorra 2D is capable to use DirectX or OpenGL through graphic plugins. Andorra 2D is built in a very modular way and is yet easy to use.
    Downloads: 2 This Week
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  • 25
    AeroForms allows you to apply the Aero effect across the entire window of your .NET WPF application using this assembly and one line of code (TensaiLabs.Aero.AeroForms.ApplyAero(Window window) to the SourceInitialized event of your WPF window).
    Downloads: 0 This Week
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