Showing 100 open source projects for "directx"

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  • 1
    DirectX-Graphics-Samples

    DirectX-Graphics-Samples

    Samples that demonstrate how to build graphics intensive applications

    ...By doing this, we hope to make it easier to get started with DirectX 12. D3D12 Mesh Shaders sample demonstrates how Mesh shaders can be used to increase the flexibility and performance of the geometry pipeline. D3D12 Variable Rate Shading sample demonstrates how shading rate can be reduced with little or no reduction in visual quality, leading to “free” performance.
    Downloads: 32 This Week
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  • 2
    REFramework

    REFramework

    Scripting platform, modding framework and VR support for RE Engine

    A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from Kanan. Supports Resident Evil 2, Resident Evil 3, Resident Evil 7, Resident Evil Village, Devil May Cry 5, Monster Hunter Rise. Lua Scripting API (All games), VR, Generic 6DOF VR support for all games, motion controls for RE2/RE3 (RE7 and RE8 motion controls are still WIP!), first person (RE2, RE3), free camera (All games), scene timescale (All games), manual flashlight (RE2, RE3, RE8),...
    Downloads: 229 This Week
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  • 3
    DirectX OpenGL Wrapper

    DirectX OpenGL Wrapper

    DirectX 8 to OpenGL wrapper for legacy apps and portability

    DirectX OpenGL Wrapper is a lightweight compatibility layer that translates DirectX 8 API calls into OpenGL and platform-specific rendering commands. It enables legacy DirectX applications and games to run on systems where native DirectX support is limited or unavailable, including alternative platforms and compatibility environments.
    Downloads: 23 This Week
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  • 4
    CefSharp

    CefSharp

    .NET bindings for the Chromium embedded framework

    ...CefSharp is based on Chromium Embedded Framework, the open source version of Google Chrome. CefSharp embraces modern web standards, and supports HTML5, JavaScript, CSS3 and HTML5 audio/video elements. 3D content is supported via WebGL which uses OpenGL/DirectX for hardware accelerated rendering. CefSharp includes embedded modules for PDF, web page printing and the WebKit Inspector (developer tools). CefSharp has no external dependencies, and the full build of CefSharp only adds ~80 MB to your app. See the CefSharp.MinimalExample project for ready-to-compile minimal example apps built with CefSharp. ...
    Downloads: 44 This Week
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  • 5
    wgpu

    wgpu

    Safe and portable GPU abstraction in Rust, implementing WebGPU API

    wgpu is a safe and portable graphics library for Rust based on the WebGPU API. It is suitable for general purpose graphics and compute on the GPU. Applications using wgpu run natively on Vulkan, Metal, DirectX 11/12, and OpenGL ES; and browsers via WebAssembly on WebGPU and WebGL2. Angle is a translation layer from GLES to other backends, developed by Google. We support running our GLES3 backend over it in order to reach platforms with GLES2 or DX11 support, which aren't accessible otherwise. In order to run with Angle, "angle" feature has to be enabled, and Angle libraries placed in a location visible to the application. ...
    Downloads: 2 This Week
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  • 6
    FreeBASIC Compiler
    Open-source, free, multi-platform BASIC compiler, with syntax similar MS-QuickBASIC (including the GFX statements), that adds new features such as pointers, unsigned data types, inline assembly, a pre-processor and many others.
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    Downloads: 1,290 This Week
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  • 7
    FurMark

    FurMark

    GPU stress test OpenGL and Vulkan graphics benchmark Windows/Linux

    FurMark is an intensive benchmarking tool designed to evaluate the performance of graphics cards using fur rendering algorithms. This tool is particularly effective in generating high workloads that can significantly increase the temperature of the GPU, making it a useful utility for testing the stability and stress tolerance of graphics cards. By simulating demanding rendering tasks, FurMark serves as a comprehensive test for assessing the robustness and thermal performance of GPUs under...
    Downloads: 242 This Week
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  • 8
    All in One Runtimes

    All in One Runtimes

    Install all required runtimes at once in Windows

    All in One Runtimes is a software package that provides a convenient solution for Windows users by consolidating a wide range of essential runtimes and libraries needed for the smooth operation of various applications and games. This utility is designed to help users avoid compatibility issues and runtime errors by installing all required components in a single, streamlined installation. By bundling crucial libraries like Microsoft Visual C++, .NET Framework, Java, Adobe Flash, and others,...
    Downloads: 3,118 This Week
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  • 9
    Universal runtime installer

    Universal runtime installer

    This installer allows to install the latest Windows Runtimes

    This installer allows to install the latest Visual C++ Runtime of all years (2008-2022), Full DirectX Runtime, Microsoft XNA Framework, .Net Runtime, Java and OpenAL at once.
    Downloads: 42 This Week
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  • 10
    Universeller-Runtime-Installer-DE OLD

    Universeller-Runtime-Installer-DE OLD

    OUT OF SUPPORT BITTE NEUEN INSTALLER VERWENDEN

    Dieser Installer erlaubt es, die neusten Visual C++ Runtime aller Jahre (2008-2022), die Komplette DirectX Runtime, Microsoft XNA Framework, .Net Runtime, Java und OpenAL auf einmal zu installieren. English Version: https://sourceforge.net/p/u-r-i-en/ Bitte neuen installer verwenden: https://universal-runtime-installer.sourceforge.io
    Downloads: 4 This Week
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  • 11
    slab3d

    slab3d

    slab3d is a real-time virtual acoustic environment.

    slab3d is a real-time virtual acoustic environment rendering system. It includes two rendering applications, libraries for spatial auditory display and audio signal processing development, and a set of tools for HRTF analysis and visualization.
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    Downloads: 3 This Week
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  • 12
    PTCPas is a free, portable framebuffer library, written in Free Pascal. It allows low-level high-speed graphics access on multiple platforms.
    Downloads: 2 This Week
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  • 13
    FFME

    FFME

    FFME: The Advanced WPF MediaElement (based on FFmpeg)

    FFME: The Advanced WPF MediaElement (based on FFmpeg). FFME is an advanced and close drop-in replacement for Microsoft's WPF MediaElement Control. While the standard MediaElement uses DirectX (DirectShow) for media playback, FFME uses FFmpeg to read and decode audio and video. This means that for those of you who want to support stuff like HLS playback, or just don't want to go through the hassle of installing codecs on client machines, using FFME might just be the answer. Fast media seeking and frame-by-frame seeking. ...
    Downloads: 0 This Week
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  • 14
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and others with features like GPIO, SPI, I2C and so on, along with external displays, sensors and other peripheral devices.
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    Downloads: 3 This Week
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  • 15
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 30 This Week
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  • 16
    Open CPP Widget Library (OCWL)

    Open CPP Widget Library (OCWL)

    Simple widget classes for C++ development

    This project aims to provide a set of simple controls to support user interface development in C++ apps which use a graphics API. This is only a set of widget classes. Each widget class provides vertex data for rendering but rendering itself is not covered (use OpenGL + FreeType or DirectX) nor is window handling (use eg. SDL, Qt, or GLFW). Currently under full-time development. An example project is provided which has four dependencies: SDL, OpenGL, GLEW and GLM. Feature set not fully implemented.
    Downloads: 0 This Week
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  • 17
    Native3DAnimation

    Native3DAnimation

    3D render software animation

    Drawing animated objects We chose MDL animated object (Half-Life 3DStudio models). Typically, it is rendered by OpenGL or DirectX. But now it will use our software render technique. Project This project made in C++. Classes: CTexture It is used to load images into the engine SoftwareRender Since MDL uses the regular OpenGl functions, this file contains functions that look like openGL ones, but uses our functions to draw the animated object.
    Downloads: 0 This Week
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  • 18

    Open Zelda

    2D game creation software

    Classic Edition of Open Zelda, a 2D game creation software. This project has been superseded by the Modern Edition, but recently the Player had DirectX code replace with SDL 2 and changes are still welcome. http://youtube.com/watch?v=zHs4zRkcua8 [Linux] http://youtube.com/watch?v=lU2Xe5ewgwA [OS X]
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    Downloads: 0 This Week
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  • 19
    ONUSystem (おぬシステム)

    ONUSystem (おぬシステム)

    ONUSystem is A module-based framework for games and CG arts.

    ONUSystem is constructed by some main modules and sub modules. They work almost independently. It is enables programmers to choice appropriate modules for their own applications.
    Downloads: 0 This Week
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  • 20
    AgateLib - Awesome game and tool engine library. A platform independent .NET library for developing games and game development tools. AgateLib is built on a driver-based model so that new platforms and rendering pipelines can be implemented easily.
    Downloads: 0 This Week
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  • 21
    GGI stands for "General Graphics Interface", and it is a project that aims to develop a reliable, stable and fast graphics system that works everywhere. We want to allow any program using GGI to run on any platform requiring at most a recompile.
    Downloads: 17 This Week
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  • 22
    Arengu

    Arengu

    Arengu is a free 2D RPG with a thrilling story and exciting gameplay.

    Arengu is a 2D Indie RPG, which is written in C# with the programming environment XNA and it's developed by three german students. It's still in development, so you can follow the designing procress by playing this game or visiting our blog ( link to our website ). On Twitter ( https://twitter.com/ArenguRPG ) or our blog you'll find the latest news and information. YouTube Presentation of the latest Version ( in german ): https://www.youtube.com/watch?v=aPIr_-dJXQw Blog:...
    Downloads: 0 This Week
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  • 23
    RPGWorldModel is an object-oriented, abstract framework for creating world models for RPG/MMORPG games. It contains both high level, abstract objects as well as some basic implementation, but most important, it allows extentions to be made by developers!
    Downloads: 0 This Week
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  • 24
    Zenipex Library
    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
    Downloads: 0 This Week
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  • 25
    AntTweakBar

    AntTweakBar

    C/C++ library to add light and intuitive GUI to OpenGL and DX programs

    AntTweakBar is a small and easy to use C/C++ library that allows programmers to quickly add a light and intuitive GUI into OpenGL or DirectX based programs to interactively tweak parameters on-screen. AntTweakBar works with Linux, Windows and OSX, and can be easily integrated with custom windowing system or with existing toolkits. Examples of integration with GLFW, SDL, GLUT, SFML and DirectX are provided. The AntTweakBar library mainly targets graphical applications that need a quick way to tune parameters (even in fullscreen mode) and see the result in real-time like 3D demos, games, prototypes, inline editors, debug facilities of weightier graphical applications, etc. ...
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    Downloads: 18 This Week
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