Showing 56 open source projects for "android memory game code"

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  • 1
    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL & + (Paged List, TextEditor, VRAstroVision ...)

    Vincent Radio {Adrix.NT} Sources Library & Applications : Delphi C++ Java VRCalc++ C# VRCalc++ Object Oriented Scripting Language - Engine Source Pascal Code - Delphi Packages Build Prjs - VRCalc++ Scripted System Std RT Library - Guides & Docs (CHM, PDF, DOCX) - VCL & FMX (FireMonkey) Support - Script Test Code (Lang RTL VCL FMX) - Visual Stage Project : VCL & FMX Paged Lists & Iterators : Delphi C++ Java C# Multi-Dim Arrays & Direct Graph Classes : Delphi C++ Java VRCalc++...
    Downloads: 3 This Week
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  • 2
    cerberuscms2

    cerberuscms2

    Cerberus Content Management System

    Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text, Voice and Video Communications Platform and Content...
    Downloads: 1 This Week
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  • 3

    VIC-2020 MINIMON Cartridge

    Machine Language Monitor for Commodore VIC-20

    MINIMON is a Machine Language Monitor for the Commodore VIC-20. It is a combined hardware/software project: a cartridge for the computer's expansion port (with a cartridge extender for a secondary cartridge), plus firmware, which is the actual MINIMON monitor. MINIMON features all commands usually expected from a debugger/monitor: Memory dump and edit, Register dump and edit, Execute code from monitor, Direct Assembler and Disassembler (all documented opcodes of the NMOS 6502),...
    Downloads: 0 This Week
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  • 4
    GitLab CE Server For Local Intranets

    GitLab CE Server For Local Intranets

    The Free & Popular Community git Server in a Complete Virtual Machine

    This VM is created for 2 reasons: 1. Very little initial setup work required to make a GIT Server live, within minutes. 2. This system should keep running for Years, without requiring Updates / Breakages. If you are new to Virtual Machines, then please watch the Video below ( taken from my other project. just replace td with gi wherever mentioned ) After starting this VM, please login to its administration panel with: Website Address: https://gi.local/ ( Accept Any Warnings due to...
    Downloads: 0 This Week
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  • 5
    Matrix

    Matrix

    Plugin style, non-invasive APM system developed by WeChat

    Matrix is an APM (Application Performance Manage) used in Wechat to monitor, locate and analyse performance problems. It is a plugin style, non-invasive solution and is currently available on iOS, macOS and Android. The monitoring scope of the current tool includes: crash, lag, and out-of-memory, which includes the following two plugins, WCCrashBlockMonitorPlugin, which is based on KSCrash framework and features cutting-edge lag stack capture capabilities with crash capture, and...
    Downloads: 0 This Week
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  • 6
    Nerd

    Nerd

    Javascript's God Mode. No VM. No Bytecode

    Nerd, commonly referred to as “nerd,” is an experimental programming language and toolchain that aims to compile JavaScript-like code directly into native binaries without relying on traditional virtual machines, bytecode interpretation, or garbage collection. Its design philosophy centers on eliminating runtime overhead by translating high-level scripting constructs into efficient, low-level native code that can run directly on hardware. This approach enables significantly improved...
    Downloads: 0 This Week
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  • 7
    WideW - WebIDEWeb

    WideW - WebIDEWeb

    Web IDE in single HTML file

    IDE written in a single HTML file that runs on the browser tab. There is no need to install, download a single file and run anywhere. To change the initial configuration, edit the widew.html file in the last lines. * Widew use CodeMirror components in code editor. URLs: https://soluc.org/widew https://widew.sourceforge.io
    Downloads: 1 This Week
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  • 8
    EmbedIO

    EmbedIO

    A tiny, cross-platform, module based web server for .NET

    A tiny, cross-platform, module based, MIT-licensed web server for .NET Framework and .NET Core. Written entirely in C#, using our helpful library SWAN. Network operations use the async/await pattern: Responses are handled asynchronously. Multiple implementations support: EmbedIO can use Microsoft HttpListener or internal Http Listener based on Mono/websocket-sharp projects. Cross-platform: tested on multiple OS and runtimes. From Windows .NET Framework to Linux MONO. Extensible: Write your...
    Downloads: 0 This Week
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  • 9
    Gideros Mobile

    Gideros Mobile

    Cross platform SDK

    Develop your app in Lua language and export it to most popular platforms, from desktop PC and Mac to mobile (Android, iOS, Windows Phone) and even Web. While Gideros is mainly dedicated to game development, it is also a good fit for professional apps. Code once, run everywhere! Intro documentation: http://docs.giderosmobile.com/ Reference documentation: http://docs.giderosmobile.com/reference/ Forum: http://giderosmobile.com/forum Full source code: https://github.com/gideros/gideros
    Downloads: 1 This Week
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  • 10
    SoloPi

    SoloPi

    SoloPi Automated Testing Tool

    SoloPi is a wireless, non-intrusive Android automation tool. The public beta version has three main functions: recording and playback, performance testing, and multiple controls on one machine, which can save valuable time for test developers. SoloPi has the ability to record operations. Users only need to execute the use case steps through SoloPi, and SoloPi can record the user's operations and support playback on various devices, all of which can be done independently on the mobile phone....
    Downloads: 7 This Week
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  • 11
    MACE

    MACE

    Deep learning inference framework optimized for mobile platforms

    Mobile AI Compute Engine (or MACE for short) is a deep learning inference framework optimized for mobile heterogeneous computing on Android, iOS, Linux and Windows devices. Runtime is optimized with NEON, OpenCL and Hexagon, and Winograd algorithm is introduced to speed up convolution operations. The initialization is also optimized to be faster. Chip-dependent power options like big.LITTLE scheduling, Adreno GPU hints are included as advanced APIs. UI responsiveness guarantee is sometimes...
    Downloads: 1 This Week
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  • 12
    GetX

    GetX

    Open screens/snackbars/dialogs/bottomSheets without context

    GetX is an extra-light and powerful solution for Flutter. It combines high-performance state management, intelligent dependency injection, and route management quickly and practically. GetX has 3 basic principles. This means that these are the priority for all resources in the library: PRODUCTIVITY, PERFORMANCE AND ORGANIZATION. GetX is focused on performance and minimum consumption of resources. GetX does not use Streams or ChangeNotifier. GetX uses an easy and pleasant syntax. No matter...
    Downloads: 0 This Week
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  • 13
    Volley

    Volley

    HTTP library that makes networking for Android apps

    Volley is an Android networking library that streamlines making asynchronous HTTP requests, caching responses, and managing image loading with minimal code. It provides request queues, thread pools, and lifecycle-aware cancellation so network work integrates cleanly with activities and fragments. Out of the box it supports JSON, string, and image requests, plus an extensible Request/Response model for custom payloads. Volley emphasizes responsiveness: transparent caching and de-duplication...
    Downloads: 2 This Week
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  • 14
    Android Tech Frontier

    Android Tech Frontier

    Translates high-quality Android technology, open source libraries

    Android Tech Frontier is a curated, comprehensive digest of cutting-edge Android engineering knowledge, architecture patterns, system internals, performance practices, and technical discussions — aimed at intermediate to advanced Android developers who want to deepen their understanding of the platform. The repository aggregates articles, analysis, and mini-tutorials that explore topics such as ART and Dalvik internals, memory management, rendering pipelines, custom view performance...
    Downloads: 0 This Week
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  • 15
    Picasso

    Picasso

    A powerful image downloading and caching library for Android

    Images add much-needed context and visual flair to Android applications. Picasso allows for hassle-free image loading in your application—often in one line of code! Many common pitfalls of image loading on Android are handled automatically by Picasso: Handling ImageView recycling and download cancelation in an adapter. Complex image transformations with minimal memory use. Automatic memory and disk caching.
    Downloads: 0 This Week
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  • 16
    JPHP

    JPHP

    JPHP - an implementation of PHP on Java VM

    ...How does it work? JPHP is a compiler like javac, it compiles PHP sources to JVM bytecode and then can execute the result on the Java VM. We develop a new IDE for beginners like Game Maker or Scirra Construct. It's based on JPHP, JavaFX, Java 8, and Gradle, and allows to creation of desktop games and apps for Linux, Windows, and Mac (maybe Android and other platforms in the future). JPHP is not a replacement for the Zend PHP engine or Facebook HHVM. We don’t plan to implement the zend runtime libraries (e.g. Curl, PRCE, etc.) for JPHP. ...
    Downloads: 0 This Week
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  • 17
    deej

    deej

    Set app volumes with real sliders! Arduino project to build hardware

    deej is an open-source hardware volume mixer for Windows and Linux PCs. It lets you use real-life sliders (like a DJ!) to seamlessly control the volumes of different apps (such as your music player, the game you're playing and your voice chat session) without having to stop what you're doing. Control your microphone's input level. Lightweight desktop client, consuming around 10MB of memory. Runs from your system tray. Helpful notifications to let you know if something isn't working. The sliders are connected to 5 (or as many as you like) analog pins on an Arduino Nano/Uno board. ...
    Downloads: 2 This Week
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  • 18

    Platformer 2D Godot Game

    Test project with a 2D platform game developing in Godot 3.1

    Test project with a 2D platform game developing in Godot 3.1, reusable mechanics for: State Machine, basics AI, Android Games.
    Downloads: 4 This Week
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  • 19
    ATX

    ATX

    Smart phone automation tool. Support iOS, Android, WebApp and game

    ATX (AutomatorX) is an open source automated testing tool that supports testing native applications, games, and Web applications on iOS and Android platforms. Use Python to write test cases, and use image recognition and control positioning technology to complete the automation of the game. Attach a dedicated IDE to complete scripting quickly. The libraries for Android and iOS native application testing have been separated and can be used alone (it is strongly recommended to use it alone, firstly, it has less dependencies and high stability, and secondly, it can be automatically completed when writing code)
    Downloads: 6 This Week
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  • 20
    GT

    GT

    Debugging tool for bug hunting and performance tuning on smartphones

    GT (Great Tit) is a portable debugging tool for bug hunting and performance tuning on smartphones anytime and anywhere just as listening music with Walkman. GT can act as the Integrated Debug Environment by directly running on smartphones. With the help of GT, you can carry out the following jobs only using one smartphone: quick performance tests (CPU, memory, flow, power, fluency tests etc.), viewing developer log and crash log, capturing the network packets, debugging the APP internal...
    Downloads: 2 This Week
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  • 21

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
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  • 22
    utymap

    utymap

    Highly customizable library for procedural world generation

    utymap is a library that provides a highly customizable API for procedural world generation using real vector map data, e.g. OpenStreetMap, NaturalEarth. Core logic is written on C++11 and can be used on many platforms as it has no dependency to the specific game engine or application framework. It is designed for interactive world creation at different zoom levels, including globe and street level. The simplest way to explore the project is to check the source code of demo scenes. Import...
    Downloads: 0 This Week
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  • 23
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 8 This Week
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  • 24
    RapidJSON

    RapidJSON

    A fast JSON parser/generator for C++ with both SAX/DOM style API

    RapidJSON is a JSON parser and generator for C++. It was inspired by RapidXml. RapidJSON is small but complete. It supports both SAX and DOM style API. The SAX parser is only a half thousand lines of code. RapidJSON is fast. Its performance can be comparable to strlen(). It also optionally supports SSE2/SSE4.2 for acceleration. RapidJSON is self-contained and header-only. It does not depend on external libraries such as BOOST. It even does not depend on STL. RapidJSON is memory-friendly....
    Downloads: 4 This Week
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  • 25
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 4 This Week
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