Showing 16 open source projects for "android memory game code"

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  • 1
    Habitica for Android

    Habitica for Android

    Native Android app for Habitica

    Habitica is an open source habit building program which treats your life like a Role Playing Game. Level up as you succeed, lose HP as you fail, earn money to buy weapons and armor. This repository is related to the Android Native Application.
    Downloads: 0 This Week
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  • 2
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer.
    Downloads: 44 This Week
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  • 3
    Litho

    Litho

    A declarative framework for building efficient UIs on Android

    Litho uses a declarative API to define UI components. You simply describe the layout for your UI based on a set of immutable inputs and the framework takes care of the rest. With code generation, Litho can perform optimisations for your UI under the hood, while keeping your code simple and easy to maintain. Litho can measure and layout your UI ahead of time without blocking the UI thread. By decoupling its layout system from the traditional Android View system, Litho can drop the UI thread constraint imposed by Android. ...
    Downloads: 0 This Week
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  • 4
    RIBs

    RIBs

    Uber's cross-platform mobile architecture framework

    ...This makes RIB classes easy to test and reason about independently. Tooling for developer productivity. RIBs come with IDE tooling around code generation, memory leak detection, static analysis and runtime integrations.
    Downloads: 0 This Week
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  • 5
    Mockito

    Mockito

    Most popular Mocking framework for unit tests written in Java

    Mockito downloads and instructions for setting up Maven, Gradle and other build systems are available from the Central Repository and Bintray. Mockito 3.x requires Java 8, but otherwise doesn’t introduce any breaking changes compared to the 2.x series. Mockito 2.25.0 had an important feature added for anyone using mockito-inline. In particular anyone using Kotlin (which demands using mockito-inline) and PowerMock (which exacerbates the problem even more) will want to add this to all of their...
    Downloads: 1 This Week
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  • 6
    AL-IV

    AL-IV

    ALFOUR Programming language. Simple, safe, power, multi-platform.

    A programming language AL-IV (ALFOUR) is a high-level imperative object oriented programming language with minimal introduction level, easy porting to any platform claiming a very high level of safety and stability, with a controllable level of code protection, high efficiency of an executable code, full independence from a target platform, minimal enter level.
    Downloads: 0 This Week
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  • 7
    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL (Script) and more

    Delphi : VRCalc++ OOSL & + (Paged List, TextEditor, VRAstroVision ...)

    Vincent Radio {Adrix.NT} Sources Library & Applications : Delphi C++ Java VRCalc++ C# VRCalc++ Object Oriented Scripting Language - Engine Source Pascal Code - Delphi Packages Build Prjs - VRCalc++ Scripted System Std RT Library - Guides & Docs (CHM, PDF, DOCX) - VCL & FMX (FireMonkey) Support - Script Test Code (Lang RTL VCL FMX) - Visual Stage Project : VCL & FMX Paged Lists & Iterators : Delphi C++ Java C# Multi-Dim Arrays & Direct Graph Classes : Delphi C++ Java VRCalc++...
    Downloads: 8 This Week
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  • 8
    SoloPi

    SoloPi

    SoloPi Automated Testing Tool

    SoloPi is a wireless, non-intrusive Android automation tool. The public beta version has three main functions: recording and playback, performance testing, and multiple controls on one machine, which can save valuable time for test developers. SoloPi has the ability to record operations. Users only need to execute the use case steps through SoloPi, and SoloPi can record the user's operations and support playback on various devices, all of which can be done independently on the mobile phone....
    Downloads: 1 This Week
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  • 9
    Volley

    Volley

    HTTP library that makes networking for Android apps

    Volley is an Android networking library that streamlines making asynchronous HTTP requests, caching responses, and managing image loading with minimal code. It provides request queues, thread pools, and lifecycle-aware cancellation so network work integrates cleanly with activities and fragments. Out of the box it supports JSON, string, and image requests, plus an extensible Request/Response model for custom payloads. Volley emphasizes responsiveness: transparent caching and de-duplication...
    Downloads: 0 This Week
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  • 10
    Picasso

    Picasso

    A powerful image downloading and caching library for Android

    Images add much-needed context and visual flair to Android applications. Picasso allows for hassle-free image loading in your application—often in one line of code! Many common pitfalls of image loading on Android are handled automatically by Picasso: Handling ImageView recycling and download cancelation in an adapter. Complex image transformations with minimal memory use. Automatic memory and disk caching.
    Downloads: 0 This Week
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  • 11
    JPHP

    JPHP

    JPHP - an implementation of PHP on Java VM

    ...How does it work? JPHP is a compiler like javac, it compiles PHP sources to JVM bytecode and then can execute the result on the Java VM. We develop a new IDE for beginners like Game Maker or Scirra Construct. It's based on JPHP, JavaFX, Java 8, and Gradle, and allows to creation of desktop games and apps for Linux, Windows, and Mac (maybe Android and other platforms in the future). JPHP is not a replacement for the Zend PHP engine or Facebook HHVM. We don’t plan to implement the zend runtime libraries (e.g. Curl, PRCE, etc.) for JPHP. ...
    Downloads: 0 This Week
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  • 12
    GT

    GT

    Debugging tool for bug hunting and performance tuning on smartphones

    GT (Great Tit) is a portable debugging tool for bug hunting and performance tuning on smartphones anytime and anywhere just as listening music with Walkman. GT can act as the Integrated Debug Environment by directly running on smartphones. With the help of GT, you can carry out the following jobs only using one smartphone: quick performance tests (CPU, memory, flow, power, fluency tests etc.), viewing developer log and crash log, capturing the network packets, debugging the APP internal...
    Downloads: 2 This Week
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  • 13
    Droid Plugin

    Droid Plugin

    A plugin framework on android,Run any third-party apk

    ...The plugged app are recognized as Installed by the host and other plugged apps. Very low level of code invasion, indeed just one line code to integrate DroidPlugin into the host app. Complete code level separation between host and plugged apps, only system-level message passing method provided by Android allowed. Resources management are also completely separated between host and plugged apps. Process management for plugged apps, idle processed of the plugged app will be timely recycled to guarantee minimum memory usage.
    Downloads: 0 This Week
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  • 14
    ButterKnife

    ButterKnife

    Bind Android views and callbacks to fields and methods

    ...The generated bind/unbind lifecycle helps avoid memory leaks by clearing references when views are destroyed. Butter Knife made UI code more readable and maintainable for years, especially in large codebases with complex layouts and many event hooks. While newer Android APIs now offer official view binding alternatives, the project remains a landmark example of how code generation can simplify everyday Android development.
    Downloads: 0 This Week
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  • 15
    CrashReport

    CrashReport

    Crash report for Android apps

    CrashLog is a crash report platform for Android developer, helping developers to quickly locate problems.
    Downloads: 0 This Week
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  • 16

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory...
    Downloads: 0 This Week
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