Search Results for "3d game engine programming book source code" - Page 2

Showing 31 open source projects for "3d game engine programming book source code"

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  • 1
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
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  • 2
    KA3D is a scene graph based 3D-engine with a tool-chain for 3dsmax. KA3D is the engine used in 'Making Game Demo' book by Chad Walker, Eric Walker and Jani Kajala, and in several real-life projects on wide range of platforms.
    Downloads: 1 This Week
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  • 3
    The Open Engine is a game engine library, that provides ease and fast programming for OpenGL based softwares. Is intended mainly for gaming programming. Uses OpenGL and other APIs in the core library.
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  • 4
    An AI sandbox for learning game programming. It includes an integrated development environment, and functionality for rapid development of virtual characters.
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  • 5
    World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
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  • 6
    It is a point a click game creator that is based off the TrueVision3D engine. The creator will allow the user to create a 3D or 2D game in a gui interface. The software will then generate code that can be edited, or compiled into a functional game.
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