Showing 584 open source projects for "3d linux"

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  • 1
    If you want to make a game in Java, Base should be the first package you import.
    Downloads: 0 This Week
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  • 2
    OpenVRL - standas for Open Source Virtual Reality 'L' ('L' stands for Life or Library...). A full 3D virtual reality simulation library, with physics, collision detection, platform independand rendering, etc. Uses OpenDE and OPCODE libraries for dy
    Downloads: 0 This Week
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  • 3
    Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
    Downloads: 0 This Week
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  • 4
    M3DEA (Mobile 3D Engine API) facilitates the development of 3D games for mobile devices, by using the Java language with support to the Mobile 3D Graphics API specification (M3G) and J2ME.
    Downloads: 0 This Week
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  • 5
    GtkGLExt is an OpenGL extension to GTK+. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.
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    Downloads: 34 This Week
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  • 6
    Soe stands for Simple OpenGL Engine. This projects aims at giving a simple framework when dealing with 3D.
    Downloads: 0 This Week
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  • 7
    The Fluxions 3D Engine is a full-featured 3D application toolkit for developing 3D simulations and games.
    Downloads: 0 This Week
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  • 8
    MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
    Downloads: 0 This Week
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  • 9
    Sh is a predecessor to the RapidMind Multi-core Development Platform, a metaprogramming language for programmable GPUs. It is the result of research at the University of Waterloo Computer Graphics Lab.
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    Downloads: 1 This Week
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  • 10
    The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3d game engine by and for small and independent game studios. It uses a component-based game entity system for maximum f
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  • 11
    The VR Juggler Toolbox is a collection of libraries and tools for use with VR Juggler applications.
    Downloads: 0 This Week
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  • 12
    A Fast MAC based 3D Free surface fuid solver. Capable also of simulating viscoelastic fluids.Includes also wave equation solver for simulating shallow water phenomena.
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    Downloads: 0 This Week
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  • 13
    Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
    Downloads: 0 This Week
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  • 14
    RADLib is a graphics library. It was written in order to help developers design graphics applications easily and quickly. The library is available for .NET, Java, Delphi, Kylix.
    Downloads: 0 This Week
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  • 15
    OpenSxDL is the OpenGL/Linux port of SxDL, an easy to use 2D and 3D game development framework.
    Downloads: 0 This Week
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  • 16
    OpenGLEAN: A GLUT family member gone lean.
    Downloads: 4 This Week
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  • 17
    High level OpenGL framework and game engine for REALbasic. Goal is to create an API with REALbasic's easy of use while maintaining OpenGL's versatility; along with a general use game engine.
    Downloads: 0 This Week
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  • 18
    Graph Package (GPack) is a solution for developing simple graphics in Delphi environment. GPack includes 2 components TGraph & TGraph3D which help users to create 2D/3D graphic applications in an easiest and quickest way.
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    Downloads: 0 This Week
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  • 19
    Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D Highly functional, multiplatform 3DS File format loader Supports: Heirarchical animation Cameras Point Lights Directional Lights Textures Smooth Groups and other features
    Downloads: 0 This Week
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  • 20
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 2 This Week
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  • 21
    vtkContainers is a complete set of container types for use with VTK. Though the standard vtkCollection is an excellent general purpose container, vtkContainers offers distinct advantages for many object access patterns.
    Downloads: 0 This Week
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  • 22
    A JavaScript interpreter written in PHP 5, that allows to run untrusted scripts in a sandbox on your server. It aims to implement most of Ecma-262 3d edition.
    Downloads: 0 This Week
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  • 23
    OpenCASCADE Sketcher is a C++ library for creating of 2D Sketcher based on OpenCASCADE (www.opencascade.org) library. This sketcher allows to create 2D sketches by using snaps, geometric primitives. It can be used for creating CAD applications.
    Downloads: 0 This Week
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  • 24
    A skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations and has an export plug-in for Maya.
    Downloads: 1 This Week
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  • 25
    The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine and development environment. Written in C++, supports multiple APIs, runs under Linux and Windows.
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