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Io is a project in development. It aims to be a backend for all kinds of online games, relieving game developers from the task of writing the technical infrastructure needed to support such games.
A Java library to query game servers such as Half Life and Quake servers to find out the map, number of players, players score, and even game rules.
There are different game servers with query protocols that can be added to this package.
AOLibrary is a java-based library for writing chat bots that can be used with the game Anarchy Online. (Bots are often used to facilitate communications within an in-game organization or guild.) The library is written in Java 6.
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Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
TUFDefender is a software demonstration of the Time Utility Functions and Utility Accrual paradigms. It is also a framework for simulation, visualization, and game development.
jCrosstab is an API to convert JDBC ResultSet objects to a set of arrays that translate the data from Tabular (or MultiTabular) to CrossTab or Multi-Crosstab. The idea is similar to an Excel Pivot Table, but more powerful.
Developed to suport a quickly way to generate a single '.sql' script (create) file using an [Oracle dabatabase conection] containing all DDL information in the database schema.
MakeRunScript creates a run script for your application. Even if you are developing on windows, you can make a run script for *nix and vice versa. If you've used the built-in java task before, you already know how to use 90% of MakeRunScript.
This project contains a framework, built to be used in a Digital Game Design Undergraduate course. Such framework allow a better learning of object-oriented principles by first-grade students.
SleekIce is an easy to use game engine used to write games in Java. This will allow a game programmers to devote more time and thought to their game content rather than how to make the game work.
Ruby On Flash is a compiler written in Java that compiles Ruby source code directly into Flash applications(.swf files), and aims to provide a programmer-friendly approach to casual Flash game development.
Launch4l is a generator of launch scripts for Java applications on Linux. The application's jar file can be wrapped into the launch script. Projects are described by xml files. Launch4l can be used on command line or as Apache Ant task.
Knapper is a Gaming Platform based on the Eclipse RCP. It provides Master/Game Server interfaces and communication protocol implementations. Furthermore it offers a GUI containing Lobby, Chat Rooms, Master Server capability and a User Management System.
Blocks is a block-oriented graphical programming language. Programming is simply a matter of dragging and dropping blocks. Blocks can be used as an education language, as an extension language for Java applications or as an autonomous script language.
Autohit is an XML script system written in java and intended for testing systems, rather than production. The XML scripts are compiled and executed in a VM. The system can be extended by adding modules written in java. Developed by Erich Gatejen.
TXS provides a basic HTTP server. Its own XML Script language can produce, via XSL-T, XForms or XHTML pages (tested with FireFox). It can also be used to read and generate CSV, XML or ZIP files. HTML page capture and email generation also available.
SSTPong is a breakout style pong game used to test both a player's skill and web services. Players use a paddle to hit a ball towards rows of bricks. When the bricks are hit, computer generated test data is sent to the web service.
Java based generic scripting engine with dynamic language features. Syntax is also based on the Java language and works transparent with Java VM in that it locates classes on the fly and can also compile .java files in runtime.
A script(ing/ed/able) optimizing compiler for the C and Objective-C languages (and in the future other languages such as C++, D and Java). Written in a scripting language to allow for experimentation with code generation and optimization techniques.
The project is attemp create open source programm-bot for Lineage 2.
In first, program, intend for java servers.
It helps to players manage they character in game.
Java Weapon Script Engine is a Java library for implementing dynamic weapons. Weapons are specified and parsed from script files. The goal of the project is to be able to generate any kind of weapon and behavior.
The Areath project aims to create an easily reusable framework for putting together modernized (but still pleasingly retro) text-based games. Legends of Areath is a full game built using the framework.