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Veeam Data Platform v13.1
Move workloads across hypervisors and clouds with no vendor lock-in. Try VDP free today.
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Squadd is a package of additions for the Squirrel language. It's a complete, powerful, template-based binding utility and a collection of useful class templates (unified stack operations, data types management). wxWidgets to Squirrel port is in progress
The Technical Environment Kit (libtek) is a multi-platform, compiler friendly, library that provides various capabilities ranging from managing various archived files (.zip, .pak, .tar, etc..), to having embedded scripting languages.
HM NIS Edit is the best Editor/IDE for Nullsoft
Scriptable Install System (NSIS). Its useful for experts and beginner in
the creation of Setup programs with the NSIS.
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Provisio.Collections brings STL like iterator-based containers to the .Net world (especially C#). It offers fundamental sequential (vector/list/deque) and associative (tree/skiplist) containers that can be filled, traversed and modified using iterators.
Pure Python implementation of GOLD Parser Engine.
GOLD Parser Engine is a LALR(1) parser with DFA tokenizer.
It uses compiled grammar table generated by GOLD Parser Builder (not included - available on http://www.devincook.com/goldparser)
WCRT is a small C runtime library for Windows, which implements parts of its functionality through calls to the Win32API. The main purpose of this library is to allow the creation of small statically linked executables from regular C source files.
The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
QC++ is a code editor for QuakeC, the programming language for the popular game Quake. It is being developed in Visual Basic .NET and runs under any Windows version that supports the .NET Framework v1.0 (Windows 98, NT4, and newer).
A cross-platform, cross-compiler, cross-CPU C header library for programming with SIMD instruction sets. X86 (MMX/SSE/SSE2) GCC and MSVC, PPC Altivec GCC, WMMX ARM GCC, and software emulated SIMD are supported.
An actionscript 2.0 unit testing framework for use with with Macromedia Flex. Based on Nunit and other testing frameworks provides full support for testing Flex applications including asynchronous web service requests.
Native Java parser framework, no (pre-)compilers needed. Closely follows BNF syntax. Optimized for performance and low overhead. Highly flexible and extendable using a streamlined API. Integrate semantics, tracing and even context sensitive parsers.
Blue is a cross platform C++ library. It provides basic utilities for common application functionality. The platform dependent code is replaced with an easy to use interface so that the developer can concentrate on the application at hand.
Merlin Libraries project is a framework of re-useable components aimed to allow developers to handle common tasks for developing applications for the .Net framework. Merlin Libraries is developed in C# and aimed for windows and *NIX platforms using mono.
GTW is a template based, header only C++ wrapper library for GTK+. GTW doesn't alter or hide the underlying GTK+ specific constructs. Developers can mix GTK+ code and GTW code in any proportions to create working applications.
Functional integration of Hop (SourceForge project Hopper) for Visual Studio.NET. The aim of this project is to simplify the usage of Hop by making selected functions accessible inside Visual Studio.NET.
The RenderTech Engine is a Engine designed for 3D Realtime Applications with C++ and DirectX 9 for Win32 Platforms. It will include everything you need, to programm Games but also for Graphic Demos.