Showing 837 open source projects for "zlib for windows"

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  • 1
    zlib-ng

    zlib-ng

    zlib replacement with optimizations for "next generation" systems

    zlib data compression library for the next-generation systems. Zlib-compatible API with support for dual-linking. Modernized native API based on zlib API for ease of porting. Modern C11 syntax and a clean code layout. Deflate medium and quick algorithms based on Intel’s zlib fork.
    Downloads: 10 This Week
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  • 2
    minizip-ng

    minizip-ng

    Fork of the zip manipulation library found in the zlib distribution

    minizip-ng is a zip manipulation library written in C that is supported on Windows, macOS, and Linux. Minizip was originally developed by Gilles Vollant in 1998. It was first included in the zlib distribution as an additional code contribution starting in zlib 1.1.2. Since that time, it has been continually improved upon and contributed to by many people. The original project can still be found in the zlib distribution that is maintained by Mark Adler. ...
    Downloads: 4 This Week
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  • 3

    DXVK

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    DXVK is a Vulkan-based translation layer for Direct3D 9 through 11, for use on Linux with Wine. Direct3D is a graphics application programming interface built for Windows and is used for rendering three-dimensional graphics in applications. It is typically useful in applications where performance is vital, such as in three-dimensional games. This project aims to provide support for Direct3D11, feature level 11_1, and Direct3D10, feature level 10_1. Currently however, there are still a few...
    Downloads: 484 This Week
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  • 4
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++,...
    Downloads: 20 This Week
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  • 5
    Zippy

    Zippy

    Pure Nim implementation of deflate, zlib, gzip and zip

    Zippy is a pure Nim implementation of DEFLATE, ZLIB, GZIP, and ZIP data compression formats, aiming to be small, performant, and dependency-free.
    Downloads: 1 This Week
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  • 6
    SFML

    SFML

    Simple and Fast Multimedia Library

    SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network. Discover their features more in detail in the tutorials and the API documentation. With SFML, your application can compile and run out of the box on the most common operating systems: Windows, Linux, macOS and soon Android & iOS. Pre-compiled SDKs for your favorite OS are available on...
    Downloads: 94 This Week
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  • 7
    mcrcon

    mcrcon

    Rcon client for Minecraft

    mcrcon is console-based Minecraft rcon client for remote administration and server maintenance scripts. A remote console administration tool for Minecraft servers that enables automated server management via RCON protocol.
    Downloads: 8 This Week
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  • 8
    Steam Achievement Manager

    Steam Achievement Manager

    A manager for game achievements in Steam

    Steam Achievement Manager is a lightweight, portable desktop application designed to give users direct control over achievements and statistics associated with their Steam games. It works by interfacing with the Steam client and APIs, allowing users to unlock, relock, or modify achievements without needing to launch the actual game. The tool provides a simple interface where users can browse their game library, select a title, and view all available achievements in a structured format....
    Downloads: 111 This Week
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  • 9
    armory

    armory

    3D Engine with Blender Integration

    Armory is an open-source 3D engine focused on portability, minimal footprint and performance. The renderer is fully scriptable with deferred and forward paths supported out of the box. Armory provides a full Blender integration add-on, turning it into a complete game development tool. The result is a unified workflow from start to finish. Powered by Armory engine, ArmorPaint is a stand-alone software designed for physically-based texture painting. Drag & drop your 3D models and start...
    Downloads: 9 This Week
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  • 10
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and...
    Downloads: 199 This Week
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  • 11
    OpenSSH

    OpenSSH

    Win32 port of OpenSSH

    OpenSSH is a complete implementation of the SSH protocol (version 2) for secure remote login, command execution and file transfer. It includes a client ssh and server sshd, file transfer utilities scp and sftp as well as tools for key generation (ssh-keygen), run-time key storage (ssh-agent) and a number of supporting programs. This is a port of OpenBSD's OpenSSH to most Unix-like operating systems, including Linux, OS X and Cygwin. Portable OpenSSH polyfills OpenBSD APIs that are not...
    Downloads: 293 This Week
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  • 12
    SDL_GameControllerDB

    SDL_GameControllerDB

    A community sourced database of game controller mappings

    SDL_GameControllerDB is a community-maintained database of game controller mappings designed to be used with the SDL (Simple DirectMedia Layer) library’s Game Controller API for both SDL2 and SDL3. Because many controllers report different axes and button layouts depending on platform and manufacturer, this project provides a large text database (gamecontrollerdb.txt) that maps those raw inputs to a standardized layout for consistent use in games and applications across Windows, macOS,...
    Downloads: 7 This Week
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  • 13
    Kubie

    Kubie

    A more powerful alternative to kubectx and kubens

    kubie is an alternative to kubectx, kubens, and the k on prompt modification script. It offers context switching, namespace switching, and prompt modification in a way that makes each shell independent from others. It also has support for split configuration files, meaning it can load Kubernetes contexts from multiple files. You can configure the paths where Kubie will look for contexts, see the settings section. Kubie also has other nice features such as kubie exec which allows you to...
    Downloads: 1 This Week
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  • 14
    compress

    compress

    Optimized Go Compression Packages

    This package provides various compression algorithms. zstandard compression and decompression in pure Go. S2 is a high-performance replacement for Snappy. Optimized deflate packages which can be used as a dropin replacement for gzip, zip and zlib. snappy is a drop-in replacement for github.com/golang/snappy offering better compression and concurrent streams. huff0 and FSE implementations for raw entropy encoding. gzhttp Provides client and server wrappers for handling gzipped requests...
    Downloads: 2 This Week
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  • 15
    rust-rocksdb

    rust-rocksdb

    Rust wrapper for rocksdb

    Binding is statically linked with a specific version of RocksDB. If you want to build it yourself, make sure you've also cloned the RocksDB and compression submodules. By default, support for the Snappy, LZ4, Zstd, Zlib, and Bzip2 compression is enabled through crate features. If support for all of these compression algorithms is not needed, default features can be disabled and specific compression algorithms can be enabled. The underlying RocksDB does allow column families to be created and...
    Downloads: 0 This Week
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  • 16
    SDL

    SDL

    Simple DirectMedia Layer

    SDL (Simple DirectMedia Layer) is a cross-platform multimedia development library designed to provide low-level access to hardware components such as graphics, audio, input devices, and system resources, making it a foundational tool for building games, emulators, and interactive applications. It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and...
    Downloads: 1 This Week
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  • 17
    Portainer.io

    Portainer.io

    Making Docker and Kubernetes management easy

    Portainer Community Edition is a lightweight service delivery platform for containerized applications that can be used to manage Docker, Swarm, Kubernetes and ACI environments. It is designed to be as simple to deploy as it is to use. The application allows you to manage all your orchestrator resources (containers, images, volumes, networks and more) through a ‘smart’ GUI and/or an extensive API. Portainer consists of a single container that can run on any cluster. It can be deployed as a...
    Downloads: 2 This Week
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  • 18
    SFML.Net

    SFML.Net

    Official binding of SFML for .Net languages

    SFML.Net is the official .NET binding for the Simple and Fast Multimedia Library (SFML), providing C# developers with access to a powerful multimedia and game development framework. It wraps SFML’s C++ API into a user-friendly .NET interface, making it easy to build 2D games, multimedia apps, and simulations with graphics, sound, windowing, and input support. SFML.Net keeps the design idiomatic to C#, maintaining SFML's performance and portability while providing seamless integration with...
    Downloads: 0 This Week
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  • 19
    Riley's Graphics library FrameWork

    Riley's Graphics library FrameWork

    A cross platform lightweight single-header simple-to-use library

    RGFW (Really Good Framework) is a lightweight, C-based windowing and input library designed to be a minimal alternative to frameworks like GLFW or SDL. It supports OpenGL context creation, input handling, and simple file dialogs while staying highly portable and dependency-free. RGFW is ideal for developers who want tight control over their environment or want to build cross-platform applications with a tiny footprint. It’s particularly suited to educational, experimental, or embedded...
    Downloads: 0 This Week
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  • 20
    noVNC

    noVNC

    VNC client web application

    noVNC is a VNC client JavaScript library as well as an application built on top of that library. noVNC runs well in any modern browser, including mobile browsers (iOS and Android).
    Downloads: 18 This Week
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  • 21
    Zstandard

    Zstandard

    Zstandard - Fast real-time compression algorithm

    Zstandard is a fast compression algorithm, providing high compression ratios. It also offers a special mode for small data, called dictionary compression. The reference library offers a very wide range of speed / compression trade-off, and is backed by an extremely fast decoder (see benchmarks below). Zstandard library is provided as open source software using a BSD license. Its format is stable and published as IETF RFC 8478. The negative compression levels, specified with --fast=#, offer...
    Downloads: 99 This Week
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  • 22
    SlopeCraft

    SlopeCraft

    Map Pixel Art Generator for Minecraft

    SlopeCraft is a tool designed to generate 3D pixel art maps for Minecraft. Utilizing Qt, Eigen, and zlib, it allows users to convert images into Minecraft-compatible maps, enabling the creation of intricate pixel art within the game environment. SlopeCraft stands out by offering features that differentiate it from similar tools like SpriteCraft.
    Downloads: 8 This Week
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  • 23
    DirectX-Graphics-Samples

    DirectX-Graphics-Samples

    Samples that demonstrate how to build graphics intensive applications

    This repo contains the DirectX 12 Graphics samples that demonstrate how to build graphics-intensive applications for Windows 10. In the Samples directory, you will find samples that attempt to break off specific features and specific usage scenarios into bite-sized chunks. For example, the ExecuteIndirect sample will show you just enough about execute indirect to get started with that feature without diving too deep into multiengine whereas the nBodyGravity sample will delve into multiengine...
    Downloads: 42 This Week
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  • 24
    Clay

    Clay

    High performance UI layout library in C

    Clay (short for “C Layout”) is a high-performance 2D UI layout library in C, offering a declarative, Flexbox-like layout model with microsecond performance. It features a single-header design, zero dependencies, and support for WebAssembly, making it lightweight yet powerful for responsive UI rendering. The Clay macro by default accepts an ID as its first argument, which is usually provided by the CLAY_ID() convenience macro. Elements can also be created with auto-generated IDs, by using the...
    Downloads: 0 This Week
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  • 25
    MyDumper

    MyDumper

    MyDumper project

    MyDumper is a MySQL Logical Backup Tool. It has 2 tools. mydumper which is responsible to export a consistent backup of MySQL databases. myloader reads the backup from mydumper, connects the to destination database and imports the backup. Both tools use multithreading capabilities. MyDumper is Open Source and maintained by the community, it is not a Percona, MariaDB or MySQL product. Parallelism (hence, speed) and performance (avoids expensive character set conversion routines, efficient...
    Downloads: 20 This Week
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