Moved to https://github.com/rdiankov/openrave
An open-source, cross-platform, plugin-based robot planning environment for autonomous robotics. Includes services like collision detection, physics, (inverse) kinematics, sensors, robot controls, python bindings, and a network scripting environment.
The co-simulation adapation platform serves as programming framework and middleware to enable coupling of distributed, heterogeneous numerical models. The framework facilitates the adaptation and integration of new sub-models into a common simulation platform.
mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now
it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.
Topology optimisation designed for laser based additive manufacturing
In the selective laser melting process (SLM), components are built up layer by layer by incremental melting of metal powder with a laser beam. This process leads to locally inhomogeneous material properties of the manufactured components. By integrating these specific material properties of the SLM-process into a topology optimization, product developers can be supported in the design process by simulation. For this purpose, a topology optimization method is being developed which takes into...
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