Showing 17 open source projects for "c4 engine 4"

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  • 1
    Simultra

    Simultra

    Multiagent simulator of road traffic in Qt/C++ and OpenStreetMap.

    Simultra is an open-source, hybrid road traffic simulator designed to handle large roadmaps in real-time. It combines microscopic and mesoscopic simulations into one multiagent hybrid simulator. The large-scale maps are modelled mesoscopically in real-time, and the complex traffic interactions benefit from detailed agent-based microscopic simulations. To resolve the concurrency issues within the maps representation and the meso-micro transitions, Simultra combines an event-based mesoscopic...
    Downloads: 0 This Week
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  • 2
    Unity3d CarComponents

    Unity3d CarComponents

    Car Systems Simulation With Unity3d

    Simulate Car's Systems With Unity ( the Engine, Transmission, Differential, ABS, TCS, ESP) and more.
    Downloads: 0 This Week
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  • 3
    C++ Simulated Fare Quote System Library
    That project aims at providing a clean API and a simple implementation, as a C++ library, of a Travel-oriented fare engine. It corresponds to the simulated version of the real-world Fare Quote System.
    Downloads: 0 This Week
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  • 4
    Library for creating and analyzing voxel objects. This project has moved to github. https://github.com/jonhiller/Voxelyze
    Downloads: 0 This Week
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  • 5
    ode-viz
    This toolbox generates automatically a vtk-visualization for an ode (Open Dynamics Engine) simulation under Python. You only have to define the simulation space and world and forward these entities to the visualization. That's all... Install also via pip possible: pip install odeViz
    Downloads: 0 This Week
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  • 6
    famos

    famos

    Framework for Agent-oriented MOdelling and Simulation

    Famos is a Java-based framework for developing agent-based models. It uses the discrete-event simulation framework Desmo-J (http://desmoj.sourceforge.net) as its simulation engine. Famos implements event-driven time advance and focusses on supporting an explicit model of space for the environment, including the movement of agents. Famos was developed in the context of a PhD project. Many aspects of its implementation are therefore still in the prototype stage. It does come with two...
    Downloads: 0 This Week
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  • 7
    EVO is a simulation platform for co-evolving the morphology and the behavior of 3D artificial agents in a complex environment. This project directly follows the original work of Karl Sims. It puts together complex creatures, a GA & Open Dynamics Engine.
    Downloads: 0 This Week
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  • 8

    Open Rocket Toolkit

    Simulation of historical and contemporary launch vehicles

    ORT is a tool for modelling and flying launch vehicles of arbitrary size and complexity. Unlike OpenRocket, it does not focus on amateur rockets but on real-world launch vehicles. The bundle includes a graphical design tool with an integrated simulation engine for rocket launches. Also included in the bundle is a playback application and a headless driver for logging simulations into spreadsheets. ORT integrates JME3 for 3D rendering.
    Downloads: 0 This Week
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  • 9
    MIDA

    MIDA

    Mitochondiral Infectious Damage Adaptation (MIDA) model of aging

    This project provides the source code for the Mitochondiral Infectious Damage Adaptation (MIDA) model of aging. A probabilistic modeling approach is applied by solving the master equation in mitochondrial quality state space in the presence of fusion-fission events, decay of functional quality, mitophagy and mitochondrial biogenesis, as well as molecular damage originating from a random source or from infectious events during fusion and fission. The provided source code is written in...
    Downloads: 1 This Week
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  • 10
    Crimild Engine is an open source scene graph based engine which purpose is to fulfil the high-performance requirements of typical multi-platform two and tridimensional multimedia projects, like games, simulations and virtual reality.
    Downloads: 0 This Week
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  • 11
    simgi is a simulation engine for stochastic simulations of reactive systems using Gillespie's method written in Haskell.
    Downloads: 0 This Week
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  • 12
    MOC is a small library with the aim to provide simple and easy to use collision and mouse-picking functionality for the Ogre3D graphics engine.
    Downloads: 0 This Week
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  • 13
    ErlSim is a discrete event simulation engine written in Erlang.
    Downloads: 0 This Week
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  • 14
    Artifical World simulator, it simulate virtual 3D world and execute IA programs. It have API for programming IAs in C++. it use Irrlicht as 3D engine.
    Downloads: 0 This Week
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  • 15
    A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
    Downloads: 0 This Week
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  • 16
    Java Expert Rule Based Inference Language. Jerbil is an open source rule processing engine written in Java. Currently Jerbil supports a full set of processing functions with text-based and XML interfaces; a Java interface is planned.
    Downloads: 0 This Week
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  • 17
    AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
    Downloads: 0 This Week
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