Showing 83 open source projects for "graphics"

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  • 1
    Simulator of virtual animals made up of biological neural networks for research in the Computational Neuroscience field.
    Downloads: 0 This Week
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  • 2
    The General Creature Simulator will be a creature/human simulator somwhat akin to The Sims, and will wake use of the Irrlicht graphics engine and the Lua scripting language.
    Downloads: 0 This Week
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  • 3
    Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
    Downloads: 0 This Week
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  • 4
    Inverse Kinematics using ANalytical Methods (IKAN) is a complete set of inverse kinematics algorithms suitable for an anthropomorphic arm or leg.
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  • 5
    pymesh will be a Python interface for Triangle (2D) and Tetgen (3D) mesh generators.
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  • 6
    NecJGui is an antennas design tool, interface for Numerical Electromagnetic Code. It allows easily making NEC input files, and viewing them in 3D. It also contains a version of the simulator, so it's complete IDE for full-wave EM simulation.
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  • 7
    The mechSym toolkit is a set of classes that support modelling classical mechanics systems with particular interset in robotic designs. Classes simulate sensors, motors, mechanical linkages, and power. visual time-elapsed simulations provided.
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  • 8
    AutoMan is an extension to the SOFA: Simulation Open Framework Architecture. It provides an easier to use programming interface an allows all simulations developed therein to be run in VR.
    Downloads: 0 This Week
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