DVC2D is a physical simulation library capable of simulating and animating planar systems of rigid bodies experiencing intermittent and steady unilateral contacts with friction. One can also include friction between the bodies and the plane of motio
This software can simulate heat transfer in solid heterogenous materia using cellular automata. There are two different simulation methods and several test model implemented at the moment. It is also possible to define boundary conditions.
libit provides easy to use yet efficient tools for C for signal processing, coding, or scientific code in general. It includes basic vector, matrix and function types, some common source and channel coding tools such as quantization, entropy coding, etc.
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Laboratory Circuit Simulator is transient simulator whiht analog and digital components support for laboratory classes.
This support spice netlist files, DSP Tms320f243 DSPemu integration and has high customizable device modules development in c.
QMcBeaver is an object-oriented program to perform Quantum Monte Carlo calculations on atoms and molecules. It is designed to be easy to modify, allowing new ideas to be quickly implemented.
DSPemu emule a digital signal processor TMS320F243, with console interface showing the registers and memory. With DSPemu is possible test algorithms such as Filter, FFT/IFFT. This can be integrate and used with a circuit simulator.
The Model Interaction Environment for Neuroscience provides tools for development, searching, editing, execution, and visualization of biophysical models, abstract mathematical models, and experimental protocols used in neuroscience research.
libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
A topological data structure to handle 2D simplicial meshes (using the Morse operators published by authors). This data structure is implemented using C++ and it is based on the classical Half-Edge. This code started in 2002 and it has been used in many
A topological data structure to handle 2D, surfaces and 3D simplicial meshes. This data structure is implemented in C++ using templates. It is based on Corner-Table and CGAL data structure.
PIMC++ is a code designed to perform fully-correlated simulations of quantum systems in continuous space at finite temperature using Path Integral Monte Carlo.
It is designed in a modular way to facilitate easy addition of new algorithms.
The objective of SPUC is to provide the Digital Communications Systems Designer or DSP Algorithm designer with simple, efficient and reusable DSP building block objects written in C++.
This project is a collection of FreeFEM++ scripts used to find numerical solutions
of the free-surface incompressible Navier-Stokes equations. The boundary interpolations from a moving mesh are suitable for applying surface tension boundary conditions
This project aims to provide libraries in a few languages which allow for NORAD general perturbation element sets to be used in calculating the position and velocity of space objects.
A parametric, feature-based, sketch-driven 3D CAD application, built around a geometrical constraint solving engine. Project is in early development stage. The FreeSG library (http://freesg.org/) is required.
Minarke Is Not A Real Kriegsmarine Enigma
But it will allow you to communicate with one. Command line enigma machine emulator. Full M4 compatability, can be used to decode WWII U-boat messages, or send your own.
Vision: To create a city simulation using a all volunteer organization that reaches across the entire world. The project will be created in a virtual workspace utilizing the communication devices that are attainable for a wide volunteer base.
libLCS is a hardware description library in C++ aiming to be as powerfull and easy as the Verilog HDL. It currently supports logic gates, flipflops, clock, and facilitates delays, continuous assignments and variable value dumping into VCD files.