Showing 47 open source projects for "linux game"

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  • 1
    OpenLoco

    OpenLoco

    An open source re-implementation of Chris Sawyer's Locomotion

    An open source re-implementation of Chris Sawyer's Locomotion. A construction and management simulation video game that simulates running a transport company. OpenLoco is an open-source re-implementation of Chris Sawyer's Locomotion (CSL), the spiritual successor to Transport Tycoon. OpenLoco aims to improve the game similar to how OpenTTD improved Transport Tycoon, and OpenRCT2 improved RollerCoaster Tycoon. CSL was originally written in x86 assembly, building on top of the RollerCoaster...
    Downloads: 3 This Week
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  • 2
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 3 This Week
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  • 3
    Scripted Roulette

    Scripted Roulette

    Simulation tool for the casino game Roulette

    Scripted Roulette is an original application which helps you to develop and analyze new betting strategies for the casino game Roulette. Learn and understand more about the chances you really have to win.
    Downloads: 0 This Week
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  • 4
    Rigs of Rods

    Rigs of Rods

    A 3D simulator game where you can drive, fly, and sail

    Rigs of Rods is a 3D simulator game where you can drive, fly and sail various vehicles using an accurate and unique soft-body physics engine. Since 2014, the development continued at https://github.com/RigsOfRods/rigs-of-rods UPDATE: 10/30/2016: removed opencandy installers, replaced with zip files.
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    Downloads: 224 This Week
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  • 5
    MGSyn

    MGSyn

    MGSyn - Automatic Synthesis for Industrial Automation

    MGSyn (Model, Game, Synthesis) is an open-source tool which integrates game-based synthesis into model-driven development for industrial control and automation. It is served for research and educational purposes. MGSyn has been originally developed by Department of Informatics (Unit 6), TU München and fortiss GmbH and is now maintained by fortiss GmbH. The software is released under the GNU General Public License Version 3.0 (GPLv3). Please download the tutorial for step-by-step...
    Downloads: 0 This Week
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  • 6

    Econball

    Equation of stock trading simplified to game of moving resizing balls

    The econ theory is the value of buy and sell are usually equal, at whatever free market price at the time, so if we trade between 2 things, holding the total of those 2 equal eachother, then you can buy without anyone selling, or sell without anyone buying. Just change from one equal valued type to the other, and the total of all the A's and all the B's are scaled instantly to be the same amounts. Those who change to the majority side lose, and those who change to the minority side win,...
    Downloads: 0 This Week
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  • 7

    DISUnity

    Unity3D DIS(1278.1) Implementation

    Coming Soon - An open source implementation of DIS (Distributed Interactive Simulation) written for the Unity3D game engine.
    Downloads: 0 This Week
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  • 8
    The Butterfly Effect

    The Butterfly Effect

    Physics Game like "The Incredible Machine"

    An open source game that uses realistic physics simulations to combine lots of simple mechanical elements to achieve a simple goal in the most complex way possible.
    Downloads: 0 This Week
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  • 9
    USARSim (Unified System for Automation and Robot Simulation) is a high-fidelity simulation of robots and environments based on the Unreal Tournament game engine. It is intended as a research tool and is the basis for the RoboCup rescue virtual robot comp
    Downloads: 0 This Week
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  • 10
    Lagrange Rally 3D

    Lagrange Rally 3D

    3D vehicle simulator based on Lagrangian dynamics to simulate dynamics

    3D vehicle simulator in which vechicle's configuration as a whole (articulated body) , is represented by a 'vector' of generalised coordinates. so concepts like usual position and orientation of main body and wheels is all defined by the generalised coordinates.Using Lagrangian dynamics, theese coordinates are evolving in time in a realistic manner according to F=ma but as if there were also all constraint forces concretasing the presence of joints: hinge, prismatic, rigid connection, etc....
    Downloads: 1 This Week
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  • 11
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2". Written in the C programming language: although the code is 30 pages long, it's simple. Trailer can be detouched pressming...
    Downloads: 0 This Week
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  • 12

    mialib

    a realtime graphics library

    mialib is a core library for game development and interactive graphics research, this has utility modules and defines a framework for developing graphical applications like games.
    Downloads: 0 This Week
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  • 13
    Celeste Cellular Automaton Simulator

    Celeste Cellular Automaton Simulator

    A tiny and very simple cellular automata simulator. Abandoned, ignore.

    Celeste is a tiny and simple Cellular Automata simulator written in Java. It is a command line application that writes an image of each simulation step. Celeste was designed to run Conway's Game of Life but other rulesets can be implemented as well. It is released under the extremely permissive WTFPL.
    Downloads: 0 This Week
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  • 14
    SFish

    SFish

    Basic real-time simulation engine in C++

    In SFish you can model simulation objects with attributes and behaviour (continuous over time and not-continuous over time, latter one being events) and the communication between objects; then you can run simulations (real-/non-real-time) given a set of objects with specific attributes and see what happens in cause of their behaviour.
    Downloads: 0 This Week
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  • 15
    [ Interestelar 1975 ]
    A Interactive Network VideoGame
    Downloads: 0 This Week
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  • 16
    The implementation of Conway's Game of Life written in Qt.
    Downloads: 0 This Week
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  • 17
    An artificial intelligence game for Java programmers.
    Downloads: 0 This Week
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  • 18
    Cellular Engine
    This software simulates cellular behavior based on specific rules (e.g. Game of Life or Wireworld). The UI will be replaceable and there will be a feature for importing rules from a file based on a format developed for this purpose.
    Downloads: 0 This Week
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  • 19
    Crimild Engine is an open source scene graph based engine which purpose is to fulfil the high-performance requirements of typical multi-platform two and tridimensional multimedia projects, like games, simulations and virtual reality.
    Downloads: 0 This Week
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  • 20
    RPG Elements Workshop
    A cross-platform RPG and adventure game development workshop. Designed to reduce the amount of time to create large scale games by providing custom procedural generation tools.
    Downloads: 0 This Week
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  • 21
    The Massive G Engine is a simple yet feature-rich extensible 3D simulation engine for Robotics Research and gaming.
    Downloads: 0 This Week
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  • 22
    A modular, cross-platform game engine.
    Downloads: 0 This Week
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  • 23
    This project is started out of the idea to simulate simple creatures like game of live. The goal is to build up an multi processor/host environment to simulate the building of simple live in given world environments.
    Downloads: 0 This Week
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  • 24
    QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.
    Downloads: 0 This Week
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  • 25
    Java package to study a clustering model described in the paper \"Novel Clustering Algorithm Based Upon Games on Evolving Network\" by Q. Li, Z. Chen, Y. He and J-P. Jiang (in arxiv: http://arxiv.org/pdf/0812.5064v1), generalizations and similar issues.
    Downloads: 0 This Week
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