Showing 185 open source projects for "framework-arduinoststm32"

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  • 1
    Poor Man's HPC is a framework that allows distributing and running code on a server farm. pmHPC is a scaled down and simplified version of distributed computing projects such as SETI, so is a perfect fit for enthusiasts and universities.
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  • 2
    This project constitutes an implementation of a custom-design distributed computing environment. The implementation is based on a form of Nbody simulation, which ran successfully across 33 networked-hosts.
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  • 3
    A framework for generation of real-time numerical simulations of dynamical systems from differential and difference equations.
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  • 4
    sph2000 is an object-oriented parallel framework for physical particle simulations with the SPH-method (Smoothed Particle Hydrodynamics)
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  • 5
    Orbzilla is a flexible framework for orbit determination. It mechanizes the process of creating batch and Kalman filters to process spacecraft observations.
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  • 6
    discretesim is a framework for implementing discrete simulations in Java.
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  • 7
    Metaquokka is a highly configurable xml editor, currently available as Gridsphere portlet. Besides the default format, there is suppoert for ESysXML, a simulation description scheme for a geodynamics framework. Supports Generic Mapping Tools rudimentary.
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  • 8
    PSI stands for Prototype-Simulate-Interact. Its aim is to provide a complete, modular, flexible and easy-to-use framework to prototype dashboards and cockpits.
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  • 9
    Its a model fitting framework which optimizes the model parameters to make the model output match the desired data.
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  • 10
    CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
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  • 11
    A framework for utilising the Genetic Algorithm in the domain of Game Theory
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  • 12
    Extended Bioaccumulation Framework (ExBAF) is a tool for assessing bioaccumulation in foodwebs. Supports several bioaccumulation models and provides tools for analysis and visualization.
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  • 13
    Virtual interactive experiments (vexp) is a framework to promote the developmentand use of cooperative e-learning experiments over the internet. Interactive scientific experiments which can be controlled by various users synchronously.
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  • 14
    GI-Gaia ist ein portables Framework zur Berechnung und Visualisierung verteilter Algorithmen (z. B. Bestimmung des größten gemeinsamen Teilers im Ring). Die konkreten Simulationen sind von den Basisdiensten getrennt und werden als Plugins nachgeladen.
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  • 15
    The Stanford Robotics Toolkit. An extensive, plugin-based architecture supporting the simulation and implementation of robotics algorithms. Designed for research purposes, the framework features a processing environment, a 3D GUI, and a CARMEN interface.
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  • 16
    Our goal is to create an open source framework and toolset for modeling dynamic cellular network functions, and to develop a user community committed to using, extending and exploiting these tools to further our knowledge of biologic processes.
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  • 17
    The Network Security Response Framework (NSRF) allows for testing different computer security response engines and methodologies. It supports simulated and real: Intrusion Detection Systems (sensors), Attacks, and Responses.
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  • 18
    This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
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  • 19
    msgnet is a library that implements a simulation framework with visualisation for message passing networks. This might be useful for teachers and students of distributed systems courses.
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  • 20
    A java framework for developing meta-heuristics that supports the use of grids environments. The meta-heuristics planned to be realeased are GAs, VNS and NNs. The grid middleware that will be firstly explored is the OurGrid solution.
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  • 21
    AGISim is a framework for the creation of virtual worlds for artificial intelligence research, allowing AI and human controlled agents to interact in realtime within sensory-rich contexts. AGISim is built on the Crystal Space 3D game engine.
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  • 22

    CoSimA+

    The Co-Simulation Adaptation Platform

    The co-simulation adapation platform serves as programming framework and middleware to enable coupling of distributed, heterogeneous numerical models. The framework facilitates the adaptation and integration of new sub-models into a common simulation platform.
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  • 23
    Built with R, this code allows the user to simulate the game of basketball. While the main focus is on simulating the NBA, the code provides a framework for simulating other leagues by modifying the default set of rules.
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  • 24
    A framework for generating a random universe populated with random stars, planets, etc. Uses the laws of physics and the known periodic table of elements for computations.
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  • 25
    Basic framework for doing better GL demos
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