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Team Assistant (TA) 2006 is a multi function tool for the RoboCup Soccer Simulation 3D.Originally Team Assistant was developed as a Bachelor's in Software Engineering Project at Shahid Beheshti University's Electrical & Computer Engineering Faculty.
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Clay3D is a complete, extensible, and feature rich suite of network agnostic, scalable applications for the production of computer generated imagery and visual effects. Please see homepage for more information.
Partgen is a simple particle system generator and simulator. It's intended to have a 3D scene description language, and batch processing mode. Support for some scripting languages like ruby is also planned
A modern and usable interface for the well known neuronal network simulator SNNS. The GUI acts as a client to serveral servers embedding SNNS and supports team work aspects.
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There remains a need for an open, freely distributable Power Systems Analysis Package. This project aims to provide the underlying structure and APIs on which such projects can be built
GI-Gaia ist ein portables Framework zur Berechnung und Visualisierung verteilter Algorithmen (z. B. Bestimmung des größten gemeinsamen Teilers im Ring). Die konkreten Simulationen sind von den Basisdiensten getrennt und werden als Plugins nachgeladen.
Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
Digital circuit simulator with an own IC-scripting-language, programmed in Visual C++ 2003.net, currently only available for Windows. Major technical goals: Creation of a bugfree interface and effective signal simulation. All config-files in txt-format.
OpenFlower is a free and open source CFD code (for Linux and Windows) mainly intended to solve the turbulent incompressible Navier-Stokes equations with a LES approach. It can deal with arbitrary complex 3D geometries with its finite volume approach.
Simulation-System for cell-evolution according to Darwin's theories.
The system consists of a server, simulation-units and several clients.
The simulation can be computed by many computers simultaneously.
jColony is an implementation of 'The Game of Life', written in Java in an object-oriented fashion. jColony aims to be as easy-to-use as possible, for both programmers (The sourcecode) and end users (The Graphical User Interface).
A Fast MAC based 3D Free surface fuid solver. Capable also of simulating viscoelastic fluids.Includes also wave equation solver for simulating shallow water phenomena.
KU1K is a set of tools for 4D,5D and 6D compact U(1) lattice gauge theory Monte Carlo simulation using the Skipis-Vantzos algorithm. As the calculations involved, even for the 4D case, are consuming, the project is modular so as to run on the Grid.
The Stanford Robotics Toolkit. An extensive, plugin-based architecture supporting the simulation and implementation of robotics algorithms. Designed for research purposes, the framework features a processing environment, a 3D GUI, and a CARMEN interface.
sispread allows to simulate the dynamics of an hypothetic infectious disease within a contact network of connected people. It is intended to help people concerned by public health to easily perform epidemic simulations and to analyze their results.
The Physicist is a high end physics simulation engine that can provide answers with reasonable accuracies(now w/ rk4 and euler options). It can currently predict the motion of many particles.It Employs OpenGL to provide cutting edge graphics support.