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OpenVRL - standas for Open Source Virtual Reality 'L' ('L' stands for Life or Library...).
A full 3D virtual reality simulation library, with physics, collision detection, platform independand rendering, etc.
Uses OpenDE and OPCODE libraries for dy
Oscilloscope Virtual is a simulator orientated to the education but that allows his professional use. It has a very realistic and very interactive interface that simulates perfectly the behavior of a real osciloscopio of double draw.
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The General Creature Simulator will be a creature/human simulator somwhat akin to The Sims, and will wake use of the Irrlicht graphics engine and the Lua scripting language.
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Partgen is a simple particle system generator and simulator. It's intended to have a 3D scene description language, and batch processing mode. Support for some scripting languages like ruby is also planned
This program tries to simulate a simple computer. Users can write assembly programs for this simulator, which can be loaded and interpreted as instructions. An OS is also included with it, providing process dispatching and file system functions.
A modern and usable interface for the well known neuronal network simulator SNNS. The GUI acts as a client to serveral servers embedding SNNS and supports team work aspects.
Simulation-System for cell-evolution according to Darwin's theories.
The system consists of a server, simulation-units and several clients.
The simulation can be computed by many computers simultaneously.
ABSim is an Agent-Object-Relationship (AOR) simulation system based on a Java program library. The development of ABSim has terminated. Its successor is <a href="http://oxygen.informatik.tu-cottbus.de/aor/?q=node/2">AOR-JSim </a>
jColony is an implementation of 'The Game of Life', written in Java in an object-oriented fashion. jColony aims to be as easy-to-use as possible, for both programmers (The source code) and end users (The Graphical User Interface).
KU1K is a set of tools for 4D,5D and 6D compact U(1) lattice gauge theory Monte Carlo simulation using the Skipis-Vantzos algorithm. As the calculations involved, even for the 4D case, are consuming, the project is modular so as to run on the Grid.
The Stanford Robotics Toolkit. An extensive, plugin-based architecture supporting the simulation and implementation of robotics algorithms. Designed for research purposes, the framework features a processing environment, a 3D GUI, and a CARMEN interface.
TRIAERO is the Triangulated Aerodynamics Suite; a collection of Open Source Free Software programs intended to perform simplified aerodynamics calculations over unstructured 3D bodies. TRIAERO uses the GTS library to work with triangulated surfaces.
A collection of modules and enduser tools designed to help design, test and use system models. While my research (hence, the examples) is focused on hydro-ecological systems, the program can be used on any system characterized by ODEs (and soon PDEs?)