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GGOS is a Graphical Simulator of the gravity interaction written in C. It provides a real-time tracking of the orbit and the user can interact with the universe with a lot of function. There is 2 different version:1(fast)with X11 2(slow)written with GLUT
CFD scientific software.
Provides simulation of 3D CFD problem based on Quasi-Gas Dynamics approach
with radiation processes token into account.
Lots of spectral intervals are considered.
Parallel MPI/OpenMP-based implementation is provided.
This package has been created in order to control, solve and manage a 2x2
rubik cube using java language. Its methods can mix and solve the cube, and allow
the user to change the cube information in any time. There are two ways to solve the cube.
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Bayesian Surprise Matlab toolkit is a basic toolkit for computing Bayesian surprise values given a large set of input samples. It is also useful as way of exploring surprise theory. For more information see also: http://ilab.usc.edu/
This is a port of EPANET to the Lazarus platform. EPANET if a Windows Delphi application, so it won't run natively on other operating system. Once the port if finished it will be able to run on every platform that Lazarus supports.
A free, open source, artificial life, genetic evolution simulation in which small creatures called Neds roam the world, mate with one another, harvest food, eat and eventually die.
This is a simulation for x-plane pilots and controllers. It simulates the whole ATC in Switzerland. Included are: ATMS(the server), ATMC(for controllers), PilotClient(for pilots) amd PlaneSim(simulates planes).
Xcarecrows4MDA provides a complete toolset to build models and check their behavior for standalone applications or whole systems with a hierarchical, state driven approach. A test component checks the safety of the model under various situations.
This software can simulate heat transfer in solid heterogenous materia using cellular automata. There are two different simulation methods and several test model implemented at the moment. It is also possible to define boundary conditions.
MOTO (Moving Objects Trace generatOr) is a trace generator for the moving objects application domain. Its main strength is scalability for large networks and many moving objects.
bioCity is a continuous space, discrete time simulation written in C++. It is meant to be of use to population biologists. Rules of behaviour are given to individuals that move, live, die, and procreate.
An extended version of RoboCup Rescue Simulation official viewer intended to make it more informative. It utilizes charts, statistics and some missing little useful features.
The Wilderness Mapping Project is an interactive Java based web application for providing detailed route information for travelers through the Boundary Waters Canoe Area Wilderness (BWCAW) in northern Minnesota.
TransimsGui and makeTransims allow users to automatically generate triptables, timetables and vehicle files, edit individual control files, create batch files for transims feedback processes, run exe-control file pairs and run batch files.
Sinalgo is a simulation framework for testing and validating network algorithms. It allows for quick prototyping and verification in freely customizable network settings. It is mainly suited for packet-oriented wireless networks.
ModelicaFloChrt is a script/Perl process that extracts information from Modelica library html help files and generates flow charts of module connectivity in eps and pdf formats.
It provides a graphical animated representation of a network simulation run (e.g. for ns-2). Further, common metrics are calculated and displayed. The tool is written in Java and supplies 2 frontends (applet and stand-alone application).
JCreme is an automated interface to the CREME96 modeling web app (https://creme96.nrl.navy.mil/). It allows the user to send multiple requests to the CREME96 website and retrieve the results. CREME stands for "Cosmic Ray Effects on Micro Electronics"
IBDS is a library for dynamic simulation of multi-body systems in C++. It simulates rigid bodies, particles, many different joint types and collisions with friction.
(ZLib license, free for commercial use)
More infos: http://www.impulse-based.de
TUFDefender is a software demonstration of the Time Utility Functions and Utility Accrual paradigms. It is also a framework for simulation, visualization, and game development.
A topological data structure to handle 2D, surfaces and 3D simplicial meshes. This data structure is implemented in C++ using templates. It is based on Corner-Table and CGAL data structure.
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.