GraphScript project is a network theory simulator based purely on Java and Java scripting engines.
It is intended to allow fast development, testing and visualization of network theory (graph) algorithms.
A project originally for an undergraduate Freshman seminar on motion planning algorithms. Provides a basic interface for drawing obstacles in a 2-D plane and the ability to select an algorithm by which to plan a path in this user-defined world.
A self-sufficient java framework for numerical solution of ODEs (diff eqs) and visualization. Samples are aeronautics/astronautics/physics/rocketry themed. Focus on clean design, modularity, reusability and documentation. Educational project.
This project is an example of a software agent for playing simulated soccer. The agent uses a FSM library and an Expert System library to make decisions.
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